• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

NPD Sales Results for February 2009

Hcoregamer00

The 'H' stands for hentai.
diss said:
they need to release valkyria chronicles for xbox 360. not because it'll sell on the system, but so i can play it.

It's already proven that Valkyria is a total bomb, there is no need having bomb on another platform.

The best bet for the franchise is to restart it from scratch using the CANVAS engine, take out the anime style, and make it mutiplatform.
 

Sage00

Once And Future Member
Hcoregamer00 said:
It's already proven that Valkyria is a total bomb, there is no need having bomb on another platform.

The best bet for the franchise is to restart it from scratch using the CANVAS engine, take out the anime style, and make it mutiplatform.
The best bet for the franchise is to never release it in the west again and concentrate on Japan like Sakura Taisen.
 

GSG Flash

Nobody ruins my family vacation but me...and maybe the boy!
diss said:
they need to release valkyria chronicles for xbox 360. not because it'll sell on the system, but so i can play it.

No point in doing that for Sega, it would probably bomb harder than it did on the PS3 and not even break even for the money spent on the development of the port, let alone the amount of money spent on the original development.
 

Hcoregamer00

The 'H' stands for hentai.
Sage00 said:
The best bet for the franchise is to never release it in the west again and concentrate on Japan like Sakura Taisen.

Sakura Taisen is dead, they killed it after Sakura Taisen V. Funnily enough, the death of Sakura Taisen is probably because they never released it in the Western World.

With that said, they need to create a brand new franchise to appeal to the Japanese market, and Valkyria clearly wasn't the game they were looking for.
 

Sage00

Once And Future Member
Hcoregamer00 said:
Sakura Taisen is dead, they killed it after Sakura Taisen V. Funnily enough, the death of Sakura Taisen is probably because they never released it in the Western World.

With that said, they need to create a brand new franchise to appeal to the Japanese market, and Valkyria clearly wasn't the game they were looking for.
Valkyria isn't a game, it's a media property. Between the game, with it's disappointing-but-still-fairly-decent crawl to 100k, the models, art books, etc, the two mangas and now the anime it's pretty clear the series is the new Sakura Taisen. There's absolutely no chance there won't be a second game, with the exact same style.

Whether or not it will be on PS3 is the question. I'd say PSP or DS are more likely.
 

diss

Banned
Hcoregamer00 said:
It's already proven that Valkyria is a total bomb, there is no need having bomb on another platform.

The best bet for the franchise is to restart it from scratch using the CANVAS engine, take out the anime style, and make it mutiplatform.
GSG Flash said:
No point in doing that for Sega, it would probably bomb harder than it did on the PS3 and not even break even for the money spent on the development of the port, let alone the amount of money spent on the original development.

goddammit, how can you two read what was a lighthearted post and then reply with something so obvious, realist and downbeat? you guys are like people who upon hearing me say "i'd fuck scarlett johansson" quickly interject with "but she won't. you're ugly and she's married y'know"
 

Eteric Rice

Member
I'd like to see a VC Wii game. Seems pointer controls would work well with it.

At very least I'd like to see the franchise continued on something. It's a pretty good game that deserves some kind of follow up.
 

Hcoregamer00

The 'H' stands for hentai.
Sage00 said:
Valkyria isn't a game, it's a media property. Between the game, with it's disappointing-but-still-fairly-decent crawl to 100k, the models, art books, etc, the two mangas and now the anime it's pretty clear the series is the new Sakura Taisen. There's absolutely no chance there won't be a second game, with the exact same style.

Whether or not it will be on PS3 is the question. I'd say PSP or DS are more likely.

In Japan, anything can be a media property.

Tales of the Abyss: A Character book, an official art book, drama CD's, an anime, a manga, Plushies, figures, and the Videogame that started it all.
Persona 4: An official art book, a manga, and plushies.

Sega was just doing what all the developers do, to try to expand the appeal beyond the original game by using various mediums. Valkyria may or may not be a success in Sega's eyes, but using the various forms of media is just par for the course in Japan.

I for one would love to see a Valkyria Chronicles PSP game, I would buy that game in a heartbeat.
 

poppabk

Cheeks Spread for Digital Only Future
Eteric Rice said:
So are those numbers real? If they are, then it's pretty much confirmed that the Wii does indeed sell third party games.
Yeah but we know from developers that anymore than a 600k budget on a Wii game is a definite risk and anything over 2 million is a definite loss - so we know that most developer only see at best maybe $2 for each copy sold.:D
 

shintoki

sparkle this bitch
PepsimanVsJoe said:
Symphonia 1 did do really well but just look at these sales. Everything is down. Resistance 2 and MS2 sold at a fraction of the originals, same with Saint's Row 2(despite being a better game and having a PS3 version)

Even looking outside the JRPG genre sales are just lower overall. It's a depressing state of affairs.
Well, Just noting the 3 games you choosed.

SR1 was released in like August, while 2 was in October. Even though 2 was a better game, They definitely should have released it around a different time instead of trying jam it in those last 3 months of a year.
Wasn't R2 also panned by fans as worse then R1? Not to mention R1 had the luxery of being the only game worth owning on the system for many months...pretty much till MS came out a few months later where it also got a benefit similar to R1. The lack of competition.

I think the biggest factor todate has been release dates. Some really do seem to still have their head up their ass with them. Like using R2, released right around the same time as Gow2 and CoDWaW. They still seem to like to jam in the releases, and always seem to overestimate how strong their franchise actually is. A good example could be MGS, where 3 just got killed when it came out. Next to Half Life 2, WoW, Halo 3, GTASA. Even Killzone at the time. It was a big fish, the only problem was, it was swimming with whales. They completely adjusted with MGS4, and it already did much better then MGS3. Put it in an off time of the year, around less competition.

And with JRPG's, They are still under that same notion of releasing them back half of the year. LO, seemed to have been the only one todate that did solid, I do admit, part of it probably has to do with MS's strong advertisement on it. But it was also released out of the back half of the year.

I think once publishers, specifically ones that actually have to fight for the sales, to use the entire year. Maybe even work together kinda like how movie studios seem to do with releases. You'll eventually find sturdy ground for games to sell.
 

Hcoregamer00

The 'H' stands for hentai.
poppabk said:
Yeah but we know from developers that anymore than a 600k budget on a Wii game is a definite risk and anything over 2 million is a definite loss - so we know that most developer only see at best maybe $2 for each copy sold.

:lol :lol
 
poppabk said:
Yeah but we know from developers that anymore than a 600k budget on a Wii game is a definite risk and anything over 2 million is a definite loss - so we know that most developer only see at best maybe $2 for each copy sold.
What does it mean that I can't decide if this is sarcasm or not?

edit: Loss of faith in humanity?
 

Zen

Banned
OldJadedGamer said:
It's from a Gametab page that no longer exists where she stated that it was 1.2 million WW and _leech_ posted the link here with her comment:

http://www.neogaf.com/forum/showpost.php?p=13655105&postcount=3087

donny confirmed that she was actually not using NPD numbers in her source but funny enough... VGChartzzz. Also, the game was bundled in Europe during this time so I'm not sure if those can be counted as legit sales.

I'm pretty sure she would know, internally, if they'd broken even on Uncharted, regardless of the sold through numbers?
 

Spiegel

Member
OldJadedGamer said:
Sales from games that are pack ins should always be looked at with a watchful eye when it comes to talking about sales numbers for them.

Oh, I fully agree with you on this. I'm just saying that the Uncharted bundle and the LIJ/KFP bundle are not comparable.
 
D

Deleted member 30609

Unconfirmed Member
Thanks to everyone who answered my question a few pages back. I didn't realise people had to pay for the numbers. :)
 

Jocchan

Ὁ μεμβερος -ου
Sadist said:
I'm still curious if Jocchan could post those figures :p
Sorry, I'd rather keep my account
and/or not get involved in car accidents
.
 
The_lascar said:
For Tales of Symphonia GC :
July 04 (launch) : 118 507
August 04 : 67 172
LTD end of January 05 : 279 697

That's around 60% of what I have as of 2007.

It hit the Player's Choice line which boosted it quite a bit.
 

RpgN

Junior Member
Rez said:
Thanks to everyone who answered my question a few pages back. I didn't realise people had to pay for the numbers. :)

This happens all the time with various data concerning other markets. There are many companies who offer database as a subscription or joint purchase. Some companies even sell private data about you and me for money :(

Oh well, I'm glad those life numbers got leaked though. NPD won't be too happy about it lol
 

Hcoregamer00

The 'H' stands for hentai.
RpgN said:
This happens all the time with various data concerning other markets. There are many companies who offer database as a subscription or joint purchase. Some companies even sell private data about you and me for money :(

Oh well, I'm glad those life numbers got leaked though. NPD won't be too happy about it lol

Is it really a shock.

The old adage is that data equals money, which is why I am shocked that there is no LEGITIMATE rival for NPD in terms of sales tracking.
 

Bananakin

Member
Couldn't NPD release older numbers to the public? Like, each month put out the usual top ten, plus full numbers for the same month of the previous year? Surely anyone paying for NPD data wouldn't be able to wait a year for it; the data would be useless by then. So they wouldn't lose any subscribers, and we would get our numbers fix. If a year is too recent, make it 2, or even 3. I'd still be interested in how games were doing 3 years ago.
 

RpgN

Junior Member
^
Old data can be used for desk research. While it's old it's more valuable for companies to follow trends, usergroups etc. NPD would be throwing money to just offer old data for free!
Hcoregamer00 said:
Is it really a shock.

The old adage is that data equals money, which is why I am shocked that there is no LEGITIMATE rival for NPD in terms of sales tracking.

Good question, I think that while the games market has seen a great growth it still is fresh and needs to learn a lot of things compared to other markets. Those contenders might rise in the future.
 

Narcosis

Member
Hcoregamer00 said:
Quoted for so much damn truth.

Remember that even in the "golden days" of JRPG's, games were bombing left and right. Why do you think Parasite Eve moved from JRPG to action game?

Every source I could locate says Parasite Eve sold over a million copies worldwide, how is that a "bomb"?

BTW, I disagree with the assertion that killing print runs early is a good idea. Limiting print runs will indeed increase the value of your game, but since most games release at a standard $40-$60 price point depending on the platform the only retained value will be the resale market after legit retail runs out of copies to sell.
And we all know just how much game publishers love the resale market.
 

Hcoregamer00

The 'H' stands for hentai.
Narcosis said:
Every source I could locate says Parasite Eve sold over a million copies worldwide, how is that a "bomb"?

If the game was a success, why did they go from having a winning formula of JRPG goodness and move to crap like PE2?

RpgN said:
Good question, I think that while the games market has seen a great growth it still is fresh and needs to learn a lot of things compared to other markets. Those contenders might rise in the future.

Well, Japan has two major sources that are excellent sources of regular numbers.

If NPD has serious competition, odds are that they will release more data for us to continue garnering the respect of the community.
 

Narcosis

Member
Hcoregamer00 said:
If the game was a success, why did they go from having a winning formula of JRPG goodness and move to crap like PE2?

http://www.square-enix.com/jp/ir/e/explanatory/download/0404-200402090000-01.pdf#page=27

Straight from S-E themselves, PE1 sold over a mil. I dunno how reliable Wiki is, but it says PE was the #7 selling game in Japan in 1998 and got a Greatest Hits release in America.

So as to why they chose to make PE2 the way they did? That's a question only the game designers can answer.
 

Hcoregamer00

The 'H' stands for hentai.
Narcosis said:
http://www.square-enix.com/jp/ir/e/explanatory/download/0404-200402090000-01.pdf#page=27

Straight from S-E themselves, PE1 sold over a mil. I dunno how reliable Wiki is, but it says PE was the #7 selling game in Japan in 1998 and got a Greatest Hits release in America.

So as to why they chose to make PE2 the way they did? That's a question only the game designers can answer.

I believe you because the proof is in the pudding, I can't argue back.

With that said, I THOUGHT it was because of sales that they changed Parasite Eve from an RPG to an action game, but apparently I am wrong. Now I am scratching my head because they changed the formula and a legion of fans were irritated (such as myself).

I missed my crazy maxed out guns in PE1.
 

Pachael

Member
Hcoregamer00 said:
Sakura Taisen is dead, they killed it after Sakura Taisen V. Funnily enough, the death of Sakura Taisen is probably because they never released it in the Western World.

With that said, they need to create a brand new franchise to appeal to the Japanese market, and Valkyria clearly wasn't the game they were looking for.

I'm happy to chalk that up to Sega incompetence (as usual), although to be fair, the fact that the franchise has gone strong for the most part of 10 years is to Sega and Red's credit and I'm just as happy to leave it to franchise fatigue.
 

Busaiku

Member
Didn't we get sales of Dragon Quest Swords and Radiant Dawn before?
Where would they stack up to the slew of RPGs released last year?
 

Hcoregamer00

The 'H' stands for hentai.
Pachael said:
I'm happy to chalk that up to Sega incompetence (as usual), although to be fair, the fact that the franchise has gone strong for the most part of 10 years is to Sega and Red's credit.

True, but it was because Sega knew the market for 10 years and did an excellent job catering to this market. Then it just went downhill.

A website needs to have a special on "The Rise and Fall of Sakura Taisen."
 

~Kinggi~

Banned
It amazes me Mario Cart and Super Mario DS are still selling that well, especially with how easy it is to pirate on the DS.

Really impressive. I'd love to one day learn just how much profit Nintendo is really making between the Wii and DS.
 

icecream

Public Health Threat
Sage00 said:
Valkyria isn't a game, it's a media property. Between the game, with it's disappointing-but-still-fairly-decent crawl to 100k, the models, art books, etc, the two mangas and now the anime it's pretty clear the series is the new Sakura Taisen.
No. World Destruction has a manga, anime, and art books, are you going to consider it the new Sakura Taisen too?

The reason Sakura Taisen was what it was because it was a franchise machine. A succession of games, books, manga, media, anime, specials, events, concerts, hundreds of CDs... it was amazing.

Of course nowadays, it's much harder to create such a successful multimedia blitz, but comparable Valkyria is not.
 
~Kinggi~ said:
It amazes me Mario Cart and Super Mario DS are still selling that well, especially with how easy it is to pirate on the DS.

Really impressive. I'd love to one day learn just how much profit Nintendo is really making between the Wii and DS.


Well, they release their fiscal earnings every year.
But we know it's in the hundred millions, easily.
The real question is, how much are they spending on R&D. I mean, they are opening a new building in Japan, as well as they just gave Sakurai his own dev team.
And how much are they sinking into their next consoles already? These are the numbers I'd like to know.
 

RpgN

Junior Member
Hcoregamer00 said:
If the game was a success, why did they go from having a winning formula of JRPG goodness and move to crap like PE2?



Well, Japan has two major sources that are excellent sources of regular numbers.

If NPD has serious competition, odds are that they will release more data for us to continue garnering the respect of the community.

Japan is ahead when it comes to this, they have tracking data for pretty much anything and there are more companies involved. You can easily find Jpop/indies/dvd/anime sales data besides games for free (also payed though). It's a whole different system there.

About PE2, I think they looked at RES games how successful they were and they wanted more a piece of that pie. PE1 was already more action and survival/horror compared to other RPGs, it was an easy switch (for them). Even though it sold a million, RES games sold a whole lot more...
 

Jocchan

Ὁ μεμβερος -ου
~Kinggi~ said:
It amazes me Mario Cart and Super Mario DS are still selling that well, especially with how easy it is to pirate on the DS.

Really impressive. I'd love to one day learn just how much profit Nintendo is really making between the Wii and DS.
Mario Cart? I would so play it.
2w6clzs.jpg
 
The Wii is WIDE OPEN for a good, high-budget JRPG. Wiiiiiide open. And not trash like the FFCC nonsense, which they've already shown to not fall for.

Maybe a JRPG with a cast of characters that would be recognizable to a wide American audience....
 

Eteric Rice

Member
timetokill said:
The Wii is WIDE OPEN for a good, high-budget JRPG. Wiiiiiide open. And not trash like the FFCC nonsense, which they've already shown to not fall for.

Maybe a JRPG with a cast of characters that would be recognizable to a wide American audience....

Two or three name brand ones would be good enough to put a RPG fanbase on the Wii. Or at least turn attention to it.
 
timetokill said:
The Wii is WIDE OPEN for a good, high-budget JRPG. Wiiiiiide open. And not trash like the FFCC nonsense, which they've already shown to not fall for.

Maybe a JRPG with a cast of characters that would be recognizable to a wide American audience....
Monster Hunter 3? Dragon Quest X?

Kingdom Hearts 3?
 
timetokill said:
The Wii is WIDE OPEN for a good, high-budget JRPG. Wiiiiiide open. And not trash like the FFCC nonsense, which they've already shown to not fall for.

Maybe a JRPG with a cast of characters that would be recognizable to a wide American audience....


Kizuna and Arc Rise Fantasia are both coming out soon.
Also, what's wrong with Crystal Bearers?
 
Top Bottom