Gravijah said:Yeah, I thought the NES was rather infamous for it's issues.
CcrooK said:Have we forgot in our days of blowing into the game carts and into the system just to make our games work?
Sell your Kintect and get a PlayStation Move.Meijimasha said:I simply do not see the 360 making it to next holiday season.
Kinect has NOTHING going for it right now other than the novelty, NO GAMES AT ALL.
At least when the Wii was selling record numbers with casual crap there were always at least a COUPLE hardcore games being released every once in a while, and THOSE games are what made the Wii continue to sell until 2010.
Kinect, as far as I can see, doesn't have any of that. It doesn't have a Twilight Princess, a Mario Galaxy, a Metroid Prime, a No More Heroes, a Medal of Honor, or Donky Kong, nothing. I realize I'm naming a lot of first party stuff here, but the fact stands that the Wii had hardcore games to sustain between casual buying periods.
Kinect doesn't.
Atomski said:I would not be surprised if next holiday season MS pushes a bunch of new kinect games and a big ad campaign like before. Casuals gobble it up and cycle repeats.
I think it goes to show that the idea of "you did not need to rebuy a system every couple years cause your warranty ran out and the system overheated/drive died" if anything is more like anecdotal evidence rather than an actual reason.Atomski said:Wtf were you doin to your consoles? My snes and n64 still work and they went through tons of wear and tear from my teen years.
Edit: you can find atari systems at garage sales that still work..
Meijimasha said:I simply do not see the 360 making it to next holiday season.
Kinect has NOTHING going for it right now other than the novelty, NO GAMES AT ALL.
At least when the Wii was selling record numbers with casual crap there were always at least a COUPLE hardcore games being released every once in a while, and THOSE games are what made the Wii continue to sell until 2010.
Kinect, as far as I can see, doesn't have any of that. It doesn't have a Twilight Princess, a Mario Galaxy, a Metroid Prime, a No More Heroes, a Medal of Honor, or Donky Kong, nothing. I realize I'm naming a lot of first party stuff here, but the fact stands that the Wii had hardcore games to sustain between casual buying periods.
Kinect doesn't.
Meijimasha said:I simply do not see the 360 making it to next holiday season.
Kinect has NOTHING going for it right now other than the novelty, NO GAMES AT ALL.
At least when the Wii was selling record numbers with casual crap there were always at least a COUPLE hardcore games being released every once in a while, and THOSE games are what made the Wii continue to sell until 2010.
Kinect, as far as I can see, doesn't have any of that. It doesn't have a Twilight Princess, a Mario Galaxy, a Metroid Prime, a No More Heroes, a Medal of Honor, or Donky Kong, nothing. I realize I'm naming a lot of first party stuff here, but the fact stands that the Wii had hardcore games to sustain between casual buying periods.
Kinect doesn't.
Watchtower said:The only part of your post I'm going to address is what's bolded because I think it needs to be said....the rest is just....LOL.
And Thank Fucking God! The worst, most uninspired announcement I have heard come out for Kinect so far is Gears of Wars Kinect. I don't want the same franchises and games I have been playing on every other console for the past 10 years.
Keep that crap away from Kinect.
BroHuffman said:I'd say the more games the better. Theres kinda a dry season going on right now, and I'm not sure when that is going to end.
V_Arnold said:This data you put together is nice, but you just cant divide it like that by days available. Games ARE mostly front loaded, no matter what legs they might or might not have afterwards. In the first month, the majority of the sales will come from the first shipment's first few days.
Therefore, BF is stronger than KZ3 launch or KZ2 launch, even if it had more days available.
[B]Bad Company 2[/B]
Month 1 451.2
Month 2 <100K
[B]Killzone 2[/B]
Month 1 323,000
Month 2 296,000
Watchtower said:And Thank Fucking God! The worst, most uninspired announcement I have heard come out for Kinect so far is Gears of Wars Kinect. I don't want the same franchises and games I have been playing on every other console for the past 10 years.
Keep that crap away from Kinect.
With this meltdown post, this NPD thread for February 2011 is officially complete.Meijimasha said:I simply do not see the 360 making it to next holiday season.
Kinect has NOTHING going for it right now other than the novelty, NO GAMES AT ALL.
At least when the Wii was selling record numbers with casual crap there were always at least a COUPLE hardcore games being released every once in a while, and THOSE games are what made the Wii continue to sell until 2010.
Kinect, as far as I can see, doesn't have any of that. It doesn't have a Twilight Princess, a Mario Galaxy, a Metroid Prime, a No More Heroes, a Medal of Honor, or Donky Kong, nothing. I realize I'm naming a lot of first party stuff here, but the fact stands that the Wii had hardcore games to sustain between casual buying periods.
Kinect doesn't.
REMEMBER CITADEL said:Of course, if those people who own Kinect and consider themselves core gamers ever get bored of wide appeal titles such as Dance Central, they can always turn to traditional controller core games which are certainly not in short supply on Xbox 360.
REMEMBER CITADEL said:Oh, they're coming, you can be certain of that, but there's no reason to fear brands themselves. Problems could arise if Microsoft was to shoehorn Kinect-only controls into traditional gameplay of those franchises, but as of now, there's nothing indicating that something like that is going to happen.
What Meijimasha can't seem to grasp - which is funny, because he basically answered his own question before even asking it - is that it's not core franchises that drove Wii's phenomenal success. Apart from Mario Kart and maybe a few more games with wide enough appeal (not Zelda, not Metroid and certainly not No More Heroes), those games were released first and foremost to appease Nintendo's traditional audience and core gamers who've gotten a Wii as their second or third console. Of course, if those people who own Kinect and consider themselves core gamers ever get bored of wide appeal titles such as Dance Central, they can always turn to traditional controller core games which are certainly not in short supply on Xbox 360.
DevilWillcry said:I dunno man, I wouldn't necessarily say that the 360 has better online shooters, but rather more popular well-marketed shooters. Sony's shooter offerings are pretty much neck and neck in terms of online quality when you pit Resistance and Killzone against Gears and Halo. However, Sony doesn't market them quite as well as MS does. Then you have the mainstay online shooter of the PS2 (SOCOM) finally getting a sequel on the PS3 within the next month. No, I'd say the main obstacle the PS3 is facing is price at the moment, it's long overdue for a price drop and if Sony is smart they will knock a few dollars off the system this summer to boost hardware and generate interest in franchises like SOCOM, Motorstorm, and InFamous before the onslaught of holiday releases (Uncharted, Resistance, COD, Mass Effect, Elder Scrolls, etc.) hit. From what I've seen at retail the traditional gamers are showing a ton of interest in the PS3 but it's just a little bit too expensive still.
Dabanton said:You've absolutely dominated this thread Watchtower. And you've replied to every question asked of you by other gaffers.
Very impressive.
Their have been some great new members both on here and Off topic lately.
Dabanton said:Their have been some great new members both on here and Off topic lately.
I don't know why you excluded 360 versions from multiplatform examples. The sales are supposed to show franchise power and if people cared about Killzone, they would find a way to play it. Making a multiplatform game isn't much more expensive than making an exclusive game, advertising costs depend on amounts of air time (which KZ3 has had a lot of), not how many platform logos are visible at the end of its commercial. Sony clearly tried to make a big deal out of Killzone and failed. No two ways around it.Zen said:So I've gone through and found all the information I could about the titles sales on the PS3 as well as their days of availability during the reporting period (feel free to correct me when it comes to days on sale).
If we look at it based on taking the total divided through number of days, that would put Killzone 2 and 3 above Bioshock, and Bad Company 2, and probably Medal of Honor, but below Black Ops obviously.
Meijimasha said:I simply do not see the 360 making it to next holiday season.
Kinect has NOTHING going for it right now other than the novelty, NO GAMES AT ALL.
At least when the Wii was selling record numbers with casual crap there were always at least a COUPLE hardcore games being released every once in a while, and THOSE games are what made the Wii continue to sell until 2010.
Kinect, as far as I can see, doesn't have any of that. It doesn't have a Twilight Princess, a Mario Galaxy, a Metroid Prime, a No More Heroes, a Medal of Honor, or Donky Kong, nothing. I realize I'm naming a lot of first party stuff here, but the fact stands that the Wii had hardcore games to sustain between casual buying periods.
Kinect doesn't.
szaromir said:I don't know why you excluded 360 versions from multiplatform examples. The sales are supposed to show franchise power and if people cared about Killzone, they would find a way to play it. Making a multiplatform game isn't much more expensive than making an exclusive game, advertising costs depend on amounts of air time (which KZ3 has had a lot of), not how many platform logos are visible at the end of its commercial. Sony clearly tried to make a big deal out of Killzone and failed. No two ways around it.
There's not alternative. Last year had Call of Duty, Halo, Bad Company 2, Medal of Honor, first party one like MAG and a few more FPSs.szaromir said:Does it really make sense to release three first person shooters (KZ3, R3 and SOCOM) in a year that also has a new COD, Crysis 2, Brink, Battlefield 3, Rage, Homefront, Duke Nukem Forever, Ghost Recon and possibly a few more I can't think of right now? Do these 3 titles really make much difference for people who do not have a current-gen console yet to choose PS3 over 360?
szaromir said:Don't get me wrong, I'm not doing accounting for Sony and they know better how profitable these games are and since they keep greenlighting sequels, it must be commercially feasible. I think though that Sony should think about making more entries in genres were third party publishers have very weak presence. Does it really make sense to release three first person shooters (KZ3, R3 and SOCOM) in a year that also has a new COD, Crysis 2, Brink, Battlefield 3, Rage, Homefront, Duke Nukem Forever, Ghost Recon and possibly a few more I can't think of right now? Do these 3 titles really make much difference for people who do not have a current-gen console yet to choose PS3 over 360?
I'd like to notice at this point that the brand strength of Killzone among PS3 owners is at the best comparable to Battlefield and way below Call of Duty, so there potentially was a lot of room for KZ3 to grow - but that didn't happen.Zen said:/shrug @ bolded you can apply that to all sorts of franchises from all three companies; they were probably hoping for Uncharted level success, with Halo levels in their wildest dreams.
The point is that Killzone 3 is only available on a single platform, and if you want to look at its performance, it's fair to look at how it performs relative to the other franchises sales on that platform.
We've seen with many 'once exclusive later ported' titles that being on the 360 and PS3 doesn't guarantee x2 sales but we've also seen through the success of titles like Devil May Cry and multiplatform titles in general, that sales generally can't be argued to remain static or decrease by appearing on more than one platform. That's why Mass Effect is going multiplatform, even with some added costs associated. You can say 'that people will find a way to play it' but that ignores barrier to entry effecting sales. People aren't just going to plot down 200-300-400 dollars to play an exclusive on a platform if it will cost them 200-300-400 dollars.
So we can say 'but only looking at the PS3 sales doesn't show the brand strength as a whole':
But what it does show is the brand strength of the demographic of gamers that own are PS3 owners. To people that own PS3 and bought those games on their PS3 (with sales ratios going closer to 50/50 these days aside from cases where the franchise didn't start multiplatform like Mass Effect and Bioshock).
I'm not arguing that Microsoft's way of very sparse release schedule (ie. nothing from January to September) is the right one, especially for a device as new as Kinect, but the titles you listed won't change things much (for system sales), if at all. And I'm pretty sure Sony execs are concerned about performance of individual games.There's not alternative. Last year had Call of Duty, Halo, Bad Company 2, Medal of Honor, first party one like MAG and a few more FPSs.
Next year, will definitely have it share of "big" FPSs, might as well never release it if it was about not releasing similar games on the same genre. Killzone 3, Socom and Resitance 3 might be first person shooters and all released this year, but they each play quite different from each other too.
Some publishers seem to be more interested in expanding their portfolios, than on the actual sales. Of course, they'd love lots of sales. But to them, they seem to be satisfied with having LittleBigPlanet 2, DC Universe Online, Killzone 3, Move Heroes, Socom, Motorstorm, inFamous 2; in the first half of the year (nearly one game per month);and have more options for people to choose from, on top of the third party offerings; rather than being worried at which one is going to sell and how much.
szaromir said:I'd like to notice at this point that the brand strength of Killzone among PS3 owners is at the best comparable to Battlefield and way below Call of Duty, so there potentially was a lot of room for KZ3 to grow - but that didn't happen.
szaromir said:I'm not arguing that Microsoft's way of very sparse release schedule (ie. nothing from January to September) is the right one, especially for a device as new as Kinect, but the titles you listed won't change things much (for system sales), if at all. And I'm pretty sure Sony execs are concerned about performance of individual games.
Meijimasha said:I simply do not see the 360 making it to next holiday season.
Kinect has NOTHING going for it right now other than the novelty, NO GAMES AT ALL.
At least when the Wii was selling record numbers with casual crap there were always at least a COUPLE hardcore games being released every once in a while, and THOSE games are what made the Wii continue to sell until 2010.
Kinect, as far as I can see, doesn't have any of that. It doesn't have a Twilight Princess, a Mario Galaxy, a Metroid Prime, a No More Heroes, a Medal of Honor, or Donky Kong, nothing. I realize I'm naming a lot of first party stuff here, but the fact stands that the Wii had hardcore games to sustain between casual buying periods.
Kinect doesn't.
Yeah, but you questioned why would they release 3 FPSs on a year with so many big ones, when 2010 was the same and 2012 will probably be the same. When would be "the right time" to release those games? If there's no right time, what would be ideal? 1 game per year?szaromir said:I'm not arguing that Microsoft's way of very sparse release schedule (ie. nothing from January to September) is the right one, especially for a device as new as Kinect, but the titles you listed won't change things much (for system sales), if at all. And I'm pretty sure Sony execs are concerned about performance of individual games.
Yes, this is precisely my point. FPS genre is very saturated and chances of having the next big thing in it are really really low at this point (especially since their games are steamrolled feature-wise by the competition). They should pack upthe shop (at least part of it) and look for the next big thing elsewhere.BroHuffman said:So should Sony just stop putting out FPS? I'm not sure what you would have them do. Maybe one of the games they release becomes a hit or maybe it becomes a cult favorite and has long legs. As long as they break even/small profit, they arn't hurting themselves to try and put out a game that could become big.
You're ignoring the fact that they generate majority of their revenues elsewhere.Nothing bad about that, especially when Bad Company 2, Bioshock 2, Medal of Honor, are all considered successes and money making franchises.
szaromir said:You're ignoring the fact that they generate majority of their revenues elsewhere.
lmao can I get a source for this (assuming it's not a photoshop)?Lebron said:
This has everything to do as they're successful/profitable based on their overall sales, not only PS3 or 360 or PC version. Bad Company 2 shipped 7M copies and it's success is judged on this number, not the PS3 sales only. Sony keeping extra $10 for themselves is a big difference, but not big enough to make up for "lost" sales on other platforms.Zen said:That has nothing to do with the conversation. If you want to get into how first party games earn better revenue shares per unit sold than third party titles we can, but I'm just going to assume that you're being negative for the sake of it. The break even point on titles aren't that outlandish yet; and these numbers are for the American Market only. We can start pulling up quarterly revenue reports and how the PS3 and 360 are largely on equal footing these days for the bigger companies doing cross platform releases.
szaromir said:This has everything to do as they're successful/profitable based on their overall sales, not only PS3 or 360 or PC version. Bad Company 2 shipped 7M copies and it's success is judged on this number, not the PS3 sales only. Sony keeping extra $10 for themselves is a big difference, but not big enough to make up for "lost" sales on other platforms.
Alrus said:I'm pretty sure Sony doesn't dream of Killzone as a major fps franchise anymore. As long as it is relatively profitable I guess they're "happy". That wasn't the case when they release KZ2 though, pretty sure they hoped it would become a massive franchise.
szaromir said:Yes, this is precisely my point. FPS genre is very saturated and chances of having the next big thing in it are really really low at this point (especially since their games are steamrolled feature-wise by the competition). They should pack up the shop (at least part of it) and look for the next big thing elsewhere.
I didn't say that. I only said that Battlefield is considered very successful due to sales on 360+PS3+PC, not only on PS3. If we subtract 360 and PC sales, the PS3 version alone might not bring enough revenues to cover the cost of bringing the game to the market. Thus Battlefield on PS3 only as a measuring stick for Killzone is not adequate.Zen said:Of course not, but why are you now suddenly saying that measuring Killzone's brand strength relative to other shooters means that cross platform titles have to perform as well on one platform as they do across several? Like I said, the budgets aren't that out of control yet.
1 day less actually.TeethMummy said:The insanity of the killzone bomb debate based on 6 days of sales has led me to purchase Killzone 3.
szaromir said:I didn't say that. I only said that Battlefield is considered very successful due to sales on 360+PS3+PC, not only on PS3. If we subtract 360 and PC sales, the PS3 version alone might not bring enough revenues to cover the cost of bringing the game to the market. Thus Battlefield on PS3 only as a measuring stick for Killzone is not adequate.
Glix said:I'm so fucking tired of this myth.
I had THREE NES's as a kid, as they would stop reading the carts, and the spring that controlled the cartridge thingy would stop working properly.
TWO Genesis, TWO SNES.
Only Game Boy was an indestructible system. The home consoles would not fail 2 months out of the box like the current-gen trash, but lets not pretend they were invincible systems that would never break.
Gamecube also. Gamecube and Game Boy. They are the only invincible systems.
JJConrad said:Is there any particular reason why all hardware is up so much besides the obvious, "NPD is full of __it."?
JJConrad said:Is there any particular reason why all hardware is up so much besides the obvious, "NPD is full of __it."?
Thanks for the data.jvm said:My own data:
PS3 = 15.95 million
Xbox 360 = 26.34 million
Wii = 34.98 million
On the other hand, Nintendo says they've broken 35 million (which is certainly true now, two weeks into March) and I've seen one legitimate source stating NPD has the Xbox 360 at 27 million (after rounding to the nearest million).
For completeness:
PSP = 18.64 million
NDS = 48.02 million
Again, these are just my own data points collected from public releases, etc. They are not official from NPD.
You shouldn't post like this as a new born. Your setting yourself up for a bad future. =pMeijimasha said:I simply do not see the 360 making it to next holiday season. Kinect has NOTHING going for it right now other than the novelty, NO GAMES AT ALL. At least when the Wii was selling record numbers with casual crap there were always at least a COUPLE hardcore games being released every once in a while, and THOSE games are what made the Wii continue to sell until 2010. Kinect, as far as I can see, doesn't have any of that. It doesn't have a Twilight Princess, a Mario Galaxy, a Metroid Prime, a No More Heroes, a Medal of Honor, or Donky Kong, nothing. I realize I'm naming a lot of first party stuff here, but the fact stands that the Wii had hardcore games to sustain between casual buying periods. Kinect doesn't.
I think it has a lot to do with the value proposition. I would say that (arguably) MS is offering more for $400 than Sony ever was.Kung Fu Grip said:Thanks for the data.
I think those are healthy numbers for all 3. Though nintendo and microsoft numbers do make that PS3 total look bad.
Even though theres a 10million hardware gap between the 3, i guess each console has a large enough user base in america that it's pretty much irrelevant at this point? As in developers don't have worry if a game will sell on whichever system?
You shouldn't post like this as a new born. Your setting yourself up for a bad future. =p
Im a PS3 guy but even i don't see this happening. MS handled kinect perfectly. Look how many people are buying it. I don't care for it personally but it is a success.
And it kinda rubs me the wrong way that MS has no problem selling a $400 system but sony did. =/
What the frack.
Arpharmd B said:Killzone is just a AA game, not AAA. Like Infamous. It will sell ok, make a small profit, but enough to perhaps warrant a sequel. It's a lukewarm sales and nothing more. What else is there to say.