DriftingSpirit
Member
I was speaking from a worldwide perspective. Yes, this is NPD but that wasn't the point of the post I quoted.Driveclub never sold in the U.S. SFV underperformed even worse.
There is a point of not wanting to throw good money after bad. It had very little to do with content offerings at launch. They made a game that plays well that no one had any interest in. It's time to cut their losses and use their staff on some titles that might actually sell.