That's true. But the budget for this game cannot be anywhere near Rise of the Tomb Raider's. If it is, then they really, really fucked up.TR had the holiday ahead of it though, and with quick discounts.
Awakening had about 1.8 mil so Fates, it will be over 2 mil maybe 3Fire emblem really is doing great everywhere, and it hasn't even launched in EU yet! Wonder what it's lifetime sales will end up being. Maybe it'll reach 1.5 mill?
They should have released it in June with all the 6 dlc characters included, some new and polished stages and the story mode + trial.
16 characters with no offline mode and just a f2p system for 60$ is too much in 2016, no matter if you are street fighter.
Soon to be news: Bomb Fighter V, Capcom halting all DLC development. Next year, SFVI coming out exclusively on Nintendo NX.
Man Capcom really fucking shit the bed in all respects.
Had no idea awakening was that high. Fates will do really well for Nintendo then.Awakening had about 1.8 mil so Fates, it will be over 2 mil maybe 3
Or sfv isn't cool in 2016? It is cartoony with a dash of animie and kinda late 80s. Capcom isn't a marketing powerhouse like WB.
Idk why people think it is some huge name that should be pulling millions 2016.
Nope. Regular and special edition.There was no Street fighter ps4 bundle in NA?
Yes, that's exactly what I meant.It's a useless masturbation post. He might as well have posted "go fuck yourself".
Well, Pokken is next...Why though? Is it good that people prefer bloated fighter games with shitty gameplay?
Birthright?! Where are my Conquest peeps at?
Really, really happy at FE's success! Was expecting it do well but I was not expecting it blow Awakening's sales completely out of the water. 3x that of Awakening's debut sales. How fantastic is that.
Street Fighter charted lower than Naruto.
Damn.
Sad about SFV, but I'm not too worried. I think this game will have legs. It's the most fun I've had with Street Fighter in years. I think digital sales will be fairly significant (that's how I bought it). And I'm sure they'll have a few sales right around big content releases to lure in folks who need more single player stuff. The foundation is great! They just need to keep adding and drawing more people in.
I'm not worried about Street Fighter. I'm planning on buying it eventually but have no reason to buy it right now, and I think a lot of people are in the same boat. Its legs will surprise people, especially if they keep pumping out physical discs every year.
I too think it will have legs. Word of mouth about how the game plays is very strong, but lack of content and features literally greyed out is also spread very strongly. So it has a lot of people in your position I think.
Make no mistake though. They messed up and should have waited another month.
The idea is that the content over the year will aid it. Obviously, that wouldn't be the case now.This game is currently #198 on Amazon's best selling video games chart.
"legs"
That means nothing right now. Wait until content rolls out and when it gets a price drop. Many could be waiting for content.This game is currently #198 on Amazon's best selling video games chart.
"legs"
Your post makes no sense when both SFxT and USF4 were able to sell much better just few years back. And animie also sells as shown by Naruto sales on this thread.
SFVs problems are far from brand related. And more to do with the fact that the game is ridiculously barebones.
Nah, just pie.Any hardware numbers yet?
Since Nintendo's on the "count each main path of FE as a separate sale" train and the SE (both paths, not counting Rev, which is really DLC on cartridge there) sold 47.5K, that's ~360K copies of FE sold in the first month! Woo-hoo!
I'm responsible for 3 of those + 2 more digitally.
The idea is that the content over the year will aid it. Obviously, that wouldn't be the case now.
That means nothing right now. Wait until content rolls out and when it gets a price drop. Many could be waiting for content.
Ff14. Drive club.I doubt it. When's the last time a game that failed right out of the gates found new life due to DLC dropping, free or otherwise?
PS4 up YOY (> 342K)
XB1, WIU, 3DS each down YOY
PS4 > XB1 + WIU
Okay, I will bite.
I am sure that each "sale" counted by NPD are physical copies bought in store, and I am sure that the "under 400k" number touted by Nintendo is Physical copies + $40 digital version. What isn't counted is the $20 purchases, I think that at least internally, it is counted as DLC.
If those are counted, I am sure the Fire Emblem sales are way higher than 400k.
You kidding right?I doubt it. When's the last time a game that failed right out of the gates found new life due to DLC dropping, free or otherwise?
It is by March 31st.
Capcom targeted 2m shipped as of Mar 31st.
Is that possible?
Well shipments are know to be well over sales and right now we can draw SFV sales at over 500k (possible 600-700k).
If it reach 1m sold at end of the month then the shipment will be north of 1.5m for sure and that means 2m shipped is not out of question.
My estimate for SFV shipped this quarter is 1.5-1.7m but I won't be surprise if Capcom reach it targets.
Or sfv isn't cool in 2016? It is cartoony with a dash of animie and kinda late 80s. Capcom isn't a marketing powerhouse like WB.
Idk why people think it is some huge name that should be pulling millions 2016.
The "one console future" prophecy is coming to fruition.
The "one console future" prophecy is coming to fruition.
Dennis Dyack redeemed
Ff14. Drive club.
SF5 < 210K
The other one focuses only on Naruto and SFBtw why do we have split NPD topics?
What was X1 numbers last Feb?
There is a whole world outside of the US....driveclub passed 2 million a long time ago.FF14 was overhauled majorly, and got a new release three years after it originally came out. Not exactly SFV's situation. DriveClub never reared its head again in NPD threads.
It came to fruition in PS1/N64 generation.
It came to fruition in PS2/XBX/GCN generation.
It came to fruition in the first 4 years of the Wii/360/PS3 generation.
It's coming to fruition, again, with the PS4/XB1/WIU.
Forget millions for a bit, since the more pressing concern is that it can't even outsell a handheld SRPG with a slightly confusing release strategy in 2016.
Those SF5 numbers just made my jaw drop in complete disbelief.
Yep. Drive club was a bomb. It only got better qualitatively, not sales wise.FF14 was overhauled majorly, and got a new release three years after it originally came out. Not exactly SFV's situation. DriveClub never reared its head again in NPD threads.
That's a lot of words that have nothing to do with February.
At this point the PS4 is the John Cena of this hardware gen.
It makes things kinda dull and predictable because you know its going to keep on winning.... But then you get that one upset now and then which adds a spark of excitement.