Shig said:
Urgh, all this "Sony needs to kill the PSP" talk is turning my stomach. Remember when gamers wanted Dreamcast to live forever even though it was in death throes at retail? Remember the GAF that cursed Nintendo for canceling a US release of Sin & Punishment in N64's twilight?
Why does everyone act like shareholders now? Are you guys really so keen on leaving a boatload of interesting games on the table, never to be localized, to buy new hardware that's probably going to get clobbered the exact same way again?
Sony and other developers could divert more resources to platforms that people actually enjoy buying software for.
At this point, after the release of GT, God of War, Final Fantasy, nd Metal Gear, there is no such thing as a system seller for the PSP. The hardware sales are never going to get better, only worse.
Sony has steadfastly refused to drop the price despite the lack of demand, their piracy fix (the PSP GO) was one of the worst ideas in history, and they have somehow (if Stump's post about the PS3 FW is true) ignored that many non-PSP owning PS3 owners would jump at the chance to buy digital PS3 software if they could play it on the "big comfy couch".
Sony should not release a PSP2 unless they seriously think over what went wrong with the current machine. I really doubt developer support is going to be there day 1 if the consensus is that it's going to be completely clobbered (even more than the PSP1) by the 3DS.
Rainier said:
I always assumed the textures would look like shit on a screen that's at least 10 times bigger. Why use high-res textures on a 3" screen?
I played through Aria of Sorrow and Metroid Fusion on a 25" screen. I think I can handle Metal Gear.