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NVIDIA DLSS 4.5 Dynamic Multi Frame Generation is now due on March 31

"Our new NVIDIA app update also introduces a beta preview of Auto Shader Compilation, a new feature that rebuilds DirectX 12 game shaders after a driver update while your system is idle, or on demand, accelerating game load times."

This is great

Tried this and it seems to actually work in Diablo 4 which doesn't have shader precompilation, usually few minutes of shader stutters after a driver update. Tried in RE9 and it gave a shader compilation stage though, guess it's hardcoded to detect a driver change?

Huge if you can download shaders from some repo, and it recompiles them to your driver in the background. Shader Butler is real?
 
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Still don't see value having frame gen, if you have enough frames you don't need more, if you don't, generating them doesn't help. But at least it's more flexible with this.
I thought the same til I used it. Its pretty awesome. It helps immensely. Fake frames or not, it makes the game look so much smoother.
 
I tried RE9 dont think it works, Diablo IV very cool, Crimson Desert doesnt work. Trying cyberpunk next and some others,

People are saying in the Nvidia subreddit that for Frame Gen compatibility with all games you have set it to global in the Nvidia App
 
Yes

Probably not yet, try to open the library and press refresh. I dont see it there but my version might be outdated, they might need to update the app, but thell likely just need to update the database. You can however download the .dlls and import them there already.
I'm gonna play crimson for a long time so i can wait for them to add it naturally, no rush :lollipop_grinning_sweat:
 
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