NX launching in March to make sure there are games to go along with it

Sounds like they're pulling a Dreamcast -- which is mostly a good thing considering how well that launch went off. The bad part is that you can't have another console withering on the vine for half a year without alienating somebody.
 
To people saying 'How can you criticise them, the games need to be there', well of course they do, but the criticism is that they should have been ready to go now. And it appears that they wanted to be. That's the criticism. (Now being E3 reveal -> Holiday launch)

The 'no leaks' thing certainly makes sense now, though.

By what standard can a person who does not make games dictate to someone who does make games when those games "should" be ready?

I think it boils down to this: Most of us would rather they release the NX and its games when they're ready and not before, we're just impatient and don't like that the ready time isn't when we want it to be. But that's a "wish in one hand, shit in the other" scenario.
 
I don't think there will be much - if any - third party support at launch. We're less than a year away from launch and, in spite of what various 'insiders' have said, I don't think dev kits have been made available outside of Nintendo's close circle of trusted partners, simply because no information has leaked from them.

I have to imagine that Epic, the Unity guys, EA the other big boys have them at least. Well...Ubisoft might not cuz they leak EVERYTHING.
 
I hope this isn't some PR talk though. It would make sense though and goes in line with what Emily Rogers said. Hopefully great first and third party titles.


It is by definition PR talk. And I do think Kimishima is actually right. Question is rather, how many games will they be able to deliver.
 
Every generation, Satoru Iwata tells investors, gamers, and retailers that they will avoid major software droughts because these can kill a platform’s momentum after launch. Satoru Iwata never learns from anything. He always says he has learned from past mistakes, but his actions never show it. Instead, every single generation, all we get from him is a whole bunch of “Please understand” and “I apologize for the inconvenience”.

Not that I don't get your point, but you miiiiiiiight want to think about changing the present tense here.
 
It might not be, but there are differences this time. New president, a delay admitting games won't be ready for the holiday, a potential hybrid console that shares both console and handheld games.

The cycle could very well be broken. Or maybe it won't be.

That might be so, but they gonna have a hard time convincing people from the getgo.
Amany will wait it out and see if it actually pans out that way.
 
So Zelda, maybe some Wii U ports, and 2 or 3 new games? That's not bad, but hopefully they have a few 3rd party games as well that aren't months by the time they release it.

Awesome. I'm in day one then. Zelda NX and Smash Bros will be enough for me.

Hold your horses, by the time being the only confirmed game for NX is Zelda, and even then it might not be a launch title, at least it wasn't confirmed as that.
 
Delaying the console is admitting that software output pace is as problematic as before.
Even more because they never did this before.
But they've never needed to "get it right" more than they need to this time. Shit happens and games get delayed all the time. There's no way they wouldn't have preferred to launch this November. That they were willing to push it back a few months gives me more confidence than concern, honestly.

But again, we'll check back in a year and see how well this works out for them. You might be 100% correct and they've messed up again and they haven't fixed the software drought problem. That would be incredibly disappointing.

Hold your horses, by the time being the only confirmed game for NX is Zelda, and even then it might not be a launch title, at least it wasn't confirmed as that.
As someone who is much more bummed out today about Zelda Wii U's delay than the NX 2017 release window, I'm shuddering at the thought of that happening. Think happy thoughts...
 
Man I want to give Nintendo the benefit of the doubt but the Wii U KILLED my love for Nintendo and I don't see things changing. Where was Metroid, Animal Crossing, Zelda (non remasters) etc. We got 1 3D Mario and 1 side scroller. Why don't they make a console Pokemon?

I just have absolutely no faith in Nintendo's development process. It is like they have to time the release of Zelda to hit both platforms simply so they can say each one has a "new" Zelda title. I doubt there will even be another new one for the NX after this one.

I understand that they are perfectionists when it comes to game performance but drip feed of games is fucking ridiculous and is absolutely exacerbated by no 3rd party support.

The b tier Nintendo releases only reinforce my belief that they have lost touch with how to develop games.
 
this is a good thing. shit launches have plauged them for a while. At least they know this much.

Zelda, Mario , Smash and Mario Maker ports (perhaps Splatoon), and hopefully some actual 3rd party support that isn't just ports...and its the best launch since the 64 imo.

Are you on drugs? The N64 launch was the worst Nintendo home console launch of all time. It came out with TWO games, dude. TWO! Super Mario 64 and Pilotwings. That was literally it. No other Nintendo console has come out with such a pathetic amount of games available on day one. It took the N64 three months to get to double digits in quantity of games available.
 
They're not. The audience for those games is elsewhere. Launching mid-stream against two other established consoles, Nintendo needs to differentiate itself as much as possible. If their goal is to get multi-platform ports, day-and-date or six months later, it doesn't really matter, things aren't going to go well for the NX.

Not all of them have audiences elsewhere. There's no excuse for Nintendo not trying to get stuff like FFXV, KH3, or other 3rd party games that could sell decently for them. Heck, with Japan, I'd expect stuff like Kh3 to sell better on a potential NX than Xbox.


And what's wrong with getting some of those games and doing your own thing?
 
3DS had a bad pre-launch hardware fiasco due to the shortcoming of Tegra. I'd not consider that a good example.
Tegra was out by at least Jan 2010 when 3rd party kits were going out. That wasn't why launch was pushed out to Q1 2011, it was because of the games.
 
I have to imagine that Epic, the Unity guys, EA the other big boys have them at least. Well...Ubisoft might not cuz they leak EVERYTHING.

There's probably very small, individually-vetted teams within those companies with early access to technical material, but I think as soon as full-scale development begins, it's impractical to keep so many people sworn to secrecy.
 
Tegra was out by at least Jan 2010 when 3rd party kits were going out. That wasn't why launch was pushed out to Q1 2011, it was because of the games.

Tegra chip for the 3DS fell through, not the market Tegra chip. If had to have its hardware changed to the current chip, and that definitely fucked with their dev tools in the short term back then.
 
Every generation, Satoru Iwata tells investors, gamers, and retailers that they will avoid major software droughts because these can kill a platform’s momentum after launch. Satoru Iwata never learns from anything. He always says he has learned from past mistakes, but his actions never show it. Instead, every single generation, all we get from him is a whole bunch of “Please understand” and “I apologize for the inconvenience”.

Here’s some examples.

Iwata says Wii will avoid major droughts that plagued GameCube. (March 2007)


“When we launched GameCube, the initial sales were good, and all the hardware we manufactured at that time were sold through. However, after this period, we could not provide the market with strong software titles in a timely fashion. As a result we could not leverage the initial launch time momentum, and sales of GameCube slowed down. To avoid repeating this with Wii, we have been intensifying the software development, both internally at Nintendo and at developers outside the company, in order to prepare aggressive software lineup for Wii at and after the launch.” says Iwata. He then says, ”We believe it is important to provide the market with strong software without a long interval in order to keep the launch time momentum."

Source: http://www.nintendo.co.jp/ir/en/libr...0607qa/02.html

Iwata promises that 3DS will avoid major droughts that plagued Wii and DS.

“It’s important that you be able to supply software with no pause,” said Iwata. “With the DS and Wii, following the titles that were released at launch, the momentum dropped when there was a gap in software releases. We’re making plans so that this type of thing won’t happen.”

Source: http://www.vg247.com/2011/01/10/iwat...ware-with-3ds/

Iwata promises that Wii U will avoid major droughts that plagued 3DS and Wii.

“As we learned a bitter lesson with the launch of the Nintendo 3DS, we are trying to take every possible measure so that the Wii U will have a successful launch.”
“The company was unable to launch much-anticipated first-party titles for the Wii nor for the Nintendo 3DS in a timely fashion in the first half of the term. In the game platform business, creating momentum is very important, but the momentum was once lost, and it has had a large negative effect on our sales and profits.”

Source: http://www.computerandvideogames.com...on-iwata-vows/

Iwata apologizes for Wii U drought in January and February.


“I apologize to those supporting Wii U about the lack of titles in January and February.”

NX launching in March to make sure there are games to go along with it

When asked why Nintendo wasn’t launching the NX in time for this year’s big holiday season, Kimishima explained that Nintendo wanted to make sure there were games to go along with the NX.

Source: http://kotaku.com/nintendo-new-nx-console-will-be-out-march-2017-1773312629

Kimishima for the combo breaker. Let's be honest, Iwata was a likeable person. But his ability to actually learn, adapt, and execute was horrible/non-existent.

Kimishima being more of an actual business man, is probably the CEO Nintendo really needs/needed.
 
So they still are unable to develop games in reasonable times although there was no new Wii U game started since Star Fox Zero. That fairs well for the post launch period, for sure.
 
Every generation, Satoru Iwata tells investors, gamers, and retailers that they will avoid major software droughts because these can kill a platform’s momentum after launch. Satoru Iwata never learns from anything. He always says he has learned from past mistakes, but his actions never show it. Instead, every single generation, all we get from him is a whole bunch of “Please understand” and “I apologize for the inconvenience”.

The statement isn't about software droughts though, it's about having games at launch. So you might want to save this list for when the "we want to avoid droughts on the NX" statement comes (and based on your list, it's coming).
 
Kimishima for the combo breaker. Let's be honest, Iwata was a likeable person. But his ability to actually learn, adapt, and execute was horrible/non-existent.

Kimishima being more of an actual business man, is probably the CEO Nintendo really needs/needed.

Yeah but the NX is Iwata's work, if he can break this cycle of droughts it will be with the next console/handheld to release after the nx
 
Yeah, Mario Kart should be their 2018 big title but I think Retro's game is 2017.

Doing so would over-saturate the NX's launch year which would result in 2018 being a little bit dry. It seems like Nintendo is aiming to have a solid and steady stream of first party titles. Unless Nintendo plans to rely on third party releases in 2018 to make up for the slight drought. I suppose it would make logical sense to do that since third parties will have had plenty of time to develop games by then. Hopefully.
 
By what standard can a person who does not make games dictate to someone who does make games when those games "should" be ready?

The standard of those without infinite disposable income and many, many other choices to put their gaming dollars. To most people a console purchase is an investment, and just like any other investments investors can be scared off for a variety of reasons. Nintendo has been "Assuming" their sales for a long time now and seem to haven't learned a damn thing.
 
But they've had lots of time to get games ready for it. Last time HD was difficult. What will it be this time? 'Developing for a hybrid system is more difficult than we anticipated'
 
That makes it sound like they weren't developing games this whole time at all. Not planning (or at least not planning well) for the NX release at all, either. Of course, I don't know how long the NX has been in production, but this "making sure games are there" seems like...well, kind of a non-answer.
 
Every generation, Satoru Iwata tells investors, gamers, and retailers that they will avoid major software droughts because these can kill a platform’s momentum after launch. Satoru Iwata never learns from anything. He always says he has learned from past mistakes, but his actions never show it. Instead, every single generation, all we get from him is a whole bunch of “Please understand” and “I apologize for the inconvenience”.

Here’s some examples.

Iwata says Wii will avoid major droughts that plagued GameCube. (March 2007)


“When we launched GameCube, the initial sales were good, and all the hardware we manufactured at that time were sold through. However, after this period, we could not provide the market with strong software titles in a timely fashion. As a result we could not leverage the initial launch time momentum, and sales of GameCube slowed down. To avoid repeating this with Wii, we have been intensifying the software development, both internally at Nintendo and at developers outside the company, in order to prepare aggressive software lineup for Wii at and after the launch.” says Iwata. He then says, ”We believe it is important to provide the market with strong software without a long interval in order to keep the launch time momentum."

Source: http://www.nintendo.co.jp/ir/en/libr...0607qa/02.html

Iwata promises that 3DS will avoid major droughts that plagued Wii and DS.

“It’s important that you be able to supply software with no pause,” said Iwata. “With the DS and Wii, following the titles that were released at launch, the momentum dropped when there was a gap in software releases. We’re making plans so that this type of thing won’t happen.”

Source: http://www.vg247.com/2011/01/10/iwat...ware-with-3ds/

Iwata promises that Wii U will avoid major droughts that plagued 3DS and Wii.

“As we learned a bitter lesson with the launch of the Nintendo 3DS, we are trying to take every possible measure so that the Wii U will have a successful launch.”
“The company was unable to launch much-anticipated first-party titles for the Wii nor for the Nintendo 3DS in a timely fashion in the first half of the term. In the game platform business, creating momentum is very important, but the momentum was once lost, and it has had a large negative effect on our sales and profits.”

Source: http://www.computerandvideogames.com...on-iwata-vows/

Iwata apologizes for Wii U drought in January and February.


“I apologize to those supporting Wii U about the lack of titles in January and February.”

NX launching in March to make sure there are games to go along with it

When asked why Nintendo wasn’t launching the NX in time for this year’s big holiday season, Kimishima explained that Nintendo wanted to make sure there were games to go along with the NX.

Source: http://kotaku.com/nintendo-new-nx-console-will-be-out-march-2017-1773312629

To be fair, pretty much every platform lacks games in the launch window. PS4 had mostly cross gen games and remasters.
 
And the games will be ready a couple of months later by March..?.

I totally understand the reasoning, but it baffles me that they didn't have the games ready for the end of this year, that should've been the priority.

They should be throwing money into making it for holiday 2016. They are insane for missing this year.
 
Wat? The 64 launched with like, three to five games or something stupid tiny like that?

Nintendo's best launch was Wii because of Wii Sports. That's never coming back again. lol

They say this every time.

Three to five? Try two. Super Mario 64 and Pilotwings on day one. It took the N64 from its September launch until 1997 to get to double digits in amount of games released in NA.

The PS2 launched on day one with the amount of games the N64 took 4 months to release.
 
Yeah but the NX is Iwata's work, if he can break this cycle of droughts it will be with the next console/handheld to release after the nx

Not really. He can delay the launch to a point where he feels confident enough that the games are on track. Which seems to be the case here.

Iwata would have probably launched the NX this year and let the drought happen and the give the ol' 'Please uderstand' or 'I'm sorry' excuse.

Kimishima seems he would rather delay and get things solid. Heck, I wouldn't be surprised if he delays again.

Worse comes to works Kimishima could just say transitioning to X86/ARM was difficult after you have been on PPC for so long. I'm joking about that, let's hope that isn't an excuse that is used.
 
The thing is by the time NX launches it will have been more than 3 years since the last time Retro Studios released a game, and who knows if it's even going to feature during the launch window and not saved as a H2 title. I worry that Nintendo has mismanaged their dev teams because many of their studios should be ready to release a game very soon.

The other possibility is them deliberately holding onto finished games for schedule/momentum reasons.

I'm sure it's a blend of the two.

Switching platforms mid-development also increases the dev cycle in the case of Retro.
 
Not all of them have audiences elsewhere. There's no excuse for Nintendo not trying to get stuff like FFXV, KH3, or other 3rd party games that could sell decently for them. Heck, with Japan, I'd expect stuff like Kh3 to sell better on a potential NX than Xbox.


And what's wrong with getting some of those games and doing your own thing?
Absolutely nothing wrong with it, but they aren't going to do it.

And this is the one time Nintendo has ever launched a system where it actually makes sense for them to not invest in trying to get games that the other systems get. They missed that window.

It doesn't really matter either way, because Nintendo isn't going to do it. They haven't for 20+ years. This comes up every time they are about to launch a new console, but I really won't even entertain the idea of Nintendo prioritizing third-parties until they actually go out and get it done!
 
Doing so would over-saturate the NX's launch year which would result in 2018 being a little bit dry. It seems like Nintendo is aiming to have a solid and steady stream of first party titles. Unless Nintendo plans to rely on third party releases in 2018 to make up for the slight drought. I suppose it would make logical sense to do that since third parties will have had plenty of time to develop games by then. Hopefully.

I'm just thinking purely from a dev cycle perspective, a 2018 past February release would mean it took them longer than four years to release a new game and that's disastrous management on Nintendo's part. Unless of course they're making something on a massive scale, like an MMO which then explains why they needed more time.

I'm sure it's a blend of the two.

Switching platforms mid-development also increases the dev cycle in the case of Retro.

The decision to make it an NX game should have been made directly after Tropical Freeze instead of starting development on Wii U.
 
There's probably very small, individually-vetted teams within those companies with early access to technical material, but I think as soon as full-scale development begins, it's impractical to keep so many people sworn to secrecy.

I think we have to be hearing SOMETHING soon at this point given that we're less than a year away from the thing launching.
 
Tegra chip for the 3DS fell through, not the market Tegra chip. If had to have its hardware changed to the current chip, and that definitely fucked with their dev tools in the short term back then.
I meant the change from Tegra to Pica, Tegra was out (of 3DS) by Jan 2010. The press didn't catch wind of it until around E3 2010 though.
 
idk man, I paid $350 + tax for a wii u system on launch day, and an extra $80 for two games (that was only with a buy 1 get 1 40% off discount) and after zombiU and NSMBwii u there was nothing until pikmin 3, they got lucky lego city was so good

NX zelda won't cut it honestly, will just buy it on Wii u and wait until black friday to buy a NX since it will have discounts x bundles and more games released for the holiday

Nintendo has to step it up this time with launch games and games in the first year , I will let ports of smash wii u and splatoon be acceptable if it is released in the first 6-12 months
 
There won't be a single western third-party game, will there? That's why there are no leaks: literally zero western third-parties have it.
 
Kimishima for the combo breaker. Let's be honest, Iwata was a likeable person. But his ability to actually learn, adapt, and execute was horrible/non-existent.

Kimishima being more of an actual business man, is probably the CEO Nintendo really needs/needed.

One this isn't solely a Nintendo thing, most platforms struggle in their first year. Two Nintendos whole restructuring which started during Iwata has been aimed at solving this problem. Integrating the handheld and console division, making a unified development environment for handheld and home consoles, integrating the architectures are all aimed at making it easier to support two platforms at once and avoid droughts.

So even if things do get better now, we shouldn't give Kimishima all the credit.
 
I meant the change from Tegra to Pica, Tegra was out (of 3DS) by Jan 2010. The press didn't catch wind of it until around E3 2010 though.

I got ya (after re-reading) but it had the same affect on early software and SDKs. That's an underlying part in why the 3DS was so barren early on, and why Nintendo had to delay and even then still fail in providing large swathes of software.

The other problem, at the time, being that their major teams were swamped with the HD transition. The whole 3DS/WiiU cycle was, for them, an internal clusterfuck and a mess.

In this scenario, I think people are reading too far into Kimishima's words. For (a.) I don't think he's being entirely truthful in the source of the delay, this was definitely planned for 2016 and had a software line-up made, for (b.) I don't think he's talking about launch, I think he's talking about the coming year+ of getting a steady software stream lined up. I think two things have happened here (well three). The production on the hardware end is too slow for a worldwide release (and we had rumors of staggered releases), they hit software Q&A delays on Zelda and a few other titles, and, lastly, they wanted to button down a year+ of software scheduling. As these issues compounded on one another, I think they simply opted for a later release than the original Holiday intention.
 
I mean.....if you are a Nintendo gamer how can you not be upset with the Wii U's software lineup over 2015 and 2016? It has had absolutely awful support from Nintendo. Hell 2016 as of now looks like they've all but abandoned it

here are the Nintendo-published retail releases for Wii U in North America over the last 16 months — I bolded the ones I bought:

====2015==== [10 games]
February
20) Kirby and the Rainbow Curse

March
20) Mario Party 10

May
29) Splatoon

September
11) Super Mario Maker

October
16) Yoshi's Wooly World
16) New Super Mario Bros. U and New Super Luigi U

November
13) Animal Crossing: Amiibo Festival
20) Mario Tennis: Ultra Smash

December
4) Xenoblade Chronicles X
11) Devil's Third


====2016==== [8]
March
4) The Legend of Zelda: Twilight Princess HD
18) Pokkén Tournament


April
22) StarFox Zero
22) StarFox Guard



(I would have bought Xenoblade if I had the time to sink into it and I would have bought Devil's Third if it came out in August with the rest of the world.) I've felt fine about Nintendo's output over the last year or so, although from here on out it's bleak and I basically consider it a dead system.
 
No, I don't buy this. If it was just about the games, they could have still reveal NX at E3. And show trailers of the games. If Zelda Wii U is playable, Zelda NX could have been too. Nope, this is just a lame excuse that doesn't explain the whole fuck-up.
 
To be fair, pretty much every platform lacks games in the launch window. PS4 had mostly cross gen games and remasters.

And you can bet NX will have tons of those as well. Remasters make more sense there too, since almost no one owned a WiiU last gen, so potential to lure in new consumers with remasters of games they never played.
 
...games they cant showcase at E3 despite the console coming out 9 months later? Forgive me for being a wee bit skeptical, especially after seeing the droughts that plagued the WiiU.
 
One this isn't solely a Nintendo thing, most platforms struggle in their first year. Two Nintendos whole restructuring which started during Iwata has been aimed at solving this problem. Integrating the handheld and console division, making a unified development environment for handheld and home consoles, integrating the architectures are all aimed at making it easier to support two platforms at once and avoid droughts.

There was also a developer hiring increase as well as reorganizing offices and buildings. A lot of said changes will take time to pay off. It was long term planning, not short, and long term doesn't mean a year or two.


...games they cant showcase at E3 despite the console coming out 9 months later? Forgive me for being a wee bit skeptical, especially after seeing the droughts that plagued the WiiU.

Nintendo in recent time is reluctant to show games that aren't just around the corner. I'm assuming they want to use social networks and media to show the console, as with their Twitch/Youtube Directs, when it gets closer to time. They've increasingly pushed E3 aside as a main venue for showcasing new product, as have some other companies.
 
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