Soodanim
Member
I'm reminded of FFXII's gambit system, is this anything like that in that you can automate basic "If party member needs it, cast cure" type things?You can tweak individual party member's combat behavior to tailor it more to your liking.
You can also set up the game to auto-pause on a billion different things.
I'm convinced that half the people that hate rtwp have never really messed around with the systems there.
It makes battles so much faster, I don't want to spend like half an hour plus on combat encounters. The first time I triggered the goblin fight at the fortress in BG3 and it was my 4 man squad versus like 30 enemies I thought that shit would never end.
Rtwp battles last as long as you want them to, you can set it up to auto-pause to stop after every action, or let things rip. Makes replaying tough battles less taxing and less time consuming.
You might be moving PoE1 up my list by quite a lot.