WTF are you even saying? Speak English.
A) It's multiplat, coming to everything. So were the first two.
B) There's no such thing as a "click together job as in RPG Maker" (you have no understanding of game development, this is not a serious comment).
C) You don't have to buy it.
Yeah, I can see that now, that it's also coming to Xbox - but with the previous two installments, Nintendo repeatedly tried to make people believe it would be exclusive to their platform, which proved wrong EVERY SINGLE TIME.
The Nintendo "Direct" (ROFL, directing whom? Me? The audacity! Sure as hell not!) doesn't exactly make this clear now, right?
If there's no such thing as a "click together job as in RPG Maker", why then do "click together RPG Maker" games exist? You don't seriously believe they threw away their already two existing game engines along with their source codes, right?!
Of course after two games they now have a game engine with which no true development happens anymore, you just need to pay a few clicking monkeys to do the job - there you go, that would be another 60$ for your Octopath Traveler, bro.
A license for printing money!
I not only won't have to buy it, I even don't have to praise it!
What I'm saying here is: Production costs every new release going down, price staying same for now but sooner or later going up, in addition to games going to be released on key cards.
These companies are saving more and more money without the customers paying lower prices.
Octopath Traveler has so many single stories, that in the end no real story is being told with all these (eight) threads.
Why?
Because the Japanese want to get us used to gacha, where you have all these single character stories as well, by first gambling them.
A license for printing money is what they want I say!
Gambling doesn't fit into the western world, since it doesn't match our values and it takes away people's freedoms. These low effort games are one of the thousand little steps they want to take to make us lose our freedoms!