KojiKnight
Member
As much as I hope Occulus Rift succeeds... I hope there, very quickly, becomes a standard that hardware has to adhere to so multiple devices from different companies can come out and compete against each other. A Direct X or OpenGL of headsets... otherwise competing devices will have different standards and then you have to worry if game X will compatible with headset Y, or that you might have to do a lot of manual tweaking to get things working.
Kind of like how 3D monitor support is currently handled <_<
Kind of like how 3D monitor support is currently handled <_<