Quit out of that about 3 seconds after starting the ride on the DK2.
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So, I just got done playing Elite Dangerous for about 2-3 hours straight. I have to say, the DK2 is a great improvement. I feel it's at a point where you really could play games with it for lengthy periods of time without nausea. I do have a DK1 so maybe I've just built up my VR legs enough, but there were few times I got nauseous tonight.
It seems Elite has some sort of issue with their time warping implementation or something because I get noticeable judder when my fps falls below 75fps. I'm hoping there are more optimizations to come in Elite. It runs really quite well right now, but it seems my machine wasn't able to keep 75fps+ at 1080p in many areas (asteroid belts and stations).
My specs are:
i7- 4770k @ 4.2 GHz
Nvidia 780 Ti OC'ed
16 GB RAM
I think I may upgrade my GPU at the same time I get the consumer version, especially since Star Citizen is on the horizon.
Other things to note:
- Be prepared for a lot of fiddling to try to get things right as everyone transitions to 0.4 and Oculus fixes things in their service. In general, if you're having issues kill the OVRservice and config utility. They cause a lot of issues right now that I'm sure everyone's read about.
- In terms of comfort it feels overall improved from DK1, though I know it is slightly heavier. After an extended session I did have pressure on my nose, but it wasn't nearly as bad as DK1. As I said, I played for about 2-3 hours straight, so I don't think it's terrible.
- Text is way more readable now. It's not perfect, however what's great in E

at least is that you just have to lean in closer to read the smaller text. It's pretty cool to do, but of course I'm excited to hear about what the res of CV1 will be as well.
- Position tracking simply rocks. Everything is more natural. I do wish they had a way to better extrapolate position when you go off camera because it's really jarring when you snap back into place when the camera sees you again. On that note, the way the Oculus demo's handle losing you in the camera is just annoying. It's fairly large yellow text in the center of the screens that says "Lost Camera View" or something like that. Elite handles this way more gracefully where everything greys out and then color comes back in when tracking picks up again.
- This thing is super, duper smooth in updating the screen now. Get those framerates up people and you'll be having a great time!
- Hardware is very high quality all around. I was happily surprised at the camera having mounting options. It is now clipped to the top of my monitor.
- Black smearing wasn't really noticeable in E

(or at least I just learned to ignore it?). However, it's very noticeable in the Totoro demo and Technolost (which looks so great!)
- I swear the lenses reflect some of what's being displayed on screen but upside down and flipped. Don't know how that's happening, but it was extremely noticeable in the E

loading screen when loading into MP. In that, it's mostly black but a yellow blueprint of a ship rotating, and if you move your head around, you can see the same ship moving around the lens.
- Don't forget to update the firmware on your Rift's! Mine came with v2.10. The version that comes bundled with the Rift Config Utility is v2.11. There's a firmware folder within the rift config folder that contains the new firmware. No idea what it changes (anyone know?) but I didn't notice anything before/after updating.