GoldenHelmet
Member
Great write-up from Digital Foundry: http://www.gamesindustry.biz/articl...&utm_medium=email&utm_campaign=european-dailyI would rather pay full-price and support a team like JAW, versus some AAA $60 title that provides possibly LESS value/game time. I just hope Vita sales are worth your guys' investment in the system. Having seen a friend playing the Vita version over the weekend, I can safely say you guys have done an amazing job bringing this to the handheld.
Amazingly SCEE has done TWICE as much as SCEA, however we did gave a small PS+ in SCEE at launch. Next week in SCEA we're on sale, but we obviously don't make the same revenue.
We actually paid for VITA development with the revenue from Stranger PS3, so to us VITA has been 100% profit since day one. Which is nice.
I'm not going to give you actual numbers, but in SCEE, VITA has done 7k units less in the 9 weeks since launch than the PS3 version has done since its launched in Dec 2011.
So that's 9 weeks vs 14 months.
So we're pretty happy.