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Official MS PR - Xenon's publishers line-up

All-Star Publishers Commit to Deliver Content for Next-Generation Xbox Platform
Gaming heavyweights pledge their support to fuel HD Era.

REDMOND, Wash. — April 8, 2005 — Microsoft Corp. today unveiled its all-star lineup of award-winning publishers committed to making the leap into the HD Era on Microsoft’s next-generation Xbox® platform.
The future Xbox will deliver on the company’s vision of the HD Era — an era fueled by consumer demand for experiences that are always connected, always personalized and always high-definition — through the amazing clarity of high-definition graphics, extraordinary benefits of constant connectedness and exceptional personalization abilities. To help make this a reality, Microsoft has assembled some of the most powerful publishers to drive the industry into the high-definition gaming revolution. Together, these publishers have sold more than half a billion copies of current-generation Xbox console video games worldwide and represent approximately 70 percent of all current-generation console games sold in 2004.*
“The key to bringing the vision for the HD Era of gaming to life is our partners: world-class publishers and developers that have molded and shaped the history of interactive entertainment for tens of millions of gamers worldwide,” said Peter Moore, corporate vice president of Xbox global content and marketing at Microsoft. “This stellar lineup of publishers and developers is poised to deliver games experiences our customers only dreamed were possible, and is ultimately committed to elevating video games to be the No. 1 form of entertainment.”
Publishing heavyweights such as 2KGames, Activision Inc., Atari Inc., Bandai Co. Ltd., Bethesda Softworks LLC, Buena Vista Games Inc., Capcom Co. Ltd., Codemasters Software Company Ltd., Eidos Inc., Electronic Arts Inc., FromSoftware Inc., InterServ International, KOEI Co. Ltd., Konami Corp., LucasArts, Majesco Entertainment, Midway Games Inc., Namco Ltd., Phantagram Co. Ltd., Rockstar Games, SCi Games Ltd., SEGA, Tecmo Ltd., THQ Inc., TWP Corp., Ubisoft Entertainment, Vivendi Universal Games Inc. and Webzen Inc. have committed their support for Microsoft’s innovative vision for the future of high-definition gaming.
These premier publishers join Microsoft Game Studios, whose stable of game developers will bring exclusive content to the next-generation Xbox platform. These developers include BioWare Corp., Bizarre Creations Ltd., Bungie Studios, Epic Games Inc., FASA Studio, Lionhead Studios Ltd., Rare Ltd., as well as newcomers Yoshiki Okamoto’s Game Republic Inc., Hironobu Sakaguchi’s Mistwalker and Tetsuya Mizuguchi’s Q Entertainment Inc.
The next-generation Xbox titles will provide exhilarating entertainment experiences that will drive the HD Era. Gamers can expect technological advancements such as multichannel audio fidelity that will plunge them into a world so realistic, even the faintest enemy footsteps can be heard. These advancements will be fueled by richer online communication and by an abundance of on-demand content delivered by the Microsoft® Xbox Live™ service.
In addition, Microsoft is fully committed to this generation, and gamers can expect an amazing pipeline of titles into 2007. This year alone, Xbox publishers and developers will deliver more than 200 games to the platform. Since its launch, Xbox has sold 20 million consoles worldwide, and is expected to sell millions more.
This unified show of commitment from the leaders of the publishing industry underlines their belief in the Xbox vision of how hardware, software and services can be fused to power next-generation gaming and entertainment experiences.

Industry Partners Support Next-Generation Xbox

“Moving into the next generation of console hardware, Microsoft is dedicated to creating cutting-edge technology that enables us to develop more immersive and graphically stunning games. Gamers everywhere benefit as Microsoft’s state-of-the-art tools allow us to turn our ideas into unparalleled gaming experiences.”
— Greg Thomas
President
Visual Concepts, developers of 2K Games’ critically acclaimed 2K5 Sports series

“The next-generation Xbox video game system platform gives us unprecedented personalization abilities that allow gamers to completely customize their gaming experiences like never before. We share Microsoft’s vision for the HD Era and look forward to providing consumers with unparalleled game and entertainment experiences.”
— Kathy Vrabeck
President
Activision Publishing

“The online interface and customization offered by the next-generation Xbox is a leap forward in how consumers interact with games. Atari hopes to maximize the advantages of Microsoft’s new platform and provide our consumers with the type of immersive entertainment experiences that are synonymous with the Atari name.”
— Jim Caparro
President and Chief Executive Officer
Atari Inc.

“Bandai is proud to be one of the publishers planning for the next-generation Xbox. Our unique and exciting games will be a great addition to the next-generation Xbox product line.”
— Naruo Uchida
Vice President
Bandai

“For many gamers, having a personalized experience always has been a driving force behind playing a role-playing game. With the next-generation Xbox, we can create even more original, immersive and engaging worlds for players to explore.”
— Pete Hines
Vice President of PR and Marketing
Bethesda Softworks

“Our production organization is gearing up to bring a wide range of products to the next-generation Xbox platform. The incredible capabilities of this system, along with the continued evolution and expansion of the Xbox Live community are exciting for us and for our audience.”
— Michael Ryder
Vice President of Worldwide Production Buena Vista Games

“Today, it is my great pleasure to announce Capcom’s support for Microsoft’s next-generation Xbox console. It is my firm belief that by utilizing this new hardware we will be able to further our longtime goal of creating the perfect blend of unique gaming experiences with revolutionary, cutting-edge technology.”
— Kenzo Tsujimoto
President and CEO
Capcom

“We’ve always loved creating games for Xbox and working with Microsoft; we share a great passion for developing excellent, superbly playable games. Everyone at Codemasters is excited to be part of Microsoft’s vision and take the gaming experience to a new generation of Xbox.”
— David Darling
Chairman
Codemasters

“Eidos is fully committed to developing for the next-generation Xbox system, taking our console products into the next generation. The incredible performance of this new architecture enables our developers to utterly demolish the barriers presented by the current platforms, delivering entirely new experiences to our players.”
— John Spinale
Vice President
North American Development
Eidos Inc.

“EA studio teams are already deep in development on games that will debut with Microsoft’s new console. We’re particularly focused on making use of the high-definition and online capabilities — two elements we think will define the game experience on the next generation of technology. Microsoft is a great partner, and its new console is going to be a blast for both developers and consumers.”
— Don Mattrick
President
Electronic Arts Worldwide Studios

“We strongly believe that the next-generation Xbox will completely change ideas and images of entertainment, and we are very honored and pleased to join this great project.”
— Naotoshi Zin
President
FromSoftware Inc.

“We have great expectations for the next-generation Xbox. We are looking forward to making full use of the next-generation Xbox’s capabilities to provide game fans all over the world with a completely revolutionary form of entertainment.”
— Toru Ogawa
Managing Executive Officer
General Manager
Software Division
KOEI Co. Ltd.

“Konami has always provided high-quality, top-selling games that push the boundaries of innovation and technology. Microsoft’s next-generation Xbox video game system platform will help us continue to deliver great games, providing a wealth of new entertainment opportunities to our customers.”
— Kazumi Kitaue
Executive Corporate Officer
America and Europe
Konami Corp.

“The next generation of Xbox promises to introduce an incredibly powerful new platform that will allow developers and publishers to create games with unprecedented levels of realism, connectivity and customization. Majesco supports Microsoft’s vision for the future of interactive gaming, and we’re excited to partner with it in bringing innovative new content to the next generation of Xbox gamers.”
— Jesse Sutton
President
Majesco Entertainment

“We have amassed an unparalleled lineup of first-party developers recognized worldwide as creative innovators and trendsetters. We all are committed to providing groundbreaking advancements exclusively for the next generation of Xbox. Our collective goal is to deliver experiences that will fundamentally change the way people think about, play and experience interactive entertainment.”
— Shane Kim
General Manager
Microsoft Game Studios

“Great next-generation games will be defined by how far they push the envelope in terms of graphical prowess, evolved artificial intelligence and revolutionary online functionality beyond what gamers are currently experiencing. We look forward to working with Microsoft on the next-generation Xbox to produce groundbreaking content that will change the face of entertainment.”
— David F. Zucker
President and Chief Executive Officer Midway

“Namco is pleased to be a leading publisher supporting Microsoft’s next-generation vision. We are confident that Microsoft’s next console will be an impressive piece of hardware that will push technological limits, provide consumers with a memorable gaming experience and showcase our software to its fullest potential.”
— Nobuhiro Kasahara
President and Chief Executive Officer
Namco Hometek Inc.

“Simply the next-generation Xbox is a revolutionary machine that exceeds anybody’s expectation. Just like how sensational Xbox was to the gaming industry when it was first introduced, I strongly believe this next generation will allow developers to explore unlimited possibilities and create games they only dreamed of. Fully leveraging all high-end technology the Xbox features, Phantagram is also planning to deliver dazzlingly stylish games never seen and experienced before.”
— Sangyoun Lee
CEO
Phantagram, Ltd.

“Working with the next-generation Xbox technology is a great opportunity. Our development teams are very excited by the possibilities and challenges that come with the advancement of new hardware. The new technology will hopefully allow us to continue pushing the envelope of people’s expectations, while continuing to explore the core ethos and style that is at the heart of Rockstar’s sensibility.”
— Sam Houser
President
Rockstar Games

“The next Xbox will be accessible to a wider market, so SEGA is prepared to deliver a range of great game content that will satisfy all market demographics, from our stable of popular franchises like ‘Sonic The Hedgehog’ to new and exciting properties that will change the way people interact with games. Microsoft has created powerful development tools, so SEGA developers can create incredibly rich, cinematic environments that are more realistic than ever before. Add to this a philosophy of software, hardware and services integration, and you have a successful formula that we expect will set a new benchmark for quality.”
— Simon Jeffery
President and COO
SEGA

“We are working with the most advanced gaming technology in the world in order to create the ultimate gaming experience while continuing to be the industry leader in online gaming on Microsoft’s next-generation platform.”
— John Inada
Tecmo Ltd.

“As a leading worldwide developer and publisher of interactive entertainment software, we are committed to delivering only the best possible experiences for our customers. Microsoft’s next-generation Xbox video game system gives us the platform upon which we can build and deliver digital entertainment experiences our customers have only dreamed of.”
— Jack Sorensen
Executive Vice President
Worldwide Studios
THQ

“Ubisoft is committed to delivering great games to audiences around the world. Microsoft’s next-generation Xbox video game system platform will provide us with even more entertainment opportunities to produce and publish innovative, entertaining games with the ability to interact with their gaming community in ways like never before.”
— Jay Cohen
Vice President
Publishing
Ubisoft

“Microsoft’s state-of-the-art technologies in next-generation platforms will provide gamers with a whole new and exciting gaming experience. The power of next-gen platforms in high-definition will exceed the expectations of gamers, putting them in the game with a more realistic experience. VU Games is very excited and committed to integrating the benefits of the next-generation Xbox into future titles.”
— Cindy Cook
Chief Strategy and Marketing Officer
Vivendi Universal Games

“As a developer that specializes in online gaming, we chose the next-generation Xbox platform because of its stable service and online capabilities. Through this platform we have hopes to meet the high expectations and develop a high-quality game to give consumers the highest level of enjoyment.”
- Nam Ju Kim
President / CEO
Webzen Inc.
 
What happened to the Xbox vaporware that Phantagram was supposed to release. I know of KUF, but what about the other ones? They looked pretty neat. :(
 
If you don't know if you shoud read the comments don't do it, they are mostly like "the Xbox 360 (isn't that the official name) has much better graphics then they are now"
 
"Comin for dat numba wun spoooot!"
f4de9cb6.jpg
 
No real surprises from the Japanese side. Looks like the Same crew who pledged Xbox1 support. I guess they're saving the big hitting (OMGWTF!) company involvements for E3.
 
PhatSaqs said:
"Comin for dat numba wun spoooot!"
f4de9cb6.jpg

:lol :lol :lol :lol :lol

Is there a video for that song? I friggin love that song, and if so is that pic from the video? Yup just checked luda's site to see that and other pics.. :lol
 
In addition, Microsoft is fully committed to this generation, and gamers can expect an amazing pipeline of titles into 2007. This year alone, Xbox publishers and developers will deliver more than 200 games to the platform. Since its launch, Xbox has sold 20 million consoles worldwide, and is expected to sell millions more.

Well, 2 million more anyway :p


Seriously wtf? They shut down Xbox hardware production with one hand and commit to delivering 200 more games over 2 years with the other...

Maybe BC is on the cards after all.



Edit: Or Maybe Xbox Mini is rearing its head at last.
 
DarienA said:
:lol :lol :lol :lol :lol

Is there a video for that song? I friggin love that song, and if so is that pic from the video? Yup just checked luda's site to see that and other pics.. :lol
what you dong get mtv? it plays all the time! (ok maybe not on mtv, but mtv2, or 3 or whatever..)
 
golem said:
what you dong get mtv? it plays all the time! (ok maybe not on mtv, but mtv2, or 3 or whatever..)

My receiver's GET MTV... but I haven't WATCHED MTV... in YEARS. ;) I just watched it on the Def Jam website... :lol I see Slick Rick is in the video.. and through the wig and the makeup... his female sidekick looks like it's my girl... crap what's her name.... I can see her in my mind but cannot remember her name... Ah found it Lisa Raye... yummy....
 
6.8 said:
What happened to the Xbox vaporware that Phantagram was supposed to release. I know of KUF, but what about the other ones? They looked pretty neat. :(
Yeah, pleeeeze Phantagram bring us Strident and Duality!!!!

Ghost said:
Seriously wtf? They shut down Xbox hardware production with one hand and commit to delivering 200 more games over 2 years with the other...

AFAIK, the "2 millions Xboxes remaing" story isn't official. So, this could be the official word to dismiss that rumor. They say they plan to sell more millions of current-gen consoles, so I don't see it ending so rapidly.
 
ThirdEye said:
It doesn't say it's a partial list as indicated in the older thread. So that's all?

Who do you miss apart from Square Enix? I'm sure they will announce more second parties later on, but as far as publishers goes I expect this to be it.
 
Spider_Jerusalem said:
Together, these publishers have sold more than half a billion copies of current-generation Xbox console video games worldwide

500m/20m = a tie ratio of at least 25 games to each console? Whaaaaaaaaat?!?

*reads rest of release*
 
You could read Tecmo's comment in some funny ways, especially given all the current speculation about where Team Ninja's support will go next-gen. It could sound like they're talking about a different console in the first part of their comment before saying "but we'll still be pushing our online stuff on xbox!" ;)

No big surprises though..the more important part to see is how strong the support from these houses will be, especially on the japanese side.
 
B E N K E said:
Who do you miss apart from Square Enix? I'm sure they will announce more second parties later on, but as far as publishers goes I expect this to be it.
If this is "it" for Asian publishers, then Microsoft's sunk. There's tons missing...

-Aki
-Arika
-Art Dink
-Aruze
-ASCII
-Asmik Ace
-Atlus
-Banpresto
-Bothtec
-Chunsoft
-Culture Brain
-D3 Publisher
-Dwango Online
-Enterbrain
-ESP
-Game Arts Entertainment
-Genki
-Global A
-G.Rev
-Gust
-Hudson
-Idea Factory
-Interchannel
-IREM Software Engineering
-Jaleco
-KID
-Kids Station
-Kool Kizz
-Kotobuki System
-Marvelous Interactive
-MTO
-Natsume
-N1 Soft
-Nihon Falcom
-Now Production
-Princess Soft
-Rocket Company
-SNK Playmore
-Spike
-Square Enix
-Starfish
-Success
-System Soft
-Taito
-Takuyo
-TOMY
-Yukes

...360 needs more support than Xbox had. And that list isn't it.
 
jarrod said:
If this is "it" for Asian publishers, then Microsoft's sunk. There's tons missing...

-Aki
-Arika
-Art Dink
-Aruze
-ASCII
-Asmik Ace
-Atlus
-Banpresto
-Bothtec
-Chunsoft
-Culture Brain
-D3 Publisher
-Dwango Online
-Enterbrain
-ESP
-Game Arts Entertainment
-Genki
-Global A
-G.Rev
-Gust
-Hudson
-Idea Factory
-Interchannel
-IREM Software Engineering
-Jaleco
-KID
-Kids Station
-Kool Kizz
-Kotobuki System
-Marvelous Interactive
-MTO
-Natsume
-N1 Soft
-Nihon Falcom
-Now Production
-Princess Soft
-Rocket Company
-SNK Playmore
-Spike
-Square Enix
-Starfish
-Success
-System Soft
-Taito
-Takuyo
-TOMY
-Yukes

...360 needs more support than Xbox had. And that list isn't it.

OH HECK NO!!! NO Square-Enix??????
 
Kleegamefan said:
What about *after* 2007???

XBOX3???
Looks like they're cutting a year with each console :lol

Xbox PAL launch 2002
Xbox 2 PAL launch 2005
Xbox 3 PAL launch 2007
 
I think I remember reading somewhere a while back that Square only supports one main console(The most popular) per generation.

Of courese, Square/Enix might have a different policy.
 
Deepthroat said:
Looks like they're cutting a year with each console :lol

Xbox PAL launch 2002
Xbox 2 PAL launch 2005
Xbox 3 PAL launch 2007

Xbox 4 PAL launch 2008
Xbox 5 PAL launch 2008
Xbox 6 PAL launch 2008
Xbox 7 PAL launch 2008
Xbox 8 PAL launch 2008
Xbox 9 PAL launch 2008

Uh-oh...
 
“We are working with the most advanced gaming technology in the world in order to create the ultimate gaming experience while continuing to be the industry leader in online gaming on Microsoft’s next-generation platform.”
— John Inada
Tecmo Ltd.


do tecmo have realese a halo 2 killer??
man tecmo is pretty fu***d!!
 
Spider_Jerusalem said:
Publishing heavyweights such as 2KGames, Activision Inc., Atari Inc., Bandai Co. Ltd., Bethesda Softworks LLC, Buena Vista Games Inc., Capcom Co. Ltd., Codemasters Software Company Ltd., Eidos Inc., Electronic Arts Inc., FromSoftware Inc., InterServ International, KOEI Co. Ltd., Konami Corp., LucasArts, Majesco Entertainment, Midway Games Inc., Namco Ltd., Nintendo, Phantagram Co. Ltd., Rockstar Games, SCi Games Ltd., SEGA, Tecmo Ltd., THQ Inc., TWP Corp., Ubisoft Entertainment, Vivendi Universal Games Inc. and Webzen Inc. have committed their support for Microsoft’s innovative vision for the future of high-definition gaming.

Anyone else catch that?
 
jarrod said:
If this is "it" for Asian publishers, then Microsoft's sunk. There's tons missing...

bla
bla

...360 needs more support than Xbox had. And that list isn't it.
None of those names other than Square make any difference. The better question is what level of support Capcom, Konami and Namco are committed to: real franchise titles, or throw-away crap and year-old ports like last time.
 
what's funny is they have...
CEO
Chairman
President
Vice President
... etc


and then...

— John Inada
Tecmo Ltd.

:lol :lol :lol

is that all they could get from Tecmo?
 
jarrod said:
If this is "it" for Asian publishers, then Microsoft's sunk. There's tons missing...

-Aki
-Arika
-Art Dink
-Aruze
-ASCII
-Asmik Ace
-Atlus
-Banpresto
-Bothtec
-Chunsoft
-Culture Brain
-D3 Publisher
-Dwango Online
-Enterbrain
-ESP
-Game Arts Entertainment
-Genki
-Global A
-G.Rev
-Gust
-Hudson
-Idea Factory
-Interchannel
-IREM Software Engineering
-Jaleco
-KID
-Kids Station
-Kool Kizz
-Kotobuki System
-Marvelous Interactive
-MTO
-Natsume
-N1 Soft
-Nihon Falcom
-Now Production
-Princess Soft
-Rocket Company
-SNK Playmore
-Spike
-Square Enix
-Starfish
-Success
-System Soft
-Taito
-Takuyo
-TOMY
-Yukes

...360 needs more support than Xbox had. And that list isn't it.


:lol this could be the shitty'est list ever compiled. (Other than Square of course... which nobody would expect anyhow). I'm actually glad nobody there is developing. Besides, we got Nintendo now! ;) Oh wait, that doesn't help. ;)
 
it all depends on WHAT people are providing for the 360.

For instance : Namco support - great, that could mean Mojipittan and some other obscure experimental title - or it could be Tekken, Ridge , etc...

there's a big difference.
 
There are more surprises in terms of developer support I'm sure, this is just prep time ;)

shpankey said:
:lol this could be the shitty'est list ever compiled. (Other than Square of course... which nobody would expect anyhow). I'm actually glad nobody there is developing. Besides, we got Nintendo now! ;) Oh wait, that doesn't help. ;)

So just to be clear, you think it's good when something has less support because you don't necessarily appreciate the games that come out from these companies? I mean, Atlus alone is worth its weight in Gold.
 
this is like the worst list of companies ive seen. it is like a random list of tiny japanese companies that would never have games ported to the US in the first place, outside of Aki or Yukes, which make games geared for the US market.

-Aki
doesn't publish in the US
-Arika
who?
-Art Dink
who?
-Aruze
who?
-ASCII
why?
-Asmik Ace
why?
-Atlus
in due time.
-Banpresto
why?
-Bothtec
-Chunsoft
-Culture Brain
-D3 Publisher
-Dwango Online
-Enterbrain
-ESP
coming probably
-Game Arts Entertainment
comeing probably
-Genki
see konami, since genki is owned by them.
-Global A
no clue
-G.Rev
don't care
-Gust
don't care
-Hudson
coming probably. not a major publisher
-Idea Factory
who?
-Interchannel
who?
-IREM Software Engineering
have they done anything in years?
-Jaleco
whatever
-KID
huh?
-Kids Station
whatever
-Kool Kizz
huh?
-Kotobuki System
what?
-Marvelous Interactive
coming soon probably.
-MTO
huh?
-Natsume
why?
-N1 Soft
who?
-Nihon Falcom
don't know
-Now Production
who?
-Princess Soft
umm, I've got no idea
-Rocket Company
who?
-SNK Playmore
possible.
-Spike
who is this?
-Square Enix
possible
-Starfish
who?
-Success
who?
-System Soft
who?
-Taito
what have they done?
-Takuyo
who?
-TOMY
huh?
-Yukes
doesn't publish in the US. Contract work.
 
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