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Official PSP 1.50 exploit thread (proper loader has arrived)

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Ok, thanks BuddyC! So here was my original post before I edited:

Ok I've been playing Dracula X on my PSP so sorry for the delayed response. Here's how to get CDs working on PCE 0.7:

1) I'm assuming you actually own a PC Engine and have the Super CD-ROM card, you need that for the emu. If you don't have one don't ask where to get it here.

2) Create a subfolder in your PCE folder. It can be called anything, mine's called CD.

3) Now since we all own the original PC Engine Super CDs, we'll be using those right? No downloading here guys. Grab discjuggler and dump all the music tracks into mp3s and the data tracks into .iso files.

4) Make sure all the files are labeled by track. So 01.mp3, 02.iso, 03.mp3, 04.mp3, etc.

5) Create a TOC file or download one. It should be perfectly legal since it's not actually data from the CD. Here's a site with tons of TOC info for PCE games: http://necstasy.emunova.net/ (NO ROMS, NOTHING TO PIRATE HERE FOLKS, BUY GAMES)

6) The TOC file can be of any filename but must end with a .toc extension. I use cd.toc for convenience. The TOC should look something like this (for example, this is Dracula X):

Track 01 Audio 00:02:00 LBA=000000
Track 02 Data 00:53:65 LBA=003890
Track 03 Audio 03:11:14 LBA=014189
Track 04 Audio 04:57:48 LBA=022173
Track 05 Audio 06:00:67 LBA=026917
Track 06 Audio 07:37:09 LBA=034134
Track 07 Audio 09:00:61 LBA=040411
Track 08 Audio 10:05:35 LBA=045260
Track 09 Audio 13:03:60 LBA=058635
Track 10 Audio 14:47:28 LBA=066403
Track 11 Audio 17:28:05 LBA=078455
Track 12 Audio 19:09:58 LBA=086083
Track 13 Audio 21:40:18 LBA=097368
Track 14 Audio 24:07:69 LBA=108444
Track 15 Audio 27:47:51 LBA=124926
Track 16 Audio 30:13:10 LBA=135835
Track 17 Audio 33:28:56 LBA=150506
Track 18 Audio 34:58:29 LBA=157229
Track 19 Audio 36:40:49 LBA=164899
Track 20 Audio 38:40:50 LBA=173900
Track 21 Audio 42:42:12 LBA=192012
Track 22 Data 46:58:62 LBA=211262

7) Now start up the PCE emu, open the Super CD-ROM card rom.

8) If you get "CD ERROR", simply go to the options, enter CD CHANGE, and find and select the cd.toc file. After that just hit run and the game should start.

Hope that clarifies stuff. Now for Dracula X, the sound *IS* desynced. In stereo the music is garbled too, the author has expressed that to avoid having to make people use mono, he's looking into using the hardware decoding of the PSP, possibly using atrac3 audio. We shall see. I'll be glad to answer any questions if you're still having trouble, just don't do the dumb thing and ask where to get games and such. :D
 
With new versions of emulators cropping up all the time and the proper loader working, I'd love to hear impressions on how well stuff works at this point.

I hear PCE and GB are currently the best working/most exact emulators at this point. How about the rest?
 
Keio said:
With new versions of emulators cropping up all the time and the proper loader working, I'd love to hear impressions on how well stuff works at this point.

I hear PCE and GB are currently the best working/most exact emulators at this point. How about the rest?

Ok from experience here are my impressions.

GBC (RIN) - 100% Perfect
NES (NesterJ) - 100% Perfect
PCE (PCEP) - 80% Most games are pretty much perfect, CD emulation has some ways to go.
SNES (SNES9X) - 60% Not really there yet. Bugs, speed issues, compartibility issues.
GEN (Generator) - 40% Long way to go, bugs galore, serious sound issues.
 
My Nester won't run Galaga, Qix, Tengen Tetris or Ms Pac-Man.

I get grey screens for all of them except Qix, which is just messed up. I can play, but the graphics are all weird and obscured.
 
duckroll said:
GEN (Generator) - 40% Long way to go, bugs galore, serious sound issues.

on the other end of the spectrum, PSPGenesis works great. I'd put it at a 100% if it wasn't lacking some key features (such as .ZIP support and the inability to save / load states).
 
Nerevar said:
on the other end of the spectrum, PSPGenesis works great. I'd put it at a 100% if it wasn't lacking some key features (such as .ZIP support and the inability to save / load states).
The aweful frameskipping puts it back at 70% IMO. Hell...can you even turn the frameskipping off?
 
I'm trying to edit the SNES emulator PBP file but I can't get sound because of the AT3 type the PBP requires :\ what's a good AT3 encoder?
 
Nerevar said:
on the other end of the spectrum, PSPGenesis works great. I'd put it at a 100% if it wasn't lacking some key features (such as .ZIP support and the inability to save / load states).

Sorry but not only is the frameskipping terrible, but sound emuation is still pretty much screwed up. Maybe your definition of 100% is different from mine but when I say 100% I expect it to be at pretty much fullspeed with no frameskip, perfect sound and music, good controls and well-rounded optional features. Genesis emulation is far behind SNES on the PSP as it stands.
 
Sorry but PSPGenesis 0.12 runs pretty good...I tried SOR2 and Contra Hard Corps and the results were pretty good. There is frameskipping but in the SNES case is so much WORSE...Using it at 333 Mhz.

Can't understand those who say that SNES emulation > MD emulation because right now SNES emulation (unless we are talking about RPGs) runs like shit. The frameskip has to be pretty severe if you want to run with SOUND ON (22 Khz).

Tried games like Plok! or Super Adventure Island and I had to put Frameskip values pretty high to run them with screen in NORMAL mode. Of course if you disable SOUND, the results improve but playing games without SOUND is an experience I don't particularly enjoy.
 
duckroll said:
Sorry but not only is the frameskipping terrible, but sound emuation is still pretty much screwed up. Maybe your definition of 100% is different from mine but when I say 100% I expect it to be at pretty much fullspeed with no frameskip, perfect sound and music, good controls and well-rounded optional features. Genesis emulation is far behind SNES on the PSP as it stands.

huh? SNES emulation is shit compared to Genesis emulation with the exception of savestates. All my genny games run fine and I haven't noticed major graphical problems. Maybe I just haven't put enough time into it, but SNES emulation isn't even bearable (sound is awful at 11 khz and higher settings makes games unplayable, transparency must be off in all cases which ruins a lot of games, graphically intense games are unplayable on even decent settings, and all but the oldest games require you to set a frameskip to at least what the genesis emu runs at). At least Genesis games are playable. What SNES emulator are you running, is it any of the snes9x variants? Because those are much worse than PSPGenesis, IMO.
 
Are any of the old point and click adventure from Lucasarts (Tentacle etc.) available for any of the platforms emulated yet on PSP?
 
quetz67 said:
Are any of the old point and click adventure from Lucasarts (Tentacle etc.) available for any of the platforms emulated yet on PSP?

Nope. I think the closest you are going to get to that is Maniac Mansion for the NES. (which I might add runs perfect in NesterJ 1.04)
 
Sp3eD said:
Nope. I think the closest you are going to get to that is Maniac Mansion for the NES. (which I might add runs perfect in NesterJ 1.04)
Thanks, thats a start :)

Probably we will see some more conversions now that homebrew is more widespread. Think I would perfectly happy with the analog nub replacing the mouse.
 
I took the dual-scene animations and changed them a bit...To fit my tastes. PBP Setting Rocks :)

snesemu3as.png
 
Can't we all just get along?
20050623dspspgbagbaspmtpo.jpg


Played on the GBA/SP/DS by swapping about my GBA Movie Player. NesterJ set on x1.5 so its image didn't seem tiny. One thing I've used my GBAMP for a lot in the last half year is reading text, and after trying several of the programs I think CN Reader makes a fair replacement. I don't like how it lets words split up between lines, and how some characters like “ and ‘ show up as some sort of Asian characters (no expert here), but a search/replace to turn them into " and ' on the PC basically takes care of that second problem.

The JPEG viewer JVIEW also seems much nicer than the PSP's default JPEG viewer. Not limiting on where in the card the images are stored, and when you scroll around the picture you don't have to wait for it to get unfuzzy. I did have it freeze up on me once last night, though.
 
Man that rocks! Mind uploading your EBOOT file somewhere?
Go here and download PBP Setting, load the dual-scene PBP and then change the pics it uses...

http://pspwiki.ddo.jp/up/
You'll enjoy a lot more doing the "stupid" changes yourself :P

Tried the PCEngine emu...It runs pretty fast...however SF2 is unplayable. Not because the emu but because I couldn't never get used to use a just 3-punchs/kicks config like in the MD one...Oh shit...I need my SF2 fix !!!
 
PSP Media Centre v0.5
Posted on Thursday, June 23 2005

Just emailed to me :

John_K & adresd have just released the worlds first Media Centre for the PSP, heres whats in the readme .txt:

v0.5b - June 23 2005
-------------------------------------------------------------
Currently plays MP3s, MODs and partially OGGs (they jitter).
Uses libMad, Tremor and adresd's MOD code.

Place media files in /PSP/MUSIC but not in a subdir.
For MODs, only .mod will work. AHX support is in the works.

only 44khz files are currently supported, although others may partially work.
Source: DCEmu

it looks like business has just picked up!
 
JoshuaJSlone said:
Can't we all just get along?
20050623dspspgbagbaspmtpo.jpg


Played on the GBA/SP/DS by swapping about my GBA Movie Player. NesterJ set on x1.5 so its image didn't seem tiny. One thing I've used my GBAMP for a lot in the last half year is reading text, and after trying several of the programs I think CN Reader makes a fair replacement. I don't like how it lets words split up between lines, and how some characters like “ and ‘ show up as some sort of Asian characters (no expert here), but a search/replace to turn them into " and ' on the PC basically takes care of that second problem.
You can use the GBA Movie Player to play emulators and such on the GBA/DS? Now I have to go play with it again.
 
Musashi Wins! said:
You read text....for fun...on the GBA??? Lord.
Until I can get an entire library of books to become a fraction of their size, be bound together, and be self-lit... reading text on portables is pretty nifty. Certainly on the GBA it took a bit of getting used to hitting A to flip the page so often.

BuddyC said:
You can use the GBA Movie Player to play emulators and such on the GBA/DS? Now I have to go play with it again.
I know there are various versions, but the one I have lets you place pocketnes.gba in the root of the CF card, then go into the "FC Game" I believe option on the main menu and select an .nes game of appropriately small size. With later updates to the firmware it also lets you run .gba files straight up, though they'll only work if made to work in multiboot mode. From there you can get some original Game Boy emulation going on by making .gba files that combine GB ROMs with the Goomba emulator. It was nice to bring original GB Tetris onto the DS.
 
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