Dark Dragon said:Can't be done. Only one 3D screen at a time.
Trust me, you don't wanna.Sho Nuff said:Show me screenshots plz!
Johnny Nighttrain said:atleast they're not gonna force you to play with the touch screen controls.
also, i've seen nothing that indicates that PSP Ridge Racer is a new game.
Johnny Nighttrain said:atleast they're not gonna force you to play with the touch screen controls.
also, i've seen nothing that indicates that PSP Ridge Racer is a new game.
SolidSnakex said:
SolidSnakex said:
SolidSnakex said:
SolidSnakex said:
Try Drakan 2 on the PS2 or Black&White on the PC...off the top of my head.Dragmire said:I don't like that developers are taking current games and twisting them into touch screen compatibility. What about new kinds of games? I'd like to see an adventure game where you play as someone that does spells.
SolidSnakex said:
kpop100 said:No way in hell that will run at 60 fps.
I don't think the new DS cards are big enough to fit fancy technology like that inside them, BUT since the DS can have a GBA cart and DS card loaded at the same time, they might support it that way. I guess that's what Konami will do with Boktai.GG-Duo said:They should use the Tilt Control (a la the new Made in Wario) technology to do the steering wheel.
I'm a huge fan of NSTs games, Wave Race Blue Storm and 1080 Avalanche are some of the best games this gen, I hope they stay around forever.snapty00 said:Why *is* NST still around? Have they really made Nintendo any significant amount of money? It seems like if they were willing to get rid of someone like Rare for not significantly contributing to their bottomline, NST would've been gone years ago.
what?! I don't get you people...john tv said:controlling the car with a stylus sounds about as exciting as playing Street Fighter III with a cell phone keypad. Lord...
Shikamaru Ninja said:Both IGN and Gamespot says it looks good and plays good.
I can honestly say that, in the few minutes that I played the game, I didn't like it one bit...at least the way it was implemented. The device more looked at how much of the screen the stylus was being dragged across to rotate the steering wheel, instead of looking at the position of the stylus on the screen itself. I found myself slamming into corners simply because you needed to make sure you moved the stylus across as much screen as possible to take sharp turns. It's similar to driving with a mouse on the PC...which seems to work in FPS games as proven with Metroid Prime Hunters. But for driving, this is NOT intuitive.
jarrod said:I want Rave Racer damn it!
Are you really basing a platform's abilities on a 4 month old product from a 3rd tier studio? RRDS isn't even the best looking launch arcade racer on DS, I'd hope you're not seriously pinning your impressions of hardware capability off it.Lyte Edge said:After seeing RR for DS though, I don't know if the DS could even handle it.