I tried this today, with a friend from Hawaii hosting. I'm in New Jersey, so we're about 5000 to 6000 miles away.
The streaming quality was very good, with not much artifacting. However, if I tried to play a game, then there was simply too much lag from the distance involved.
It's useful if he simply wants to show me a game from his collection. I could watch him play, and we could engage in voice chat at the same time.
After the session ended, I did notice one rather annoying thing...
Posted?
http://www.gamezone.com/news/ps4-sh...-downloading-a-patch-for-a-game-you-don-t-own
Seems quite odd it would do that. Impressions sound great so far cannot wait to try it out
This occurred for me, too. My system is now downloading "update files" for 5 of the 7 games that my friend owns with SharePlay. One of those is a game which I didn't even actually see--it was probably briefly selected on his menu screen during the SharePlay session.
I understand the reasoning--they figure this is handy in case the other user is interested in buying the game, so he'll already have the files on his hard drive. Regardless, it is still a waste of bandwidth and hard drive space to do this automatically by default. I'll have to check and see if this "feature" can be deactivated.