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Official Worldwide VC, WiiWare, & DSiWare Thread

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bmf said:
It's a traditional platformer? That's unexpected. I was expecting the originals forced movement.

Unless I'm misinterpreting what you're saying, I think your memory is playing tricks on you. The original NES game only forced movement when you were on a skateboard. You couldn't backtrack, but you could stand still or go forward. Of course, if you stood still for long enough, you'd die from lack of energy (fruit). From the quick glimpse I took at the video, looks like the fruit system is still in place.
 
neo2046 said:
is this old?
Wiiware's Adventure Island: The Beginning Trailer
http://www.youtube.com/watch?v=JnIh1bGPGMk
looks interesting

and also Adventure Island: The Beginning's Japan homepage has been opened
http://www.hudson.co.jp/ww/boukenjima/jpn/j/

That trailer was great. Graphics still seem kinda drab but the platforming looks pretty solid. And gotta love the appearance by Meijin at the end. :D Speaking of which, it looks like one of the mini games is a simulation of the extremely rare "shooting timer" joypads. If so, that's a sweet bonus I hope stays in the U.S. rev.
 
Jiggy said:
I don't know about a high level of recognition, due to Nintendo's refusal to advertise VC :(, but I really am happy that a wealth of good games have at least been unburied and are finding some new audiences. Particularly happy they've found me, of course!

That's basically what I meant, and glad to hear you're one of those folks. :) It's funny, because me and my brother got a TG-16 back in spring/summer '93 (we got a Duo about a year later) and we talk about how back then if somebody had told us we'd be playing TG-16 games on a Nintendo system, we'd laugh it off without a second thought. Reminds me of this goofy kid I went to school with in the 90s. One day in gym class, he tried to convince me there was a system coming called the "Super Bizarro" (yes, he said that with a dead straight face) which would play both SNES and Genesis carts. haha

And ditto on NOA's non-advertising of VC (does NOJ do any kind of promotion?), you'd think they'd at least make some print ads. Even simple web ad links would go a long way.

edit: Detana! Twinbee is indeed glorious. Tight shooter with great color, lots of personality and a sweet charge shot. It will be well worth your 700 points and a bargain at that.
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
Agent Unknown said:
It's funny, because me and my brother got a TG-16 back in spring/summer '93 (we got a Duo about a year later) and we talk about how back then if somebody had told us we'd be playing TG-16 games on a Nintendo system, we'd laugh it off without a second thought. Reminds me of this goofy kid I went to school with in the 90s. One day in gym class, he tried to convince me there was a system coming called the "Super Bizarro" (yes, he said that with a dead straight face) which would play both SNES and Genesis carts. haha
little did the world know it had its second Jules Verne in a provincial school somewhere in rural america of the '90s..
 

Jiggy

Member
Agent Unknown said:
And ditto on NOA's non-advertising of VC (does NOJ do any kind of promotion?), you'd think they'd at least make some print ads. Even simple web ad links would go a long way.
They should at least include digital games along with retail games in their little "If you liked this game, try this game" inserts. For example, I doubt that anyone at all who bought Wario Land Shake It and has a working Internet connection would be able to look at every one of the 2D platformers on VC now and say no thanks.




Edit:

IGN's Bit.Trip Beat review is up:
http://wii.ign.com/articles/962/962561p1.html

Score: 8.0
Point cost: 600
Number of stages: 3
Other relevant things: four-player co-op

Boo at the number of stages, but apparently they're at least long enough that the game could have benefitted from splitting them into six, or so claims the review. Seems like a fine price for what I'm expecting to get, though, and this is coming from someone who still cringes at the price of Star Soldier R (I never bought it) despite great love for Super Star Soldier, Soldier Blade, Star Parodier, and Final Soldier as being in the top tier of VC games.
 

Somnid

Member
Jiggy said:
They should at least include digital games along with retail games in their little "If you liked this game, try this game" inserts. For example, I doubt that anyone at all who bought Wario Land Shake It and has a working Internet connection would be able to look at every one of the 2D platformers on VC now and say no thanks.

The Nintendo Channel is basically this.
 

Jiggy

Member
Somnid said:
The Nintendo Channel is basically this.
And people have to go out of their way to see it, unlike the paper inserts that greet me every time I open the case of a Nintendo game. People can't be expected to know that they're missing greatness unless someone brings it to their attention, which the Nintendo Channel doesn't do with enough immediacy.
 
^^^

Just like they had to go out of their way to see the Corruption 3 preview channel. Otherwise all they saw (maybe) was a few quick gameplay clips sandwiched between dorks in an airport waving the remote/nunchuk at a terminal screen.

And I totally agree, the "If you like this game inserts..." would be perfect for VC/WW/DSWare promotion.

blu said:
little did the world know it had its second Jules Verne in a provincial school somewhere in rural america of the '90s..

haha This kid was more in the vein of "Hey Verne!" than Jules Verne. :p

We also laughed at the kid who told us he could beat SMB 3 in 5-10 min. It would have helped if he had owned up and told us HOW of course when we called him on it. I still think he was lying and seriously doubt he was smart enough to do a speedrun. ha
 
Capndrake said:
EU WiiWare update of "lol catchup":

-Family Table Tennis (800 points instead of 500)
-Jungle Speed (1000)

Is Jungle Speed developed by Next Level Games?

* Category: Party
* Players: 1-8
* Age rating: 3+
* Publisher: Playful Entertainment Inc./Level Games
* Developer: Playful Entertainment Inc./Next Level Games
* Release date: 13/03/2009
* Wii Points: 1000
* Game language: English, French, German, Spanish, Italian, Dutch

http://www.nintendo.co.uk/NOE/en_GB/games/wiiware/jungle_speed_11744.html
 

Iam Canadian

and have the worst user name EVER
Somnid said:
The Nintendo Channel is basically this.

The biggest flaw of this is that in order to get the Nintendo Channel, you have to download it from the Shop Channel. The problem is that there are people who aren't even bothering to configure their Wii's internet connection and go onto the Shop Channel in the first place, and Nintendo has no advertising targeting those people.
 

BikoBiko

Member
CubeRevolution said:
Is Jungle Speed developed by Next Level Games?

* Category: Party
* Players: 1-8
* Age rating: 3+
* Publisher: Playful Entertainment Inc./Level Games
* Developer: Playful Entertainment Inc./Next Level Games
* Release date: 13/03/2009
* Wii Points: 1000
* Game language: English, French, German, Spanish, Italian, Dutch

http://www.nintendo.co.uk/NOE/en_GB/games/wiiware/jungle_speed_11744.html
I believe it was developed by Playful and published by Next Level Games or something like that.
 
TheGrayGhost said:
How does Paper Mario hold up? I was the first segment last night, and while I enjoyed it, the writing wasn't as humorous as I remembered.
That is because you haven't gotten to Shiver City yet. That is by far my favorite part of the entire game. The "murder mystery" section was really fun and well written, the enemies are all pretty powerful and you actually have to strategize to beat them, the dungeon is fantastic, and it looks beautiful to this day.

Honestly, just keep playing. It only gets better from the beginning.
 
Wii Will Rock U said:
That is because you haven't gotten to Shiver City yet. That is by far my favorite part of the entire game. The "murder mystery" section was really fun and well written, the enemies are all pretty powerful and you actually have to strategize to beat them, the dungeon is fantastic, and it looks beautiful to this day.

Honestly, just keep playing. It only gets better from the beginning.

Cool. You just gave me incentive enough to play!
 
Took a break from Dragon Quest V (almost at Gotha) to play some more of Ys Book 1 today. I completed the shrine, got the first book of Ys and managed to get lost in the mine looking for the next one. You have no map, a limited field of vision and the dungeon is a serpentine labyrinth filled with tough enemies. It's weird how well such an old game with such simple visuals can impart a sense of dread as well as any modern title. Well, it's not weird, it's just kind of rare. The Etrian Odyssey games are the only other titles that have managed to do this as well, albeit through the simple angry looking fireball FOE sprite. I was so damned glad when I found that Healing Ring.
 

VOOK

We don't know why he keeps buying PAL, either.
2w704zc.jpg



Another DSiWare game coming to the West "D-Code" (aka Decode)

Also rated the the new Adventure Island game.
 

Capndrake

Member
OFLC update:

-Adventure Island: The Beginning (WiiWare)
-Azurio (Art Style: Aquario, DSiWare)
-D-Code (Art Style: Decode, DSiWare)
-Ogre Battle (SNES)
-Fantasy Zone II (SMS)
-Secret Command (SMS)
-Shinobi (SMS)
 

VOOK

We don't know why he keeps buying PAL, either.
Capndrake said:
OFLC update:

-Azurio (Art Style: Aquario)
-D-Code (Art Style: Decode)
-Ogre Battle (SNES)
-Fantasy Zone II (SMS)
-Secret Command (SMS)
-Shinobi (SMS)

Still missing one :p
 

swerve

Member
Iam Canadian said:
The biggest flaw of this is that in order to get the Nintendo Channel, you have to download it from the Shop Channel. The problem is that there are people who aren't even bothering to configure their Wii's internet connection and go onto the Shop Channel in the first place, and Nintendo has no advertising targeting those people.

Wiis come with a video telling you what happens if you connect your system to the internet, and two channels which simply don't work if you don't connect. So it's not like they do nothing.

In Japan, though, yeah they occasionally advertise the virtual console and the news/weather channels, etc. on TV.
 

Jiggy

Member
swerve said:
Wiis come with a video telling you what happens if you connect your system to the internet
Was this a recent addition or do I just have a bad memory? I don't remember anything like that.
 

Aru

Member
Capndrake said:
OFLC update:

-Adventure Island: The Beginning (WiiWare)
-Azurio (Art Style: Aquario, DSiWare)
-D-Code (Art Style: Decode, DSiWare)
-Ogre Battle (SNES)
-Fantasy Zone II (SMS)
-Secret Command (SMS)
-Shinobi (SMS)

Ogre Battle in PAL land ?
Day 1 :D

I hope it's better than the FF Tactics games.
 
Capndrake said:
OFLC update:

-Adventure Island: The Beginning (WiiWare)
-Azurio (Art Style: Aquario, DSiWare)
-D-Code (Art Style: Decode, DSiWare)
-Ogre Battle (SNES)
-Fantasy Zone II (SMS)
-Secret Command (SMS)
-Shinobi (SMS)

Give me more WiiWare and DSiWare.
 

magiustra

Member
I already posted two covers some time ago, but...

here you can find four WiiWare games cover from a friend of mine, MdM. You can print them and use them in the plastic WiiWare Points case, just for fun or for your collection. Hope you like them :)

The games are World of Goo, Dr. Mario (limited edition, with my Mii), LostWinds and Toki Tori.

http://www.mercatinodellemeraviglie.net/web/wiiware/cover_worldofgoo.pdf

http://www.mercatinodellemeraviglie.net/web/wiiware/cover_drmario.pdf

http://www.mercatinodellemeraviglie.net/web/wiiware/cover_lostwinds.pdf

http://www.mercatinodellemeraviglie.net/web/wiiware/cover_tokitori.pdf
 

Neo Samus

Member
Jiggy said:
Was this a recent addition or do I just have a bad memory? I don't remember anything like that.

Yes it is a recent addition, was included in all Wiis before Christmas (estimate, it might have been earlier). For everyone else (aka us) who got the system before this you can also see the video on their website. It was on the main page, but just do a search on "Wii+Internet" and it will come up on top of the list. The video is informative, but they (Nintendo) should really advertise the Shop Channel, VC, WiiWare, and hell even the Nintendo Channel.
 

BikoBiko

Member
magiustra said:
I already posted two covers some time ago, but...

here you can find four WiiWare games cover from a friend of mine, MdM. You can print them and use them in the plastic WiiWare Points case, just for fun or for your collection. Hope you like them :)

The games are World of Goo, Dr. Mario (limited edition, with my Mii), LostWinds and Toki Tori.

http://www.mercatinodellemeraviglie.net/web/wiiware/cover_worldofgoo.pdf

http://www.mercatinodellemeraviglie.net/web/wiiware/cover_drmario.pdf

http://www.mercatinodellemeraviglie.net/web/wiiware/cover_lostwinds.pdf

http://www.mercatinodellemeraviglie.net/web/wiiware/cover_tokitori.pdf
Wow. Quality stuff!
 

Capndrake

Member
WII-KLY UPDATE: ONE WIIWARE GAME AND ONE VIRTUAL CONSOLE GAME ADDED TO WII SHOP CHANNEL


March 16, 2009

Old-school action is the main attraction at the Wii™ Shop Channel this week. With a wealth of underground buzz already surrounding it, a brand new WiiWare™ title uses vintage-looking graphics and 8-bit sounds to create a rhythm-based game that's loaded with retro cool. Find out if you have enough skill to create order from chaos in a game that is as mesmerizing as it is challenging. Meanwhile, the latest addition to the Virtual Console™ lineup brings a Commodore 64 classic to the Wii console, proving that fans of international sports events needn't wait until 2012 to get their track-and-field fix. Even if you're too young to remember the original days of 8-bit gaming, these awesome titles provide timeless kicks.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:

WiiWare

BIT.TRIP BEAT (Aksys Games, 1-4 players, Rated E for Everyone, 600 Wii Points): BIT.TRIP BEAT is a rhythm game that brings retro action into the present, letting you use the motion-sensing Wii Remote™ controller to bounce beats. Retro visuals, classic game play, four-player multiplayer and an 8-bit soundtrack will get you in the zone and rock your world. The challenges are mighty, but if you can stay cool as the difficulty increases, you'll discover the beginnings of the BIT.TRIP saga.

Virtual Console

Summer Games II™ (Commodore 64, 1-8 players, Rated E for Everyone, 500 Wii Points): A thousand athletes. A hundred countries. Billions watching around the world as you enter the stadium, marching confidently among your nation's strongest, fastest and boldest young men and women. Your gaze sweeps the crowd as you realize the scope of your achievement. You are about to compete against the world's best athletes in a 3,000-year-old competition. This is the pinnacle of athletic achievement: the Summer Games. Summer Games II challenges your competitive skills with a series of athletic contests for one to eight players. Experience the excitement and realism of eight different events: cycling, equestrian, fencing, high jump, javelin, kayaking, rowing and triple jump. Practice each event to sharpen your skills, then choose from the 18 countries you can represent in the competition.

Remember that Wii features parental controls that let adults manage the content their children can access. For more information about this and other Wii features, visit Wii.com.
 

borghe

Loves the Greater Toronto Area
Summer Games II... same thing.. for us nostalgia whores it could cause a rush of fun adolescent memories... but for everyone else, I don't see how this has ANY chance of holding up. crap. can't you get Sonic & Mario yet for like $10?
 
When I was crying about the addition of C64 games, it's because I knew weeks like this would come.

Please Nintendo, please please please release more than one virtual console game a week :(
 
I think it's gotten to the point where I'm more excited to see what DS demos they put up on Nintendo Channel than I am to see what crappy VC game they decide to release.
 
OK, just checked Hudson's website and they still have Bomberman '94 & Detana Twinbee listed for March. Which means that one of the following three scenarios occur:

1.) Both games are released on either March 23rd or March 30th (15% chance)
2.) One title is released March 23rd while the other hits March 30th (25% chance)
3.) One or both titles are inexplicably delayed into April or beyond (60% chance)

The casino is accepting wagers starting now! :p
 

Ranger X

Member
Capndrake said:
OFLC update:

-Adventure Island: The Beginning (WiiWare)
-Azurio (Art Style: Aquario, DSiWare)
-D-Code (Art Style: Decode, DSiWare)
-Ogre Battle (SNES)
-Fantasy Zone II (SMS)
-Secret Command (SMS)
-Shinobi (SMS)


EDIT: Look like I need a coffee this morning. Sorry.

.
 

Somnid

Member
Ranger X said:
Why can't we have updates like this in America????

FUCK YOU NOA.

fuck you.

.

Whoa there, those are rated not released.

Also, Drake or anyone else do we know why there is no Summer Games 1 and they just skipped to 2?
 
Why did they go back to one game releases so damned quickly? I thought the addition of the C64 would have inflated the average number of VC releases to at least two a week. I guess I can't complain too loudly because I still have Ys Books 1 & 2 and Ogre Battle to play through and it should just be expected that the average VC release week will kinda blow.
 

joedick

Member
It's been what, a year now? People need to accept the fact that it's going to be one game a week from here on in. Yes, I'm sure there will be exceptions like the C64 launch. But for the most part, I think this thread will benefit if the following points are just assumed:

1) Nintendo will release one VC game per week
2) We are all grumpy about it
 
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