Nice. AH was fun, but I'm concerned since Minigolf and Arkadian sucked ass. Here's to hoping AH2 is good and that the first one wasn't just a fluke.Rlan said:But OFLC has rated ASSAULT HEROES 2
What. You have trouble with the vert parts, but not the brainbot/alien/clone/zombieclone corridors? That sounds so backwards to me.iconoclast said:With a little more practice I should be able to do mission 5 without dying too, its those bastard vertical scrolling parts that get me every time.
aku:jiki said:What. You have trouble with the vert parts, but not the brainbot/alien/clone/zombieclone corridors? That sounds so backwards to me.![]()
pilonv1 said:Where the fuck is XBLA Peggle. It should be a no brainer.
Shard said:
KOTAKU: Rez HD Dated For US, Europe [Rez]22:00 1/7/2008, Luke Plunkett, q entertainment, rez, xbox 360, xbox live arcade, Kotaku
After months of breathless anticipation (on our part) and silence (on Q Entertainment's part), the Xbox Live Arcade port of Mizuguchi's classic shooter Rez finally has a pair of release dates. Americans will be seeing the game on January 8, while Europe's long and proud tradition of pointless delays continues, with their release date being February 20. BONUS NEWS: an accompanying post on Sonic Team's blog says that classy Japanese T-shirt makers Beams will be releasing a ltd edition Rez tee. My thumbs are both up.
[Official Site, thanks Jonathan!]
Shard said:Did you have to bring the cats? Anyway, yea, that isn't how XBLA typically works, if it actually happens this week, well, we find out officially in a few hours.
Rlan said:No, it's the Rez PS2 site. Some idiot looked at thought it was the Rez HD site, and sent it to Kotaku.
And the cats were necessary.
Keio said:edit: Like everyone said in the other posts. Teaches me to get stuck on a phone conversation.
Those dates were for the original release of Rez back years ago.
Seems that Kotaku jumped the gun.
Rlan said:I'm more worried that wer're ALREADY seeing sequels to XBLA arcade games, classic games like Sonic and Sonic 2 or Pac Man / CE I can understand, but we've seen:
Mutant Storm Reloaded / Empire
Hexic HD / 2
Street Fighter II / HD
Feeding Frenzy / 2
Frogger / 2
Tron / Discs of
I like Ninjabee's idea of trying out all kinds of different development.
Even weirder is that I played seemingly releasable versions of both games back in...april? Something like that.Shard said:I should mention that we have actually, ya know, not seen Tron and Discs of Tron yet, both of them seemed to have fallen into the void.
Lords know I would if I had the time. But for now, we should try to get Kotaku banned again over here (they deserve it after this and the SF IV mishap).aku:jiki said:Aw, did Kotaku delete the newspost? I can't find it and I want to spread the link for epic lulz.
Makes me wonder. Why isn't there a blog dedicated to making fun of stupid gameblogs yet?
aku:jiki said:Even weirder is that I played seemingly releasable versions of both games back in...april? Something like that.
Omega Five is a true next-gen, high-definition shooter, with the most awe-inspiring graphics around. Fly through dangerous 3-D environments in this side-scroller as enemies come at you from all sides, even the background. Grab an extra controller, choose your merc, and engage in two-player local co-op play for more action.
* Unbelievable visuals: This side-scrolling shooter is set in a gorgeous 3-D environment.
* Challenging gameplay: If you're a hardcore player, try your hand at the ultra-challenging ++ Mode, where you're only allowed one hit!
* Local co-op: Grab an extra controller and demolish enemies with a friend by your side.
* Dangerous environments: Enemies come at you from all sides, even from the background.
* Merc variety: Fight as Ruby, Tempest, or other characters, each of whom has three unique main weapons and special attacks.
* Unlockable extras: Discover new characters, game modes, and options.
* Intuitive controls: The modern control scheme uses the right analog stick to aim and fire.
Hopefully not, as Rocketmen sucks balls and Commando 3 at least has a chance of being good.Rlan said:Capcom is releasing Commando 3 AND Rocketmen. If they're released too close to each other they'll canibalize their own sales :\
Shard said:I should mention that we have actually, ya know, not seen Tron and Discs of Tron yet, both of them seemed to have fallen into the void.
jordan0386 said:Wasnt there some basketball game, that was supposed to come out...Hoopworld or something?
Darunia said:About Rez: this belgian 360 blog just posted the same Rez thing Kotaku did. I asked them if they got this from said site and the poster said 'no, I got the message from Sonic Team'. Seperate release dates included.
Darunia said:About Rez: this belgian 360 blog just posted the same Rez thing Kotaku did. I asked them if they got this from said site and the poster said 'no, I got the message from Sonic Team'. Seperate release dates included.
Shard said:Sonic Team have nothing to do with Rez HD.
aku:jiki said:Nice. AH was fun, but I'm concerned since Minigolf and Arkadian sucked ass. Here's to hoping AH2 is good and that the first one wasn't just a fluke.
Shard said:More REZ HD Video Footage
http://www.gametrailers.com/player/29402.html
System Shutdown Gameplay
http://www.gametrailers.com/player/29400.html
Beat Blasting Gameplay
http://www.gametrailers.com/player/29398.html
Polygon Pounding Gameplay
http://www.gametrailers.com/player/29396.html
Security Breeching Gameplay
Enjoy!
Darunia said:Yeah that's what I thought and he linked me to the official site of years ago, posted in this thread, which mentions nothing of a xbla release.
Why? I think it's pretty clear-cut. Kotaku are dumb, the release dates are old and the belgian guy is fibbing.Shard said:Indeed, this could get headache inducing.
aku:jiki said:Why? I think it's pretty clear-cut. Kotaku are dumb, the release dates are old and the belgian guy is fibbing.
Ring in the New Year with Omega Five and Tron
on Xbox LIVE Arcade this Wednesday
Milan 7th January, 2007 - Fly through treacherous 3D environments with Omega Five, a graphically explosive next-generation shooter firing its way onto Xbox LIVE® Arcade for Xbox 360. Also this week, Disney Interactive Studios and Backbone Entertainment bring back an arcade classic, Tron. Both games will be available this Wednesday, 9th January, 2008 at 10:00 a.m CET.
Hardcore and casual gamers alike will love Omega Five, a new high-definition shooter with awe-inspiring graphics. Omega Five features a gorgeous and challenging environment, with enemies coming at players from all angles, even the background. Battle enemies as Ruby, Tempest or other unlockable characters and simply add another controller to play local co-op with a friend. Omega Five features the highest quality visuals available on an Xbox LIVE Arcade shooter and offers multiple levels of difficulty including ++Mode where players are only allowed one hit.
Featuring the familiar gameplay from the original, players battle as the mighty warrior Tron against the insidious Master Control Program and his ruthless right-hand man, Sark. Tron offers a four-part retro-futuristic test of skills, including racing light cycles, battling Sarks tanks, fighting to enter the MCP cone and dodging grid bugs. Tron offers both the original arcade game and an enhanced version with new graphics, improved sound and two-person multiplayer. Its the perfect re-creation of the original game based on the pioneering computer animated Walt Disney Pictures 1982 feature film, Tron. Plus, the Xbox LIVE Arcade version is the first version of Tron with two-person multi-player functionality of co-op and versus.
Where can I get Omega Five and Tron from?
Omega Five: available for 800 MS Points from 10:00 a.m CET, Wednesday 9th January 2008
Tron: available for 400 MS Points from 10:00 a.m CET, Wednesday 9th January 2008
More information is available at http://www.xbox.com/games/livearcade.
That was more creepy than odd.Shard said:It is odd how these things pop up when you are just talking about them.
CES 2008: Lode Runner coming to XBLA
13 Comments by Christopher Grant Jan 7th 2008 1:45PM
Filed under: Retro, Microsoft Xbox 360, CES
In an early morning meeting with Microsoft, we got a sneak peak of a title that's been a long-time coming to Xbox Live Arcade. Some of you may remember our nearly year-and-a-half old interview with former Xbox Live Arcade Portfolio Manager Ross Erickson, who professed Lode Runner to be his "favorite game of all time" and, it seemed like a natural conclusion that he would be working on bringing that title to the service. Though Erickson's moved on, the proto-platformer is finally making its way to XBLA.
Totally updated for XBLA by developer Tozai (purportedly the original developer and license holder), the version showed off was apparently "incredibly early." Nevertheless, the 3D graphics were sharp and the original Lode Runner gameplay is so immediately infectious it bleeds through every layer of paint thrown on it. But it's not all original gameplay, as the developer is adding in several multiplayer modes like "Hang-On," which supports four players, and "Journey," which supports two.
One of our favorite touches was the history timeline of the game, which aims to educate gamers on Lode Runner's long history and role in the history of video games. A very classy touch, and one we'd love to see more of in our games, along with the original game variant while they're at it. Understandably, there's no word on price or release, but we were told "2008" was a good estimate.
But that's still not the biggest question we've got. No, what we really want to know is whether or not the XBLA version will share the series' iconic level editor functionality. The answer was that while nothing has been announced, the developer is obviously aware of the game's history. Is it too much to hope that we'd be allowed to share user-created levels, perhaps enjoying a LittleBigPlanet-esque community angle? We hope not.