Once-hyped games that are now completely forgotten

I don't know - TF was marketing as being the next big "competitive" game like COD. Those types of games that spawn tournaments etc are generally popular on Twitch. Just look at COD, LoL, Dota, etc.

I don't really think there was a big push by Respawn, EA or Microsoft for the game to be a big competitive game. It doesn't even have a spectator mode.
 
Wasn't Dark Sector the first "next-gen" game ever shown at the time for the 360 generation?

Did anyone even play it? Did it even ever come out?

You are correct.

I did play it. Definitely found it similar to RE4 and the Glaive weapon was definitely fun to use. Biggest complaint had to be the story. The developers actually made the F2P game Warframe as a sort of pseudo-sequel.
 
Maybe that's because people would rather play the game than watch people play the game?

Dota 2 is the most viewed game on Twitch and it's also the most played game on Steam. The low viewer number probably just has to do with people not being interested in Titanfall from a high level of competitive play standpoint. But it's obviously not an indicator of its general popularity.
 
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This was hyped pretty big on release.

This was such a good game. I love it to this day. This is what Black Flag should have been!

OT:
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One (if not the best) of the best trailers of all time, hyped to be like total war in Warhammer! and what did we get!? A game so okay it is just ok. It had indeep way to how you wanted yours troops to look, but the gameplay of it was so meh.
 
I don't know - TF was marketing as being the next big "competitive" game like COD. Those types of games that spawn tournaments etc are generally popular on Twitch. Just look at COD, LoL, Dota, etc.

That's a pretty generic excuse that can be applied to any game. You're basically saying no one is playing CSGO, COD, BF4, so they're streaming it and people are watching it.

Dota 2 is the most viewed game on Twitch and it's also the most played game on Steam. The low viewer number probably just has to do with people not being interested in Titanfall from a high level of competitive play standpoint. But it's obviously not an indicator of its general popularity.

It's already been established that Titanfall has not reached the height of popularity as CoD and other competitive multiplayer games have, but that's not what this particular thread is about. This thread is about "completely forgotten" games, and Titanfall does not qualify.
 
I don't really think there was a big push by Respawn, EA or Microsoft for the game to be a big competitive game. It doesn't even have a spectator mode.

Fair enough. Thought I read that somewhere but apparently I just made it up in my head. Woops! Still, TF is far from forgotten, I'm assuming anyone posting that is troll posts.
 
Funny how Team Fortress 2 is the 3rd most popular game on Steam yet nowhere on the Twitch front page of games. No one likes TF2 then?
 
Not sure if mine's a good example, but:


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This game was hyped to the heavens.
Roberta Williams was revolutionizing the adventure game genre with this one! Oh yes!

-550 page script
-over 100 pages of storyboarding
-over 200 people involved in the development
-multi-million dollar budget
-insane marketing campaign
-took four solid months of filming

The game had a rough run when it came to reviews and although it received a (shitty) sequel, the days of Sierra Online adventure games were over and instead of saving a dying genre it just helped in expediting its death.

The only reason some people might remember it now is because it had some fucking brutal/gory death scenes (especially near the end of the game).
 
TF is pretty dead on Twitch though for a game that's supposed to be the next big hit title. No one seems to care to watch anyone play it.

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I suppose you're right. Spore, with it's 1500 viewers is a much more popular game right now than either Watchdogs or Titanfall. I can't see any reason to doubt the applicability of using Twitch to measure a game's popularity. Wii Fit U's 1000+ viewers must be equally indicative of the popularity of these games in relation to one another.
 
Does Titanfall even have a lot of active players?

No direct way of viewing the number of players that I know of. People can only indirectly estimate the population based on how long it takes to get a match, but that's also affected by which regional servers people connect to.
 
I forgot to mention this one. Seems like there was good hype for it, the game was released and then...nothing (the recent reboot, not the original)

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It's already been established that Titanfall has not reached the height of popularity as CoD and other competitive multiplayer games have, but that's not what this particular thread is about. This thread is about "completely forgotten" games, and Titanfall does not qualify.

I agree. It's too early to mention games like Watch_Dogs or Titanfall. I think that they need to be out at least a year before you can really tell whether or not they're games that are going to be forgotten. Right now both games are still on sales charts, so any argument that they've been forgotten just doesn't make sense.
 
No direct way of viewing the number of players that I know of. People can only indirectly estimate the population based on how long it takes to get a match, but that's also affected by which regional servers people connect to.

Thought XBL kept track of the number of players. Wouldn't count PC but console numbers are usually much higher anyways for games available on both.
 
Thought XBL kept track of the number of players. Wouldn't count PC but console numbers are usually much higher anyways for games available on both.

It probably does track it, but it's not a publicly exposed figure. We only know that about CoD, Halo, and Battlefield because the games (or their associated web services) display the number.
 
Sorry, had to do it.

Sure you did. Sold two million units in the last year.



I'd say Die Hard deserved better, but thank god we have movies to make us forget this one (by being worse).

And of course, how could we forget some indie goodness.



So much time spent creating a project made with fan love... completely killed by an utterly subpar demo where nothing happens. I believe this one KQ killed the good faith remakers had in continuing the series (and, well, the literal death of a certain artist working on KQIV.)
 
Does Titanfall even have a lot of active players?

It's generally in the top 5 "most played games right now" on the xbox store which I'm assuming is ranked based on active players per game.

It's usually up there with the heavy hitters in Fifa, NBA, Cod, BF4, and WD surpassing them on occasion so I would say yes.
 
The Beatles are positioning themselves to once again play a significant role in the evolution of popular music — this time by embracing interactivity.

“We’re on the precipice of a culture shift around how the mass market experiences music,” Alex Rigopulos told me recently.

“In 10 years’ time you’ll be standing there, and you will be Paul McCartney. You know that, don’t you?”


New York Times on the launch of

The_Beatles_Rock_Band_box_art.jpg
 
I remember a good bit of prerelease hype and coverage for Star Wars: Masters of Teras Kasi. 3D fighting games were a hot commodity, Lucasarts still had a pretty sterling track record, and the Special Edition rereleases had Star Wars mania at its biggest peak since the movies debuted. Then it landed like a wet thud.

Oh! Speaking of fighting games from that era; War Gods.

From the original Xbox, I distinctly remember Malice promo shots being trotted out really prominently in every prerelease/launch window breakdown... then the game came out like 4 years later.
 
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This got a huge amount of hype and was supposed to be a 'GTA killer'. And who knows, maybe it could have been, if they'd actually finished the game before shipping it.

I think Eurogamer put it best:

The simple, unpalatable, grisly truth for everyone connected to this important summer blockbusting title is that it's so far away from being the title it deserved to be, it could well be reflected upon as one of the biggest disappointments in the history of videogames. No title has ever been so keenly anticipated, so massively hyped and yet such a catastrophic mess. To play Driv3r on a sunny day in June is about as devastating an error as realising you've just put your winning lottery ticket through the wash. Sometimes playing a bad game can be amusing in a 'what the hell did they do?' kind of way, but in this case you'll be inventing new expletives to try and express exactly how much rage and resentment you feel in every fibre of your body against this terrifying example of botched game development.
 
Perfect example. With that I want to add Duke Nukem Forever (or whatever it ended up being called) I loved Duke Nukem 3D and as the years turned into decade I lost interest in the sequel. Turns out, so did everyone else.
This may just be a case of me being hyped for a game and then being crushed by the final result, but MAG is utterly forgettable.
 
The Beatles are positioning themselves to once again play a significant role in the evolution of popular music — this time by embracing interactivity.

“We’re on the precipice of a culture shift around how the mass market experiences music,” Alex Rigopulos told me recently.

“In 10 years’ time you’ll be standing there, and you will be Paul McCartney. You know that, don’t you?”


New York Times on the launch of

The_Beatles_Rock_Band_box_art.jpg
I recall VH1 had like a three day block of programming leading into the launch, with a little countdown timer on the screen and everything. Haha.

Really the whole plastic guitar phase in general qualifies. It's pretty nuts to look at how much placement Guitar Hero got in movies and TV shows while it was hot. Now it's just one big dated reference.
 
I recall VH1 had like a three day block of programming leading into the launch, with a little countdown timer on the screen and everything. Haha.

Really the whole plastic guitar phase in general qualifies. It's pretty nuts to look at how much placement Guitar Hero got in movies and TV shows while it was hot. Now it's just one big dated reference.

Correct me if I'm wrong, but didn't the trend of fake-guitar music games last roughly a decade? I'd say that's a reasonable duration for their appeal, rather than some flash-in-the-pan gimmick that was only popular briefly from marketing efforts.
 
Spore was going to change the face of gaming forever, and ended up as a glorified minigame collection. Spore is the ultimate answer to this question.
 
This game has made me a lifelong supporter of retail discs and used games. I bought this game for full price the day it came out on steam, and it's still probably the worst Steam purchase I ever made. Can't give it away. Can't trade it. Sell it. Just stuck in my library for enternity
I normally feel like I do a good job of not buying bad games on Steam. Or, since I just don't play most of them, maybe I'm blissfully ignorant.

Either way, Brink is one of VERY few games that I actively regret having on my account -- partly due to friend drama, partly due to crappy performance and crappy game. :( I remember trying the co-op (I think you can co-op a couple of missions?) and we're like...this is it?

The Beatles are positioning themselves to once again play a significant role in the evolution of popular music — this time by embracing interactivity.

“We’re on the precipice of a culture shift around how the mass market experiences music,” Alex Rigopulos told me recently.

“In 10 years’ time you’ll be standing there, and you will be Paul McCartney. You know that, don’t you?”


New York Times on the launch of

The_Beatles_Rock_Band_box_art.jpg
I actually did enjoy this game. I still have my Wii copy. It's certainly not talked about now, though.
 
Spore would be my answer, but it's been mentioned several times, so I'll go with:

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Came to post this game. It was supposed to be GTA, only better in every way and set in a realistic London. Hot damn that dream died quick.

I'd give an honorable mention to Heavenly Sword. I was so hype for that game but it vanished into mediocre game nothingness soon after launch.
 
Has someone mentioned Black & White yet? I assume someone has

Anything that was made by the emperor of lies would qualify I suppose
 
I'd give an honorable mention to Heavenly Sword. I was so hype for that game but it vanished into mediocre game nothingness soon after launch.

And for those who did enjoy it, the roughly 4-hour playtime was a pretty big damper for a $60 title :S
 
I think this thread can best be described as "every game exclusive to the original Xbox that didn't have Halo or Forza in the title: the thread"

but here are a few games that I don't see anyone talking about anymore:

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I remember reading about this game in EGM and got excited about it. Unfortunately when it came out, I ended up not liking and never heard about it again.

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Though I never played the original two games, I really enjoyed this game and is one of my favorite racers of the last generation. I don't know how much hype it got when it first released, but I never hear anything about this game since its release.
 
Has this been mentioned? Shiny's Messiah.

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By the way, whatever happened to David Perry? Is he still in the game industry?
 
16 hours to get top rank? Really? I'm on over 100 hours played now and I'm still not Gen 10. Don't chat shit.

I was just about to post this. I mean to even get to Gen 9 you have to win a 100 games during that level alone and it really depends on your team. Even if you won a 100 games straight each game takes about 10 minutes which alone gives you 16.67 hours at that level alone.
 
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