MvmntInGrn
Member
This thread is full of weird stuff I still really want to play.
When that Spore creator was came out, people were going nuts. The imaginations were running wild and people were going ape shit with hype levels.
Then the full game came out. Good god. Nope, nope, nope.
What about Zombies Ate My Neighbors? It was so hyped that I remember Andy McNamara, in the 1993 E3 edition of Game Informer, saying that it was easily his most anticipated game for the year.
That was quite a statement when you look at even a small sampling of other games that came out in 1993:
Star Fox, Syndicate, Mortal Kombat II, Day of the Tentacle, Link's Awakening, Samurai Shodown, Mario All-Stars, Secret of Mana, Sonic CD, Myst, Doom, and 7th Guest
In a historical context, Zombies Ate My Neighbors might not even fit in the top thirty most influential games that came out in 1993. Relative to Mortal Kombat II, Myst, or Doom, probably no one even remembers or cares what it even was.
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Dark Cloud. One of my more anticipated PS2 titles. I had a great time with rebuilding the cities, though.
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Dark Cloud. One of my more anticipated PS2 titles. I had a great time with rebuilding the cities, though.
I loved that series as a kid. It was tough and very punishing at times, but if you scouted around a base, you could find ways to pick bases apart section by section without taking major losses. If you went into through the front gates guns blazing, you would usually lose a helicopter, but taking your time led to success.OK.
Not necesarily hyped but they seem to be largely forgotten...those Strike games:
Desert Strike
Soviet Strike
Jungle Strike
Urban Strike
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Most recent: Titanfall
Amazing how quickly that game fell off the mainstream radar.
I really liked Black & WhiteBlack & White
It's sad how Peter Molyneux was still relevant in the industry after Black & White.
Wildstar.
A new MMO with action combat, hardcore dungeons, 40 man raiding, player housing, an emphasis on communication between players and devs, attunement quests, a sci-fi aesthetic, bright graphics that will age well, a path system that lets you filter the sort of quests you want to receive, and mount customization? That all sounds amazing, sign me up!
Then the game came out, and it didn't have the prettiest launch. Bugs everywhere, archaic quest design with bloated kill/collect objectives, gear and attunement progress in dungeons tied to a medal system that put group PvE content on a timer that encouraged skipping mobs and disbanding after a single wipe (seriously!), an abundance of recycled level 50 copies of low-level zones being used as boring daily hubs, only 5 dungeons on launch, scenarios that were piss-easy and lasted unnecessarily long amounts of time, attunement quests that blocked people from seeing the most fun aspect of the game and discouraged alts, pvp win-trading leading to skewed gear rankings from day one, optimization leaving many unable to play a game that wasn't technically impressive compared to its contemporaries, an opening of more servers to stave off long queue times resulting in ghost towns, only 2 battlegrounds, numerous class bugs that ruined raid meters... AHHH! How could you mess up this much?!
Watching the game fall from grace was a trainwreck. The game's subreddit became a goldmine of schadenfreude as diehard fans desperately clung to the sinking ship, vehemently defending the game against its critics with cries of "casual!" and "go back to WoW!". It only continued to implode as the two faces of the game (Frost and Jeremy Gaffney) either ceased their role at the company or transferred completely to a different one, respectively, and a large round of NCsoft firings left the studio crippled.
Now the game looks to be in dire straits. The monthly content drops were delayed to quarterlies, the only segment of the population still intact are the raiders, and there's no new raid content on the horizon.
Poor, poor Wildstar.
..still, things worked out for Denis, he sold his company to Google for $350m.
This thread is full of people who want to point out that nobody remembers a particular game.
A lot of the games mentioned (too many to recount) were never really that hyped. They were just bad.
Onimusha
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This thread is full of people who want to point out that nobody remembers a particular game.
A lot of the games mentioned (too many to recount) were never really that hyped. They were just bad.
Saints Row 3 and 4.
I've got all of you beat.
Global Operations.
Was supposed to dethrone Counter Strike and had decent magazine coverage.
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Good choice. I recall this being one of those moments where the games industry was rushing to catch up to the trends, and pushing out stuff like this to try and get the millions of people flocking to Counter-Strike as it was becoming a viral phenomenon. The games press was hyping it as the CS killer of course, because it came from their traditional PR contacts and game industry and wasn't some 'weird mod thing' that exploded in popularity entirely without their help.
OT:
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One (if not the best) of the best trailers of all time, hyped to be like total war in Warhammer! and what did we get!? A game so okay it is just ok. It had indeep way to how you wanted yours troops to look, but the gameplay of it was so meh.
Sony First-Party Games That Aren't Naughty Dog or Team ICO: The Thread.
L.O.L
Wow, are you for real?
Does this qualify as ban worthy troll post?
If so, I really want mods to take a look at this.
So you are saying Flower and Journey are one of them? Impressive answer there.
I don't recall Flower being that "hyped" prerelease.
Kameo?
This is an odd thread. Most of the games weren't "hyped" in any noticeable way outside of standard previews and advertising, and there are people mentioning games that came out months ago which clearly don't fit the criteria of "now completely forgotten".
Civ. Beyond Earth
X-Rederp
AnusCreed Unity
Brink
Watch Dogs
Aliens Colonial Marderps