Once-hyped games that are now completely forgotten

Man, this industry is in huge trouble if games that sold as well as Watch_Dogs and Titanfall are now completely forgotten. Bad news considering it's pretty much guaranteed that both games will have sequels.

This is starting to remind me of the "manufactured hype" thread.
 
Darksector.jpg

You guys know im right.
 
Rise of the Robots is the epitomy of overambitious young British developers who don't really know what they're getting into. It seems there were plenty of those around in the late 80's to early 90's. Especially from Psygnosis. Shadow of the Beast was another one (wasn't Sony attempting to resurrect this brand as a modern AAA PS4 title?).

But my personal favorite is Microcosm. It was an FMV shmup inside a human body. They did a ton of worldbuilding for that game, going as far as describing the entire solar system the game is set in. It was going to be a system seller for the ill-fated FM Towns. They got freakin Rick Wakeman to compose the soundtrack (and then realized the hardware couldn't handle playing the FMV backgrounds and CD audio at the same time).

Both of these were more heavily linked to the Amiga CD32 - the premier versions of these games on the "first" 32bit console.

Which instead of a game, is my nomination. Nobody talks about it any more, and it's fate can be heavily linked to those two titles in particular.

I bet there's a fair chunk of GAF who's never even heard of it.
 
I have a feeling that someday No Man's Sky will end up in one of those threads.

The level of hype is through the roof, yet all we have to go by are fancy procedural graphics. The gameplay itself looks dull and uninspired. How any elements of resource gathering/trading functions are notably MIA, nor what's being done to keep a fair balance between players. The elements required to make a game fun simply don't seem to be there. You can't just build a massive open world and expect people to have fun in it if there's not much to do that's actually fun. Ask GTA V Online how well that went for it.
 
Quest 64 and Hybrid Heaven are good examples. Q64 in particular received a lot of hype simply because it was one of the very rare RPG's on the N64.
 
yeah, the original Xbox seems to hold the most for me: Blinx, Blood Wake, Brute Force, Tao Feng...I owned and loved all those games but probably wouldn't have ever thought of them again without prompting or running into used copies at a store/sale.
 
Darkest of Days
Waited for the game to come out but once I played the demo I was like wow this game sucks. Cool concept but poorly made.
 
Man, this industry is in huge trouble if games that sold as well as Watch_Dogs and Titanfall are now completely forgotten. Bad news considering it's pretty much guaranteed that both games will have sequels.

This is starting to remind me of the "manufactured hype" thread.
Well that's why the season pass is such a big deal now. If you sell it at launch you will get a bunch of people to buy it who will probably stop playing before the DLC comes out and wouldn't have bought it otherwise. Destiny will be huge to see how long people actually care to play that game.

As far as being bad for the industry, how so? People still bought the games. If anything it would be better for them because they buy the game, then move on and buy another game a few weeks later as opposed to one game every six months. I get the used game argument, but if they sold 5 million at launch I don't think used games are a huge concern.
 
Nonsense, there's already 2 OT's in Community. Tons of people still play it.

Lair is a good one

Using this barometer all games with an online component would be disqualified since someone might still be playing it online and that is quantifiable. I cant tell if anyone is currently playing Lair. (probably not)

My vote is the exclusive launch window games that people put on lists for console wars. These games are parroted as being the reason so and so is buying the system. The games themselves are usually shit and fall off the face of the earth. Some games are hyped too much and thus aren't forgotten because they have achieved meme status like the previously mentioned Lair or Haze. Outside of the internet these games are probably rightfully forgotten.
 
Considering people took the effort to dig all these up and the AVGN's making a movie about this game, I'd say it's not that forgotten

ET is a weird one. I don't think many people remember the game itself. But it ended up tanking so badly that it became legendary for that alone.
 
It's a Ubisoft game that shipped 8mil+.

Think about that.

I wanna say Perfect Dark Zero. At least until people actually saw the game.

Ubisoft cracked the hype formula, and they are laughing all the way to the bank.

Release a big reveal trailer that is the prettiest vertical slice you will ever see. Make sure it has the graphical fidelity of a game a few years down the line.

Then as time goes on and proper reveals shows the obvious downgrade and lack of detail, tell everyone they are blind and there has been no downgrade. When people start to question things just say it's in development. Some will question what they saw, but that's all they can do.

But that doesn't even matter, because the hype has already spread like wildfire via press and word of mouth. Press can't talk shit about a game that's in development, and most of the people who buy games only heard about how amazing that E3 trailer was, and preordered it on the spot there.
 
This dates me so hard but I'm gonna go with Ehrgeiz. It was advertised everywhere and all my friends were super hyped for it. A fighting game with Final Fantasy characters?!? Who doesn't get pumped for that??

When it finally came out everyone came over to play it at my place and it was so terrible we ended up just playing Goldeneye instead. So bad. So so bad.

ehrgeiz.jpg

I bought this too! Back then I hated buying bad games since $50 was a lot of money to me back then.
 
Saying Watch Dogs and Titanfall is just silly.

I picture those people as the kind that have a personality I'd be embarrassed to be in the same room with.

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Brute Force is a really good pick. My friends and I in high school were really into it for a few months then it just dropped off.

Lairs anther good one. I remember the pre release hype and then it just came out and flopped

Back in the day Blasto and Rascal had a lot of hype behind them in my playstation magazines.
 

I remember how AMAZING it was that this game could stream video from the disc during gameplay.

Man, Hybrid Heaven was awesome!

Fuck yes it was. I wish HH would get a modern re-release.

HH inhabits that weird margin between the routinely abstract (basically all NES games) and the more modern game design paradigm in which everything has to make sense. (Nobody can use guns in the underground facility, but gun-like weapons that fire tornadoes are okay? Every one of the genetic experiments knows wrestling moves?) It's one of those games that's very much a product of its time. I love that about it.
 
My pick would be:

Daikatana
Rage
Brink
Descent (series)
Screamer (series)
Interactive movies (as a genre)
C&C (franchise) I mean it's not completely forgotten, but back in the day it was the thing everybody was talking about all the time, and we would've given one hand and one leg for just one more screenshot. But to me the series just died after Generals.
 
In 2 years maybe, but not now

No, love. It's time was at least four months back.

When I'm getting put into the same lobby I left five times repeatedly, you have the definition of "#deadgame."

SeanR1221 said:
Saying Watch Dogs and Titanfall is just silly.

WAtch Dogs, maybe.

Titanfall, why? The game bombed in it's online population. Are a few people still playing it? Sure. But it isn't the "CoD killer/ground breaking/next-big-thing" the games media (HAVE YOU SEEN/DID YOU SEE TITANFALL?) hyped it to be.

The games population saw Titanfall during the beta. The beta was more than enough for most people to pass on it. Those that bought it pretty much left after a week since it only took about 2 days of heavy playing (16-ish hours?) to hit the level cap and there wasn't enough modes.

Now DLC trailers come out for new maps (no modes!) and people are like "...people are still playing?"
 
Man, Hybrid Heaven was awesome!

Yeah I don't know why people keep mentioning it. I agree that it's been fairly forgotten but I don't remember the game having much hype before it released. Then again, I'm in Australia, maybe the hype train was overseas.

It was an awesome game btw, I recommend anyone should play it if they have the chance.
 

I remember the hype for that but IIRC its protracted development did it no favours. By 1998 Abe's Oddysee had beaten it to release and no-one seemed to care about HoD. That being said, it sold well apparently, which is strange considering hardly anyone remembers it.
 
Titanfall, why? The game bombed in it's online population. Are a few people still playing it? Sure. But it isn't the "CoD killer/ground breaking/next-big-thing" the games media (HAVE YOU SEEN/DID YOU SEE TITANFALL?) hyped it to be.

The games population saw Titanfall during the beta. The beta was more than enough for most people to pass on it. Those that bought it pretty much left after a week since it only took about 2 days of heavy playing (16-ish hours?) to hit the level cap and there wasn't enough modes.

Now DLC trailers come out for new maps (no modes!) and people are like "...people are still playing?"

16 hours to get top rank? Really? I'm on over 100 hours played now and I'm still not Gen 10. Don't chat shit.
 
It seems weird to call out Titanfall since it wasn't the next CoD killer like it was hyped to be. The Killzone franchise is so old it was originally sold as a Halo killer. And every iteration has failed thus far.
 
No, love. It's time was at least four months back.

When I'm getting put into the same lobby I left five times repeatedly, you have the definition of "#deadgame."



WAtch Dogs, maybe.

Titanfall, why? The game bombed in it's online population. Are a few people still playing it? Sure. But it isn't the "CoD killer/ground breaking/next-big-thing" the games media (HAVE YOU SEEN/DID YOU SEE TITANFALL?) hyped it to be.

The games population saw Titanfall during the beta. The beta was more than enough for most people to pass on it. Those that bought it pretty much left after a week since it only took about 2 days of heavy playing (16-ish hours?) to hit the level cap and there wasn't enough modes.

Now DLC trailers come out for new maps (no modes!) and people are like "...people are still playing?"

It's not even close to forgotten. It's name pops up in pretty much every other thread regardless of what the topic is about. If "number of people still playing" was the criteria for a game being forgotten, then basically every single player focused game becomes more qualified. It sold more than every other game on the platform, and has far more current players than most other games released that you'd forget to even mention (Ryse? Knack? etc). It not having the same level of excitement doesn't automatically qualify it as forgotten. Not when people like yourself can't make it through the day without bringing it up passionately. You consider Watch Dogs to be less suited suggestion, when most of the people I know that purchased it were done with it long before even finishing the single-player, let alone bothering to continue playing it online. Yet it's still a stupid suggestion, because nobody here has really forgotten it at this point.

Halo 4's population dropped off the face of the earth shortly after it was released, but if anyone tries to claim the game as "forgotten", they are quite simply taking the piss.
 
Daikatana
Heart of Darkness
Rise of the robots (this was soooo bad)
Porsche Challenge
Deep Fear
Eternal Champions
 
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