Rise of the Robots is the epitomy of overambitious young British developers who don't really know what they're getting into. It seems there were plenty of those around in the late 80's to early 90's. Especially from Psygnosis. Shadow of the Beast was another one (wasn't Sony attempting to resurrect this brand as a modern AAA PS4 title?).
But my personal favorite is Microcosm. It was an FMV shmup inside a human body. They did a ton of worldbuilding for that game, going as far as describing the entire solar system the game is set in. It was going to be a system seller for the ill-fated FM Towns. They got freakin Rick Wakeman to compose the soundtrack (and then realized the hardware couldn't handle playing the FMV backgrounds and CD audio at the same time).
Thats OK. Dirty Bomb is making up for it IMO.Still fucking hurts..such a shame this game had potential but ended in a lackluster of bugs and broken promises.
Well that's why the season pass is such a big deal now. If you sell it at launch you will get a bunch of people to buy it who will probably stop playing before the DLC comes out and wouldn't have bought it otherwise. Destiny will be huge to see how long people actually care to play that game.Man, this industry is in huge trouble if games that sold as well as Watch_Dogs and Titanfall are now completely forgotten. Bad news considering it's pretty much guaranteed that both games will have sequels.
This is starting to remind me of the "manufactured hype" thread.
Man, Hybrid Heaven was awesome!I could think of two.
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There was actually hype for that game?Playstation All Stars for sure.
Every David Cage game.
If you can call them games and not interactive movies, that is.
Fighting Force was supposed to be the 32-bit streets of rage...
It was terrible.
Nonsense, there's already 2 OT's in Community. Tons of people still play it.
Lair is a good one
There was actually hype for that game?
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One of a number of a Saturn refugees that ended up on other systems when Stolar pulled the plug. Received a lot of middling reviews in game magazines when Core Design was coming hot off of Tomb Raider 2.
Considering people took the effort to dig all these up and the AVGN's making a movie about this game, I'd say it's not that forgotten
It's a Ubisoft game that shipped 8mil+.
Think about that.
I wanna say Perfect Dark Zero. At least until people actually saw the game.
In 2 years maybe, but not nowTitanfall thread?
This dates me so hard but I'm gonna go with Ehrgeiz. It was advertised everywhere and all my friends were super hyped for it. A fighting game with Final Fantasy characters?!? Who doesn't get pumped for that??
When it finally came out everyone came over to play it at my place and it was so terrible we ended up just playing Goldeneye instead. So bad. So so bad.
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Man, Hybrid Heaven was awesome!
In 2 years maybe, but not now
SeanR1221 said:Saying Watch Dogs and Titanfall is just silly.
Man, Hybrid Heaven was awesome!
Titanfall, why? The game bombed in it's online population. Are a few people still playing it? Sure. But it isn't the "CoD killer/ground breaking/next-big-thing" the games media (HAVE YOU SEEN/DID YOU SEE TITANFALL?) hyped it to be.
The games population saw Titanfall during the beta. The beta was more than enough for most people to pass on it. Those that bought it pretty much left after a week since it only took about 2 days of heavy playing (16-ish hours?) to hit the level cap and there wasn't enough modes.
Now DLC trailers come out for new maps (no modes!) and people are like "...people are still playing?"
No, love. It's time was at least four months back.
When I'm getting put into the same lobby I left five times repeatedly, you have the definition of "#deadgame."
WAtch Dogs, maybe.
Titanfall, why? The game bombed in it's online population. Are a few people still playing it? Sure. But it isn't the "CoD killer/ground breaking/next-big-thing" the games media (HAVE YOU SEEN/DID YOU SEE TITANFALL?) hyped it to be.
The games population saw Titanfall during the beta. The beta was more than enough for most people to pass on it. Those that bought it pretty much left after a week since it only took about 2 days of heavy playing (16-ish hours?) to hit the level cap and there wasn't enough modes.
Now DLC trailers come out for new maps (no modes!) and people are like "...people are still playing?"