Try being smarter like asking where can you get it cheaper.
Not that hard.
The point being that PC games should be (and mostly still are) $50 as they don't have a console manufacturer tithe.
You have whole bunch of stupid points. I fail to see how being allowed to preorder it on the pc is negative in any way. Commercial are not meant for you. Real life ads? Why is this anyway turning you off of the game. Will never get the obsession of people with box art that they will look at for a total of 3 seconds before putting it down and never paying attention to it again. How is adding modes treating people like children? How does the collector edition turn you off to the game? It literally has no effect on your enjoyment of the product.
-You almost can't exist in modern society without seeing commercials. This is probably the smallest concern of mine, though.
-Real life advertising is annoying. I think public spaces should be free from advertising.
-The box art is succoming to gamers' bullshit preferences. The horror of featuring a woman or a creature or something other than a white male with a weapon among sparks! BioShock 1 sold fine being new IP catering to a smaller install base without a shitty cover, but Levine insists it's needed in this case. Ok.
-The collector's edition sucks, I think anyone who's seen the press kits would prefer that over what's being offered. Game companies put these together with full knowledge that a good number of people will buy it because of their enthusiasm for the game, not for what it actually comes with.
OK . . . then don't buy it. Bye.
Gee, it's almost like I said I was basically considering just that (by getting a used copy.)
The Simcity mess was a combination of a single player game having to be always-online and fan frustration with said DRM, coupled with overloaded servers that weren't allowing people to play the game they just bought, not to mention how EA has been handling all of this.
I'm still not sure how PC preorders for this game are a bad thing.
Because the PC is not as locked down as consoles and refunds are usually not given if the game doesn't work. Fact of the matter is that PC games just often enough don't work properly (or sometimes at all) at launch
So you just want a small viral campaign and Ken Levine to mail it to you in a manilla envelope for $30?
http://en.wikipedia.org/wiki/Nirvana_fallacy
I don't really think it's a good thing to hold developers accountable for marketing/publishing decisions though. If I busted my ass making a game and saw people dismissing it because of marketing decisions I would be pretty sad.
Yeah, and that's why I'm not sure what to do.
By $60 I meant MSRP. What % of goods and services are not sold at a lower price anywhere? Probably almost none, so I don't understand how you could think that that was what I was saying.
Sorry for the big post.