TS luffy, 6+ Sabo, invasion shanks, invasion cavendish, TS brook, colisseum kanjuro just came one after another to provide an insane amount of burst potential and orb manipulation (and sockets)It's really interesting to see the legends who have a 100% clearing rate according to gamewith.
Besides the obvious top three (TS Luffy, Akainu and Fuji) the other legends are Sabo, Cavendish, Law and Barto.
Free Spirit teams really are op in japan right now (glad I have Barto and Law from those seven legends).
Did a multipull and got legend Lucci. He's good with Rocketman, right? I think I have enough dupes to buy it.
So I've been looking at and puzzeled by some of my friend's CC choices and I have to wonder, is there really a point to dividing CC on some characters? Like Is there any reason I wouldn't go a full 100 HP and Attack CC on Jinbe? or a full 100 CC on Raid Sabo?
I understand that but I mean as an example there's a Rayleigh in my list of friend captains that just has 30 rcv, 30 hp, and 40 attack and I wondering what's the reason for that?Possibly they got a new legend halfway through CC-ing the old one, and wanted to prioritize the new one?
Like who cares about Boa CC when you pulled TS Luffy and Fuji during sugo.
I understand that but I mean as an example there's a Rayleigh in my list of friend captains that just has 30 rcv, 30 hp, and 40 attack and I wondering what's the reason for that?
I understand that but I mean as an example there's a Rayleigh in my list of friend captains that just has 30 rcv, 30 hp, and 40 attack and I wondering what's the reason for that?
Finished socketing Colo Apoo, still 5 skill-ups from max, thanks global. Oh well, got 11 books and 4 dupes to sit on until next skill-up, hoping to get him down to at least 13 since my SW Franky and Heracles are at that CD as well. My go-to-team for speedfarming FNs without restrictions should be usable then:
Fully maxed with CD sockets at Lv 2 you could burst as early as turn 6 with that team.
My team in the near future will be able to do it at turn 9 at least. Still need to get Kizaru further down and get the boat as well.
Still unsure what I'll waste my stamina on today. I should be farming Cora books, but I don't need anything else from that FN and can't double stamina it, so it's kinda annoying. Same for farming Breed, just need him from the FN and his drop rate isn't that great. A few more copies of Apoo couldn't hurt, but then he is already pretty usable as is and socketing DEX Apoo doesn't seem that important anymore.
Might just do a few runs of Restaurant Le Crap, although the 20 stamina version is reaaaaally bad. But easter eggs offset it a bit at least. Can only imagine how good the 40 stamina easter event would be. From what I gathered online you get 8-10 CC drops on average per run on there. 20 stamina gives me 2.
Took a "bit" of rerolling but I got Akainu as my first unit. Kuma as my second.
That's a pretty good start for Akainu, there's synergy there due to both being STR Powerhouse plus Kuma guaranteeing three orbs. You're going to want to keep your eyes peeled for a unit in the Fishman Island batch called Dosun. A Powerhouse orb booster and class booster, all rolled into one. The F2P unit set for a similar(stronger) effect would be Gasparde/FN Kingdew + Raid Kuma. I haven't looked into Akainu too much, but prepare to stomp holes in most content you try, that's for sure. Good luck!
Thank you very much for the advice! I'm guessing Fishman Island is one of the next content batches coming up for global? I still remember how much I struggled when I played way back when. It's crazy how good Akainu is already.
Yep, they should be coming after the next Strawhat batch. And they're amazing units, every single one of them. You could, should, and likely will be slotting in most of the Hody Jones batch with regularity into your Akainu teams since they're ridiculously good Powerhouse subs. This is just one example:
Although fair warning, as amazing as they are, they're also units that start at pretty high CDs (20-21 except for Zeo at 17, bottom left, amazing unit on his own) and their skillbooks are going to be pretty far away so there isn't much pressure to actually pull them on release. So while they can do crazy, crazy damage they may not be easy to use without at least a maxed Rocketman. Lack of easy access to autoheal sockets for now even in Japan means that you'll most likely only be using Zeo in your day to day Akainu teams for several months.
I'm most likely going to be dropping a multi the moment that batch is out so I may be a biased source
I don't think I'll be able to get close to the Rocketman. Doesn't it leave the Bazaar in like a month?
You're definitely doing a good job in selling me those units. It really depends on how much gems I'll be able to save until then.
Global Restaurant Le Crap is crap normally. I won't disagree there... but when the drops are eggs? shit I'm not going to complain. Spent a gem on stam for todays runs, ended up with a turtle that had +58 candy that I fed to my TS Luffy.
If it wasn't eggs I wouldn't have used a gem to refill stam. The restaurant can seem really fucking painful when its normal drops.
Captain Ability: Boost ATK of PSY units by 2.25x and heals for 3x her RCV
Special: Reduce Lock, Despair, Silence for 3 turns and Cooldown by 1 turn
Captain Ability: Boost INT units ATK by2.5x, take 10% less damage
Special: deal 35x ATK in INT damage to all enemies, Shooters and Freespirit change Meat and Tandem into matching orbs
CA: Boost Attack of free spirt characters by 2.5x and heals for 430 HP after each turn
Special: Delays and locks orbs for 1 turn
I believe only story AokijiI think Brook is the best out of those three. Most improved for sure and I don't think there's many slasher orb lockers
does diamante's special get improved by atk cc?
Anyone can suggest a good team to beat Marineford pt 1?
I've somehow gotten ten GP books out of itUsopp-un sucks. They hype you up for sockets, books and candy but 99% of the time you only end up with fodder units.
I've somehow gotten ten GP books out of it
Working on a third gp usopp with map and poison sockets. Only getting lock, despair, and heal sockets...