First of all, this is NOT about the Xbox version! This is a preview that Kikizo just put up regarding the upcoming OutRun 2 SP arcade upgrade! Check this out.....
HOLY CRAP!!! That sounds awesome!!!!
I don't know what's going on but I'm surpised Adam posted this already.
My goodness...from that description, you'd think they took inspiration DIRECTLY from the Scud Race tracks as well as the Fun Park stage in Daytona 2.
I wonder if Outrun 2 SP gets released as a standalone title, if Sega would allow for SCUD and Day 2 to be fully included. Now THAT'D be one hell of a bonus, but maybe there would have to be some liscencing agreements or something. Anyway, I think that'd be the perfect progression for the game, and Sega wouldn't have to worry about marketing SCUD/Daytona 2 as a separate game. Let's hope that at least the newer SP version in under consideration
Adam give us more impressions m8
(This is an excerpt from Kikizos Outrun2SP preview impressions) :
Each of the fifteen segments is brand new, and they're teeming with life. Take the closing, pre-goal segments. Instead of the emotionally bankrupt look of its predecessor lined with spartan walls, OutRun2SP has all manner of flying objects littering the skies. From birds and hot-air balloons to the After Burner fighter jet and (what looks like) the Panzer Dragoon Orta flying dragon, the tracks will keep your eye-balls in ecstasy all the way through.
The tracks themselves are a significant improvement over the previous fifteen, and most of them contain dynamic elements that steal your concentration. Levels are based on obvious locations, like Niagara Falls, Las Vegas and San Francisco, but it's the awe-inspiring Cape Canaveral that forms the closing stage of route D that tops all. The night-time course is bedecked with twinkling stars and a gorgeous full moon, all while a meteor shower lights up the sky. Course design seems to favour drifting. While you can still make it through at least the first level without swinging the back out once, further down the path you'll be expected to have mastered the OutRun standard, and repeated hard-S curves will push your skills to the limit.
This sounds excitingly awesome! It sounds like AM2 has added the roadside attractions animations appeal that we have been talking about. Darthsol: Please let us know if you hear about an Outrun2SP game release or XboxLiveupdate! If its 15 new stages, that is a huge download, sounds like more it would be a new game?
HOLY CRAP!!! That sounds awesome!!!!
I don't know what's going on but I'm surpised Adam posted this already.
My goodness...from that description, you'd think they took inspiration DIRECTLY from the Scud Race tracks as well as the Fun Park stage in Daytona 2.
I wonder if Outrun 2 SP gets released as a standalone title, if Sega would allow for SCUD and Day 2 to be fully included. Now THAT'D be one hell of a bonus, but maybe there would have to be some liscencing agreements or something. Anyway, I think that'd be the perfect progression for the game, and Sega wouldn't have to worry about marketing SCUD/Daytona 2 as a separate game. Let's hope that at least the newer SP version in under consideration
Adam give us more impressions m8