DaBargainHunta
Member
Because you seemed to be taking my opinion personally. If I misread your tone, my apologies.dark10x said:If I disagree, fine?! This is a discussion forum, what's the point of just ending your post like that?
Well, not counting the obvious genres that aren't going to be hampered by this problem (sports, for example), "most" may not be such a gross exaggeration. Don't get me wrong, I am not anti-cutscene, I just want them in small doses, and I don't think it's too much to ask that they be entertaining and coherent. Personally, I think the best way to handle story sequences is during the gameplay itself (like Deus Ex), where it doesn't feel like such a jarring interruption. Another method I don't mind is the semi-interactive cutscenes in Star Wars: Knights of the Old Republic. In an interactive medium such as video games, non-interactive cutscenes are like hearing the phone ring during a movie - they take you out of the experience IMO.I really do disagree that this is becoming common and have to question the games you are playing. I own over 100 games for the PS2 alone, and looking over them, only 26 of them contain a solid dose of cutscenes...but several of those are RPGs where those scenes are expected. You will find smaller ratios on the other two systems. Really, just what ARE you playing?
When you say MOST, that would imply that a good 3/4 of the games on the market are like this (or even a bit over 50%). That just isn't true!