P.T. Released 11 Years Ago Today in 2014

I'm not going to debate this nonsense again. Read the above. You're wrong.

"You're wrong"
I mean, who could argue with a rebuttal like that, right ?

Cocka, told you before man, you're losing all credibility (even when you're sometimes right) when you behave like a passive aggressive asshole towards others.

And oh, it's not an isolated case, you've been doing this for years with your latest hit being :
Where are the dudes who were praising that these chinese games are the future of Sony? I wanna punch them in the face if they still think games made in a dictatorship country that censors shit is what they want from their future games. Copy pasted UE5 slop. Fucking lmao.
in the Wuchang thread...

Why won't you just frigging be normal ? Fucking hell my guy...
 
"You're wrong"
I mean, who could argue with a rebuttal like that, right ?

Cocka, told you before man, you're losing all credibility (even when you're sometimes right) when you behave like a passive aggressive asshole towards others.

And oh, it's not an isolated case, you've been doing this for years with your latest hit being :

in the Wuchang thread...

Why won't you just frigging be normal ? Fucking hell my guy...
Mothers Day Lol GIF by reactionseditor


Yo, don't tell my mom about all of this okay?
 
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Well, that's just a you thing and not a factual thing that applies to everyone. I'm not being dismissive of the demo, I'm being dismissive of its overblown "impact".
Well of course it's my opinion. I am not trying to convince you to like the game I was just disagreeing on the fact that the only reason the game had an impact is because it was made by Kojima.
 
I don't think so, no, but not by a lot, more like 0.5 to 1 points less than it if Visage is an 8 game. Visage played with the environment and kept you tense little by little, which was perfect. Madison exaggerates it by quite a lot(less environmental, more monster popup), and I'm not kidding when I say A LOT. There are moments where the game just spams you the cheap scare popup in your face every 2 minutes until you progress/solve the puzzles, which can take a bit depending on your solving skills. It is a game NOT recommended for the weak-hearted individual, and you may get bored of getting spammed with scares, however if you do enjoy them and you like getting scared like I do, you'll like the game. The puzzles were ok in difficulty with a few exceptions that were just stupidly obtuse, but Visage had that issue as well at some point. Also just an fyi, no fov option and it has some limited motion-sickness settings, but overall it felt a bit wobbly when you're moving, so take care on that if you have issues with motion. I'd get it on sale tho, it's very short ~5 hours.

Luto is a lot less scary, but it's the best out of all 3 when it comes to messing with you through narrative/environment. It has some absolute genius moments. So Visage > Luto > Madison.


Time to find out!


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