has the update changed anything about gold farming? I rushed through the first scenario yesterday a number of times to unlock the third adventure
It's not all cons though. Time becomes more of a factor but in total your party has more blessings and allies to explore with to make up for it. You also gain advantage in having characters more diversified in the checks they can pass so you don't need to spend as many blessings helping them.
yup, but in the end it's still easier to just 2-man or solo the scenarios if you just want to complete them. In small groups, you can pick the best heroes for soloing and don't have to worry about the timer. Take a healer along, and health is of little concern either. For diffcult boss fights, I just let the timer pass for several turns fishing for the right cards until I have the perfect hand for the encounter. You don't have such luxury with a full group. The difficulty curve for larger parties is pretty uneven
Looking at the vault Amulet of Mighty Fists is in the character deck and one of Sajan's starting cards. I haven't encountered it yet, so I'm hoping I'm just unlucky and not that you can only get it through using Sajan. Firey Fists isn't in yet since it's in adventure deck 3 or 4.
I also noticed that she can't upgrade her hand size to 6, and she needs it the most of everyone
a quick analysis of my most used heroes, without having all cards yet:
thief - kills everything easily without discarding cards, can evade unfavorable checks, good against traps and barries, probably the best hero in this game imo
sorcerer - kills everything easily, but needs healer support
bard - decent mage and healer, hard to kill because of his abilty to recycle the deck with infinite cures, likely gets stronger in later adventures due to his card search ability
druid - good healer, recycles deck with infinite cures, best at passing checks of all kinds, not that good at combat (yet)
cleric - retired at the moment, probably better with smaller parties
of the remaining characters, only the paladin looks interesting to me
the barbarian's ablity seems kind of weak compared to the thief or even the warrior for combat checks