Payday 2 Alesso Heist is now live
http://www.overkillsoftware.com/games/alesso/
793.6 MB update, looks pretty cool.
Edit: Got the changelog, strangely not on the Steam announcement
Gameplay
•
Side Jobs:
Added new daily and weekly side jobs.
•
Skills:
Fixed interacting with objects in casing mode with aced sixth sense.
•
Transport: Train Heist:
Fixed an issue where bodies might fall out of reach of the
player
•
Carshop:
Fixed a navigation issue in regards to storage doors.
•
Carshop:
Fixed a broken light.
•
Carshop:
Fixed an issue where the C4 was given to the host when a client picks it
up.
•
Carshop:
Fixed an issue with the objectives.
•
Meltdown:
Added a collision to prevent players from getting stuck.
•
Meltdown:
Fixed an issue with the "There was a car!?" Achievement.
•
Meltdown:
Moved a crowbar that was possible to acquire through the wall.
•
Meltdown:
Fixed an issue where explosion barrels did not sync correctly.
•
Shadow Raid:
Fixed an issue where bodybags thrown in the water will respawn on
the level.
•
The Bomb:
Fixed an issue where bodybags thrown in the water will respawn on the
level.
•
Hotline Miami:
Fixed an issue where the player could fall through the level.
•
Hotline Miami:
Fixed an issue where the player could get stuck on a chair.
•
Framing Frame:
Fixed a navigation issue.
•
Bank Heist:
Fixed a spot where lootbags could get stuck out of reach for the player.
•
Big Oil:
Using Loud equipment now triggers the assault.
•
Rats:
Fixed a bug where the players could open the safes without alerting the
gangsters.
•
Nightclub:
Fixed a pathing issue regarding some doors.
Code
•
Vehicles:
Fixed issue where a player going into custody would not be placed
correctly in spectator mode, if other player is in the vehicle.
•
Vehicles:
Fixed an issue with AI exiting vehicle.
•
Vehicles:
Fixed issue when client would crash when entering full vehicle.
•
Vehicles:
Added accelerate and break to RT/LT on controller.
•
Vehicles:
Can't be tased in a vehicle.
•
Performance:
Shadow quality can be changed through the advanced video
settings.
•
Performance:
GPU flush can be changed through the advanced video settings.
•
Player:
Fixed a rare random crash.
•
AI:
Slight change in AI attacks.
•
AI:
Fixed crash when player would enter spectator mode on team AI.
•
AI:
Fixed a crash from AI failing to find a path.
•
Skills:
Fixed an issue with skills after going infamous.
•
Spawning:
Fixed a crash when spawning with a newly bought or mode weapon.
Weapons
•
Peacemaker .45 Revolver:
Fixed issue with reloading after exiting vehicle.
Fire:
Better sync for fire animations.
•
Fire:
Better stability for fire.
•
Explosion:
Fixed a miscalculation on explosions against bulldozers.
•
Plainsrider Bow:
Fixed an issue with the melee animation when using the bow.
•
Plainsrider Bow:
Fixed a graphical issue on the bow.
•
Plainsrider Bow:
Fixed an issue when a sync would fail and some arrows would
disappear.
•
Plainsrider Bow:
Fixed an issue where bow did not calculate accuracy.
•
Plainsrider Bow:
Fixed a crash when using the bow.
GUI
•
Endscreen:
Can now show more unlocks during the endscreen.
•
Hud:
Added decimals to experience to next level and experience gained.
•
Hud:
Names will not be capitalized anymore.
•
Vehicle:
Fixed issue with vehicle label would be applied twice in some cases.
•
Masks:
Some GUI changes to the mask customization to make the information
more readable.
•
Masks:
Choosing a pattern without having a color picked will make a mask revert to
default until a color has been picked.
Animation
•
AI team mates:
Fixed an issue when teammates walked.
•
Grenade:
Fixed an animation issue when throwing a grenade.
•
Peacemaker .45 Revolver:
Fixed issue with reloading.
•
Melee:
Fixed a crash with third person melee weapons.
•
Shotgun Ammo:
Dragon breath now should only pierce through shields.
•
Shotgun Ammo:
Fixed a miscalculation on shotgun ammo.
•
Repeater 1974 Sniper Rifle:
Fixed an issue with the silenced barrel.
•
Dynamite:
Change to dynamite effect.
•
Akimbo:
Fixed a rare crash when using akimbo pistols.