Gacha-pin said:
Neuromancer said:No Move support I take it?
Bazhard said:Oct 18th? how unfortunate for them, to release it on a day of a huge release.
Will it be delayed again? I wonder.Gacha-pin said:
Arkham City.ZacharyDCCLXXVII said:What else is coming out on October 18th?
I think some do.MRORANGE said:not sure.. do psn games have move support in general?
What the hell! I have been waiting for Dungeon Defenders forever and now its coming out the same day as Payday and soon after Dark Souls and WKC2? I already have a huge backlog....now my backlog is going digital. But hey, two awesome PSN games and the goddamn Batman Tuesday!kassatsu said:Oct 18th a huge day on PSN too.
Beat Hazard Ultra ($9.99)
Dungeon Defenders ($14.99)
Max & the Magic Marker: Gold Edition ($9.99)
Okabu
PAYDAY: The Heist ($19.99)
Rocketbirds: Hardboiled Chicken ($11.99)
Seventy5 said:What the hell! I have been waiting for Dungeon Defenders forever and now its coming out the same day as Payday and soon after Dark Souls and WKC2? I already have a huge backlog....now my backlog is going digital. But hey, two awesome PSN games and the goddamn Batman Tuesday!
KoreanBarbecue said:Played it at SOE Fan Faire awhile back. It's not fun. Sorry to be blunt, but from what I played it was a pretty sloppy experience overall.
Controls were really, really loose and weapon recoil felt intentionally inaccurate if only to make the game more "challenging."
Enemy AI was downright awful. Most of the firefights my buddies and I were in were simply just a matter of funneling enemies down a hallway and taking them out. Their AI was pretty freaking terrible.
The level we played through lasted little more than 10 minutes, if that. The level was made intentionally "longer" by the fact that things you have to do take time and break. Example, a door needs to be busted into so you have to go up to it, hit X and start a lockbreaking machine on it. It goes super slow, frustratingly slow. And, about five times during the process, it "jams," meaning you have to run up to it and press and hold X for a certain amount of time to get it started again.
Classes seemed to have zero impact on gameplay, considering any player can just pick up a random weapon from a fallen enemy. Equipment was moot, too. There seemed to be a lot of extraneous stuff, like hostages, etc, but none of them ever seemed to make any real difference in the game.
If it has one thing going for it, it looks nice, especially for a PSN game. But, do I think it'll be worth $20? Probably not.
KoreanBarbecue said:Played it at SOE Fan Faire awhile back. It's not fun. Sorry to be blunt, but from what I played it was a pretty sloppy experience overall.
Controls were really, really loose and weapon recoil felt intentionally inaccurate if only to make the game more "challenging."
Enemy AI was downright awful. Most of the firefights my buddies and I were in were simply just a matter of funneling enemies down a hallway and taking them out. Their AI was pretty freaking terrible.
The level we played through lasted little more than 10 minutes, if that. The level was made intentionally "longer" by the fact that things you have to do take time and break. Example, a door needs to be busted into so you have to go up to it, hit X and start a lockbreaking machine on it. It goes super slow, frustratingly slow. And, about five times during the process, it "jams," meaning you have to run up to it and press and hold X for a certain amount of time to get it started again.
Classes seemed to have zero impact on gameplay, considering any player can just pick up a random weapon from a fallen enemy. Equipment was moot, too. There seemed to be a lot of extraneous stuff, like hostages, etc, but none of them ever seemed to make any real difference in the game.
If it has one thing going for it, it looks nice, especially for a PSN game. But, do I think it'll be worth $20? Probably not.
BattleMonkey said:I think for the most part you start in the middle of the heists, like you start in the bank and basically the dynamic parts are the cops and such trying to get to you and during your escapes
KoreanBarbecue said:Played it at SOE Fan Faire awhile back. It's not fun. Sorry to be blunt, but from what I played it was a pretty sloppy experience overall.
Controls were really, really loose and weapon recoil felt intentionally inaccurate if only to make the game more "challenging."
Enemy AI was downright awful. Most of the firefights my buddies and I were in were simply just a matter of funneling enemies down a hallway and taking them out. Their AI was pretty freaking terrible.
The level we played through lasted little more than 10 minutes, if that. The level was made intentionally "longer" by the fact that things you have to do take time and break. Example, a door needs to be busted into so you have to go up to it, hit X and start a lockbreaking machine on it. It goes super slow, frustratingly slow. And, about five times during the process, it "jams," meaning you have to run up to it and press and hold X for a certain amount of time to get it started again.
Classes seemed to have zero impact on gameplay, considering any player can just pick up a random weapon from a fallen enemy. Equipment was moot, too. There seemed to be a lot of extraneous stuff, like hostages, etc, but none of them ever seemed to make any real difference in the game.
If it has one thing going for it, it looks nice, especially for a PSN game. But, do I think it'll be worth $20? Probably not.
Ultratech said:Depends. I played a version at QuakeCon where you started outside the bank and went on from there to pull the heist.
Sad to say, but a lot of this is fairly accurate.
The mission I played involved breaking into the vault (via some drill-type tool) and melting the above floor with Thermite. Sadly, a lot of this stuff takes a long time to get done, and stuff like the drill can be interrupted by the cops or it jams.
Plasma said:]PC users have been shafted again, the game is coming out on PSN tomorrow but won't be coming out on the PC. Only date they've given is the end of the month though I imagine it'll probably get pushed back until after that seeing as publishers are really enjoying taking PC gamers money and then delaying their games.
Such a bad timing, really. Everyone and their mother must be playing Arkham City.Revolutionary said:Just got my voucher in my PSN inbox from the PSN Play promotion. 2424MB Demo and 2MB unlock.
I queued it up to dl and went right back to Batman. lol. I'll check it out but I doubt I'll be giving it much of my time. Not for now, at least. Too many games.shagg_187 said:Such a bad timing, really. Everyone and their mother must be playing Arkham City.
Revolutionary said:Just got my voucher in my PSN inbox from the PSN Play promotion. 2424MB Demo and 2MB unlock.
Jaroof said:Already installed this game.
Watching my friend play the first game..
Playing single player right now.
It can get pretty hectic
Spoo said:Is this already out? Didn't see it on the US PSN store.
Jaroof said:It's only out for people who pre-ordered.
You get a voucher sent to you.
MNC said:Looking forward to it but I'm short on cash so sadly can't buy this day one. Plus I'm scared of the eventual replay value; 6 levels of what length? Will there be DLC? Is it randomly generated?
Spoo said:Er, when is it available to buy for everyone else?
We don't even have a release date for the game. I wish I would have never pre-ordered this crap.The_Player said:PC demo confirmed?
Already mentioned in OP.Got the Shakes said:
If you bought all the PSN Play games, yes. If not, no, you gotta wait till the store updates.belvedere said:This voucher, is this something we all get?