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PC PLayers: What is your average Game Setting?

What is

  • 1080p Native Ultra

    Votes: 4 3.8%
  • 1080p Native High

    Votes: 6 5.8%
  • 1080p with some Form of DLSS/FSR

    Votes: 2 1.9%
  • 1440p Native Ultra

    Votes: 5 4.8%
  • 1440p Native High

    Votes: 3 2.9%
  • 1440p DLSS/FSR Quality

    Votes: 21 20.2%
  • 1440p DLSS/FSR balanced

    Votes: 8 7.7%
  • 1440p DLSS/Fsr Performance

    Votes: 1 1.0%
  • 4k Native Ultra (big dick swiggers here)

    Votes: 6 5.8%
  • 4k NativeNative High

    Votes: 1 1.0%
  • 4k Native Medium

    Votes: 2 1.9%
  • 4k DLSS/FSSR Quality

    Votes: 26 25.0%
  • 4k DLSS/FSR Balanced

    Votes: 12 11.5%
  • 4k DLSS/FSR Performance

    Votes: 3 2.9%
  • I run at a ower or high resolution shown

    Votes: 0 0.0%
  • I run at a different setting shown

    Votes: 3 2.9%
  • I use an Intel GPU

    Votes: 1 1.0%

  • Total voters
    104

Gamer79

Predicts the worst decade for Sony starting 2022
I am a 1440p native in slower moving titles and faster moving ones I will move to 1440p with DLSS Quality or 1080p native resolution. I know DLSS is better than FSR but for the poll sake I am going to group same type of groups. I am not putting medium because it makes little since to me to play at medium when DLSS/FSR can just upscale to a higher quality. Unless in cases you have a very specific build or a low end build.
 
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Fess

Member
1440p on one PC, 4K on another. Native if I can but lately DLSS Quality on most games. Don’t know how to vote so skipping that.
 

LectureMaster

Gold Member
XKDH8oB.jpeg
 

mèx

Member
In general I play at native 1080p at max settings with my current config. I can get around 120 FPS on most games, with some pushing 240.

I use DLAA instead of TAA if available. I don't use DLSS upscaling as it doesn't look good at 1080p. It can look decent with a 0.83333334 scaling factor via DLSSTweaks in some games, but I usually avoid it.
I use frame generation if available and implemented well, as long as the minimum framerate is above 60.
 

Pegasus Actual

Gold Member
1440p and whatever pushes 150+ fps. If I'm CPU limited I'll turn the graphics up. If you're allowed to turn dynamic shadows completely off, I generally won't do that in a multiplayer game.
 

Kronark

Member
1440p Native - 165 Hz - High / Medium settings.

I can't stand the way DLSS looks. All the edges get soft and you end up with a shimmer along edges too sometimes. Bleh I'd rather just turn the settings down a bit. FSR is also bad. They've become a crutch for lazy development processes with devs expecting DLSS / FSR to make up for the fact that their game runs at 20-40 FPS (Looking at you Alan Wake 2...).
 

Crayon

Member
Always go for a 1440p final. Usually with a quality scaling but not always.

For settings, try high, then ultra. Some games there's no performance difference, some there is no fidelity difference. If it looks better and runs slower on ultra, just got to find those one or two settings that have an outsized impact.

No heavy rt for me, though. Only the light rt stuff, if that.
 

DirtInUrEye

Member
Either 4K DLSS Balanced or Performance, depending on the game. Optimised settings, meaning mostly Ultra, but with the couple of usual suspects turned down to High or Medium. 80-90fps target in single player titles. Normally lock to 100 in multiplayer stuff. Use an Xbox Elite 2 gamepad for all games.
 
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rodrigolfp

Haptic Gamepads 4 Life
3440x1440p or more with super sampling. Settings depends on the how "heavy" is the game, overall "ultra", but never max shadows, DoF, motion blur, CA, vignette, film grain...
 
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Gamer79

Predicts the worst decade for Sony starting 2022
1440p Native - 165 Hz - High / Medium settings.

I can't stand the way DLSS looks. All the edges get soft and you end up with a shimmer along edges too sometimes. Bleh I'd rather just turn the settings down a bit. FSR is also bad. They've become a crutch for lazy development processes with devs expecting DLSS / FSR to make up for the fact that their game runs at 20-40 FPS (Looking at you Alan Wake 2...).
IN some games DLSS looks better than native and others not so much
 

KyoZz

Tag, you're it.
3440x1440 with a 4090, and I use DLAA in 99% of the games If it's not available I mod it in or I upscale @125% then use DLSS quality. If DLSS is just not there I upscale my games at 125/200% to get a picture as clean as possible.

And maxed out, of course

henry cavill gma GIF
 
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depends, some games will run fine at UHD, some I'll use upscaling, others that allow the resolution percentage I just lower that, or I set it to 1440p no upscaling; generally whatever setting it autodetected for me, which mostly is high, not max.
 

Kronark

Member
IN some games DLSS looks better than native and others not so much

I think DLSS makes sense in some cases with 4k displays / content because of the hardware requirements involved with a 4x resolution bump, but putting DLSS on your 1080p game just feels lazy and I have yet to encounter a game where it didn't just end up looking worse than native. Maybe it's a personal thing but I like sharp clean edges and high frame rates, even at the cost of texture quality.
 

FunkMiller

Banned
My old ass eyes can't really see any difference in 4k or 1440, so I play at that resolution with everything maxxed out and DLSS balanced. On my Legion Pro 7 with big external monitor everything runs like butter, so I'm more than happy.
 

Thebonehead

Gold Member
Was a difficult one to pick as even with a 4090... It depends.

I went 4k dlss quality but with some games it may be native 4k with DLAA. Black ops, space marine 2


Others could be quality dlss with frame gen. Cyberpunk, Indiana Jones.

Basically want a good frame rate to drive 240hz QD oled at the best quality I can
 
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