I have a few days at home now, so I think I'll finally setup my wheel again and give this a crack. Were there any special settings in the Logitech profiler or GSC/FT itself to configure for the G27?
I'm sure there's a 1:13.xxx to be found. However, under 1:13 might be too muchI like this car and track combo much better than the raceroom one, fast tracks with lots of flowing corners are definitely my thing.
There's still much improvement to be made in my time too. Had to leave the house suddenly so that put a stop to it for today. Hoping to get in the 1:13.xxx range tomorrow
EDIT: After looking at Betta's lap I'm not so sure I can go under 1:13 anymore lol
Haha, oops. Meant 1:14.I'm sure there's a 1:13.xxx to be found. However, under 1:13 might be too much
FEATURES:
-
Added ability to have HDV variable SemiAutomatic be set to 2 (upshifts only) or 3 (downshift only), which is in addition to the pre-existing choices 0 (off) or 1 (upshifts & downshifts).
Added text values gizmos for wins, starts, average finish, and accumulated points for RFM. Added ability to customize font colors for multiplayer game list. Added ability for gizmos to pass clicks on to gizmos behind them. (only applies to APP_TEXTVALUE_RUNPRACTICE, RUNQUALIFYING, & RUNRACE.
Added new option to select stretch UI width.
Implemented Change Password button and added option to login dialog.
Enabled virtual vehicle selection (and propagation) in multiplayer.
BUG FIXES / OPTIMIZATIONS:
-
Fix issue where clouds sometimes dont show up in replays.
Fixed a crash that could happen if the start light sequence on a track layout was particularly short.
Fix broken multihead.
Fixed issue where car class was reported incorrectly.
Fixed Launcher crash when exiting Mod Manager.
Added auto-focus to login dialog input.
Fixed bug where checkbox settings in Launcher would show incorrect state on startup.
Attempt to prevent physics thread lock up in cases where skin transfers get put into a bad state.
Instead of relying on the background color to match the skin download state gizmo inactive state color, now hiding the gizmo in that case.
Fixed multiplayer sort game list by series.
Fixed bug where 1st line of credits is potentially a random font
Fixed multiplayer game list gizmo text colors.
Fixed gear graph in instances where there is a top/bottom letterbox effect on the options.
Fixed monitor window FOV issues
Code added to prevent infinite loops when an AIW has more grid positions than main path waypoints.
Fixed issue where finish statuses were transmitted but immediately overwritten upon joining a race. This fixes the situation where a driver Escd out and therefore got a DNF, but then left and rejoined the server whereupon it was noticed that the DNF was cleared.
Fixed possible crash that happens upon downloading and then installing components to join a multiplayer game.
Fix for aspect ratio problems in monitor
GRAPHICS
-
Fade clouds in and out rather than popping.
Fixed monitor window FOV issues
MODDING / PUBLIC DEV:
-
No longer shipping Max plugins for Max 8, 9, and 2009, support ends.
Updated versions of Max plugins for Max 2010, 2011, and 2012 with standard mat converter.
Toggling AI control will now also toggle player driven AI physics if shift is also pressed with AI control toggle key
Updated MAS2 utility with potential fix for missing layouts/teams when creating virtual mods
Updating SDK with latest content and same UI as the main game.
TIRES:
Minor update to CPM invalidates previously-generated CPM data.
Gas cavity volume is now affected by load (which essentially means air pressure/temperature change slightly when the tire load changes).
Mass imbalance from flatspotting is now correctly modeled.
Subsampling in brush model creates smoother response (this may slightly change the feeling and performance of tires, but note that it should be more accurate now).
UI / HUD / OPTIONS:
-
New UI with resolution 1920X1080.
Removing hard-coded HUD elements shading and alpha.
Added gizmo slider on realtime settings/display page to set engine vibration effect on cockpit.
Download mode textbox gizmo now only displays name of mod file, not full path.
PLUGINS:
Instead of on-path wetness and off-path wetness (neither of which were properly computed anyway), we now report minimum and maximum water depth along the main path to the plugin scoring interface.
This century's most important Sim News Story: rFactor2 has a new UI
Finally got a chance to try out SCE late last night, and so far I REALLY like it. Took a little bit to get it set up (thanks to Betta for the video!) and I had an issue with the auto clutch (I'm using a DFGT) but I got that figured out. I tried out the stock car first then the MR18 and after about ~15 mins I had gotten better used to the physics and they feel great! The older F1 cars are crazy but so much fun, as are the 125 shifter karts :O
If I have time, I'm going to attempt the Hotlap challenge with the MR18 (another really fun car) tonight. I've yet to pull off a clean lap at that track except with the 80s turbo F1 car in which I got down to a 1:02.xx or so. Still haven't tried out Formula Truck yet so I need to do that too, lol.
Sorry for rambling on, but I also think it's time to ditch the DFGT and step up to something better. Not sure what to go with but it seems like one of the Thrustmaster wheels or a Fanatec is the way to go now. I'm using an old desk that is a hand me down from my dad so the edge that the wheel would clamp to is quite thick. Hopefully one of those wheels has a wide clamp like my DFGT has.
One of the plus side for me is that, while it's not exactly a looker, it's so nice to have a game that you know you can reliably get stable 100+fps without having to fiddle around with the settings for 25min lol. Sometimes simplicity is great!
This century's most important Sim News Story: rFactor2 has a new UI
Changelog:
Don't do it! That mysterious :12 won't be all that mysterious.
Nice time there, Seanspeed. Half the gas, but half the tires as well. For the moment we'll call it a wash, but yeah, tick them off. How are you digging GSC?
I'm going to gets some laps in later. I'm tired of seeing this Betta guy at the top of all the boards. F that guy.
That's the spirit!I'm going to gets some laps in later. I'm tired of seeing this Betta guy at the top of all the boards. F that guy.
Well....I'm sorry to report this, but I just did a 1:14.398 (will upload the lap asap)
Man, there's no way I see myself going under 1:14 without setup changes but it's much more fun to keep it stock in these hotlap challenges in my opinion.
That's the spirit!
Definitely agree with you on this one.It's better without setups for these. It's not worth the engineering time for just a few hotlaps, and nobody's left thinking they've been out setup'd rather than outdriven. Maybe we'll do a open setup challenge at some point though.
Been a while since I played it. Lots of new stuff. So glad its on Steam now so I can stop forgetting about it. Cant believe how much support this game still gets. And all FREE, too. I'd have gladly thrown them some bucks for a lot of the new content they keep throwing in.Nice time there, Seanspeed. Half the gas, but half the tires as well. For the moment we'll call it a wash, but yeah, tick them off. How are you digging GSC?
I'll try to get a video up soon.
I'll try to get a video up soon.
5 tenths he says. lolI think I can find at least another 5 tenths, if I can put a perfect lap together.
It wont last long, I'm sure. I can probably shave a couple tenths from that, but probably not much more.
Console gaming has made you a soft cockFuck, I really need to set up my rig tonight, but I don't know if I could be arsed doing it after work Has anyone tried playing GSC with a (bahahahaha) controller?
Console gaming has made you a soft cock
Is the Oculus Rift a gimmick for Sim-Racing? - https://www.youtube.com/watch?v=XtVXdVFUzFU
It's not console gaming... it's having a girlfriend! She already thinks I'm geeky enough having two pinnies in my tiny 1BR unit, a wheel would tip her over the edgeConsole gaming has made you a soft cock
Fuck, I really need to set up my rig tonight, but I don't know if I could be arsed doing it after work Has anyone tried playing GSC with a (bahahahaha) controller?
Show her the GT Academy and tell her it could be youIt's not console gaming... it's having a girlfriend! She already thinks I'm geeky enough having two pinnies in my tiny 1BR unit, a wheel would tip her over the edge