krypt0nian
Banned
Y2Kevbug11 said:I just wanted to clarify....are we talking about Funkydilla zoonami?
Yup, creators of the beloved....um....website 1 and .....yeah website 2.0...
Y2Kevbug11 said:I just wanted to clarify....are we talking about Funkydilla zoonami?
And judgiing by the games Free Radical pushed out im sure they were not the only ones resposible for the greatness of PD and Goldeneye.
alexxx said:TimeSplitters 2 was, gameplay wise, almost exactly like playing Goldeneye. TimeSplitters FP has the same feel as well, and Second Sight was brilliant.
..and I imagine Zoonami is working on more than funkydilla, you guys.
You can make this claim about almost every console launched unless you thought Fantavision looked next gen at the time.Kolgar said:But yes - so many X360 games look so "this gen" that the machine's shine has been truly tarnished. It's going to take some time and REAL "next-gen" looking games if the machine is to repair its sullied reputation.
Y2Kevbug11 said:How does "art" change with generations? There was wonderfully inspired, beautiful art on the PSX and there will be complete garbage on the PS9. Artists do not get better because the generations change.
I wish people would just say they don't like the visual style or that they think the game looks like shit instead of hiding behind some undebatable and unqualifiable statement like "bad art."
and if Zoonami is working on anything is news only to them. They barely exist beyond websites. Hardly a testament of their talent.
You sound determined to hate the game, so just hate it and move on.Kolgar said:OK, I just watched the second video, and now I'm even madder.
What is up with the art? Please, no. I just love the cartoony models and environs along with the hyper-realistic "bumpy" road texture and convincing sun glare off the railing. NOT. The styles just don't mix!
This is a travesty. I want my 15 minutes back.
alexxx said:Gameplay wise, TimeSplittes 2 was almost exactly like playing Goldeneye. TimeSplitters FP has the same feel as well, and Second Sight was brilliant.
..and I imagine Zoonami is working on more than funkydilla, you guys.
And jeez, isn't the fact that PERFECT DARK ZERO IS NOT LOOKING VERY GOOD HONESTLY WTF GUYS enough evidence that most of the talent on that team has jumped ship?
Did those guys model the characters etc. for the perfect dark game?alexxx said:And jeez, isn't the fact that PERFECT DARK ZERO IS NOT LOOKING VERY GOOD HONESTLY WTF GUYS enough evidence that most of the talent on that team has jumped ship?
alexxx said:I dunno, man - Martin Hollis is a proven, talented game developer. Just because they've got their stuff under wraps doesn't mean it won't be great.
And jeez, isn't the fact that PERFECT DARK ZERO IS NOT LOOKING VERY GOOD HONESTLY WTF GUYS enough evidence that most of the talent on that team has jumped ship?
alexxx said:And jeez, isn't the fact that PERFECT DARK ZERO IS NOT LOOKING VERY GOOD HONESTLY WTF GUYS enough evidence that most of the talent on that team has jumped ship?
That's some amazing logic right there. I guess all the talent left the Zelda team also?
Redbeard said:The game isn't looking very good therefore most of the talent has left? :lol
That's some amazing logic right there. I guess all the talent left the Zelda team also? :lol
alexxx said:If PD Zero hadn't been in development for what, 80 years now, I would agree with you.
Y2Kevbug11 said:I don't even know how to approach that. Okay?
Yes you did. You said character art was poor compared to what should happen this generation. What is your complaint? You are referring to what, exactly? That her model is too low polygon? I could see that as a complaint but I highly doubt that is the case. If you want to say, "I think it is an ugly design," just say that. After the floorgirl picture, I agree.
Redbeard said:http://www.jeux-france.com/downloads4607_video-ingame-perfect-dark-zero.html
Some multiplayer with a bit of single.
Cerrius said:this better be decent quality, if i have to squint at another dark video I swear
*shakes fist in the air*
krypt0nian said:Goldeneye was straight up fugly even at the time...
satterfield said:Excuse me? No game could touch GoldenEye when it was released. The death animations alone were enough to smack down everything else on the market.
Cerrius said:ok just saw the new video and even though the quality gets a bit dodgy at the end.. I like what I'm seeing.
multiplayer looks fun and that ice level looks sweet![]()
Agreed. I think the game looks great personally.Cerrius said:ok just saw the new video and even though the quality gets a bit dodgy at the end.. I like what I'm seeing.
multiplayer looks fun and that ice level looks sweet![]()
Prine said:can you sort me out ?
or cant be bothered?
krypt0nian said:Death animations were great fun....but it still looked like ass to me. Hell at the time 2D games slaughted that fuzzy mess.
alexxx said:Gameplay wise, TimeSplittes 2 was almost exactly like playing Goldeneye. TimeSplitters FP has the same feel as well, and Second Sight was brilliant.
..and I imagine Zoonami is working on more than funkydilla, you guys.
Y2Kevbug11 said:Is there any chance that first trailer (the ign one) was a joke? Like, I keep watching it and it doesn't make any sense!
For example, he's dying or about to die in the end and he's falling down a building and he says, "I'll never" something about garbage and then is cut off? WTF?
Bluemercury said:Kryptonian trolling a Nintendo game??it cant be.......... :lol
The sad part is the game in question, one of the best fps shooters on a console ever released.
op_ivy said:*checks out blims footage and the new jeux-france vid... game still looks pretty good to me