P1 has sixteen magic damage types (four damage types in four categories) and then and fourteen weapon damage types. This is too many damage types, especially when resistances are generally against the broader categories rather then the individual damage types (ie, strong versus Elemental or weak to Guns), making most of the abilities redundant.
Haha this kind of needless excess is one of the things I like about P1, people don't seem to mind it in Matsuno games!