Should I replace weaker skills with their stronger versions (for example Maragion instead of Maragi) or should I keep them both? Most of the time I don't use them to deal a lot of damage but to knock down enemies so I can finish them with an all-out Attack. So it seems using the weaker version gets the job done most of the time and conserves SP.
Also, can you still hang out with characters after maxing out their social link? Is there any benefit in doing so?
It's overblown. Game was too good so people needed something to complain about ¯\_(ツ_/¯
Hm, that's too bad. But I guess they leave the introduction of new Demons to the mainline series.There are the Treasure Demons, but other than them, there aren't any.
It's all up to you really, if you choose to not keep strong versions then you will lose out on damage for mini bosses and bosses. What I do is that for everyone apart from the MC I keep the strong skills and buff them up with passive skills as much as possible. For MC I do the same but I also keep 1-2 low level personas that deal low level AoE elemental attacks just to conserve SP for those low level enemies.Should I replace weaker skills with their stronger versions (for example Maragion instead of Maragi) or should I keep them both? Most of the time I don't use them to deal a lot of damage but to knock down enemies so I can finish them with an all-out Attack. So it seems using the weaker version gets the job done most of the time and conserves SP.
Also, can you still hang out with characters after maxing out their social link? Is there any benefit in doing so?
Just hit September. There's no way I'm maxing out a vast majority of my Confidants. I'll get maybe four or five of them total, I think. Stat requirements are really chafing my ladydick, and I'm often too lazy to keep the proper Arcana on me.
August burned me the fuck out onMaybe shouldn't have tackled it all in one sitting, but holy goddamn. Halfway through it, I said to a buddy of mine, "This game is paced like ass." And it really is. I don't remember these kinds of pacing issues with P4G, but it's been a few years since I played it, so I could just be forgetting.the slice of life parts of this game, though. Jesus Christ. 25 days of just SOL shit.
I really just want to take a moment to appreciate the main character in this game, though. God, I really just adore him and his dialogue choices. He's such a huge step up from Yu, and he shines a light on just how fucking nothing Yu was. I know Atlus will never do this, but I'd love to check on him in 10 or even 20 years to see how his life turned out.
Engrish should not be tolerated at this price.It's overblown. Game was too good so people needed something to complain about ¯_(ツ_/¯
Should I spend some of my money on upgrading guns or is it better to save it for other purposes? I'm in the third dungeon atm and I'm still using the initial guns for each character. I've been mainly using them to exploit gun weakness mainly, not to deal damage, so I don't know if it's worth the investment
Engrish should not be tolerated at this price.
Finished Palace 2. 20 hours in now. My gaming in the past few months has been really badly skewed towards longass shit. 140 hours into FFXIV so far. 90+ hours to finish Zelda BotW. Now P5 is going to be another longass thing. Help.
I bet everyone noticed the same thing.I've only gotten to 9/22, Okumura's Palace is done. The person in all black that killed Okumura's shadow has a build very similar to one of the Confidants. Is my hunch correct?
The lyrics to the song are sometimes so hard to figure out due to engrish. If it wasn't for the official lyrics being out I wouldn't have gotten a lot of the words hahEngrish should not be tolerated at this price.
I bet everyone noticed the same thing.
5 hours into the game, like it more than 4 initially but just like with 4 my suspense of disbelief gets disturbed by the american voice actors using japanese honorary titles - it sounds super off to me. It draws me out of the experience a bit.
I find it amazing due to the atmosphere, music and fights. Palace 5 did the same but in a drab place with shit music and did it more.Palace 7:
This place fucking SUCKS.
I find it amazing due to the atmosphere, music and fights. Palace 5 did the same but in a drab place with shit music and did it more.
If you are having trouble going around then I recommend you use cover to cover movement, because the enemies don't notice you at all even if you are a hair length away and right in front of their line of sight. There are plenty of cover in the palaces for that reason.
You should swap covers so that you are not in their path but I didn't really have much issues with it. As long as you aren't moving when they are right in front of you they won't freak out. So if there is an L shaped cover then just swap to the side which is away from the enemy and let them pass.It does annoy me that even if there's room for them to walk right by you without altering their pathing, if the path is narrow they'll freak out a little then turn around.
Emperor, Rank 5:
So this is the Passion of the Christ...!
If only the other characters were involved in his silliness, wasted potential.
Strengthening a persona raises their level and lets them inherit a random ability from the sacrificed persona.why did i get a special skill after using the fallows to stengthen a persona`?
Wtf I had myfor guts but this movie still only gave me 2 notes as usual. How does that thing work?fortune read
They were boring and a bit too long to my taste and also they add nothing to the story. Only futaba dungeon was good for me a good mix of puzzle+story and wasn't long.I just finished the palace 7 in one day on NG+
Yoshintsune is the GOATand the few master coffees I used.
do people hate this dungeons? I found it amazing and I loved the music and the unique mechanics in it.
Pre-palace 7.
Look, there are lots of people here gathering. That police who've been watching us since yesterday is still there too. We'd better go to the metaverse right here, pretty sure no one will notice a group of teenagers disappearing into thin air.
Whoa there partner. I work a 40 hour week, too, and you'd be absolutely crazy to think that 10 hours/day with Persona is viable.
24 hours in a day total.
9 hours at work (I get an hour for lunch), so we're down to 15 hours for Persona.
2 hours to commute (one hour each way), so we're down to 13 hours for Persona.
1 hour to get ready in the morning, so we're down to 12 hours for Persona.
1 hour to shower and get ready for bed, so we're down to 11 hours for Persona.
6 hours to sleep, so we're down to 5 hours for Persona.
I usually play for about 4 hours/day since I like to unwind after work by staring into Anderson Cooper's beautiful blue eyes while he tells me all the truths of the world, but. Even if I cut out time with my husbando, that's still only 5 hours to play the game a day. You could maybe push it to 7 if you slept less or had a less terrible commute than I do, but. Jesus Christ. 10/day seems really really pushing it.
Most of my time with this game came over the weekend. Of the 48 hours of my weekend, about 20 of them were spent with the game. I'm sure a dedicated person could bump that up to 30+ but. Still. Damn.
My headcanon is that they walk off somewhere and the game just condenses the event, because their popping into the Metaverse in public all the time is just so dumb.
Not to mention you're taking on someoneI just got to the part where I got to hear Rivers in the Desert for the first time.
Holy fucking shit is that song HYPE or what
7th palace
So stupid to have kept the info that X character were related to Shido it could've helped to build up more the main story
Turn depends on agility stat (you can see it when you view the persona), the persona with highest agility, between your teammates and the enemies, go first then the 2nd highest and so on.Err, might be a dumb question but why is Morgana suddenly taking the first turn when I ambush? How do I swap it back to the main character?
Indeed.They could've been fleshed out more as certain characters instead of just sub-boss 1 to sub-boss 5. I guess development time did not allowed them to do that.