lucablight
Member
What date does the air soft shop stop us dating its gear?
Not even that for me. I don't mind hand crafted dungeons, I just think that the marriage between P5s dungeons and it's stealth mechanics are wonky and that the combined result isn't actually deserving of the praise it's getting compared to random generation.
The dungeons are fine as far as pre-generated dungeons, some of them are even impressive and it certainly gives more scope for more intricate puzzles than the 1 or 2 setpiece floors per dungeon in P4.
But there's a certain dull monotony to hiding behind an object while waiting way to long for an enemy to walk into range that really doesn't blend well with multi-hour dungeons that dragged the overall experience down for me.
Or getting stuck in a corner and needing to destealth to get back into position due to the weird positioning of some hiding spots while having to wait for an enemy to walk to where they won't see you when you leave stealth.
Its certaintly bothered me less as the game went on and I got a better handle on how fine you can cut things and which hiding places are likely to get you "stuck" but first impressions last and mine was that 5 overvalued atmosphere compared to flow.
tbh my main beef is the stealth mechanic is largely boring (and the camera restrictions blow chunks... and that 'move to new area' is the same as 'attack'...)
You'll never see it coming.
I'd love the stealth a lot more with a fully rotational camera
..Definitely better than the ole walk up to the mob from behind and smack him
I think the game is a little too easy on Normal.
yea but even when you handle it that way, its a more satisfying flow. Its designed well enough that you dont have to worry about missing or anything due to a random last second movement. The animation is satisfying as well.That's pretty much what I spent the entire game doing tbh. I found the stealth mechanic a bit fiddly to control, so most of the time I'd just stand around a corner/off the AI path, sprint up behind the enemy and launch an ambush that way.
The only time I ever really felt the need to engage the stealth mechanic was if I was getting towards high alert. I'd hate to get kicked out of a palace over something so completely avoidable.
What date does the air soft shop stop us dating its gear?
I'm in mid October and have essentially run out of daytime confidants to do, outside of tower. I apparently can't progress with Futaba until I can go back into Mementos, which I can't because reasons, and everyone else is maxed. On the other hand I have my hands full with evening links. All my social stats are maxed but guts, so I guess I'm just eating burgers every day.
It definitely feels like they expected you to spend more time in Palaces/Mementos, guess I have been abusing the SP Adhesive too much.
Not after maxing Temperance.Doesn't entering palaces/mementos affect progression on day and night confidants equally since you can't do either when going there?
What date does the air soft shop stop us dating its gear?
I think the game is a little too easy on Normal.
That's putting it lightly
I wish there were more really long corridors with indents to stealth the whole way down.
Palace 4 .....spoiler?
Uhhhh, was that Morgana's asshole?
Palace 4 .....spoiler?
Uhhhh, was that Morgana's asshole?
LMAO. I can't even imagine what part of the palace you are referencing. I don't remember anything like this at all.
I have no idea what you're talking about, lmao
LMAO. I can't even imagine what part of the palace you are referencing. I don't remember anything like this at all.
I have no idea what you're talking about, lmao
Apologies for my vagueness. More palace 4 SPOILERS below...
After the boss fight is over, the squad is running down the (now collapsing) pyramid when Ann throws Morgana ahead so he (or she, depending on which Morgana you went with) can transform into the bus. Once transformed, the squad enters through the back of the bus, which when opened up, resembled a large asshole of sorts.
I tried to find a YouTube video of the cut scene, but no go.
PS - I. LOVE. THIS. GAME.
I know exactly which part because my girlfriend made the same comment.
Go watch the anime cutscene when the palace is collapsing. You'll see.
snip
Can we just appreciate how savage Makoto is if you don't have your Intelligence high enough when you speak to her?
Can we just appreciate how savage Makoto is if you don't have your Intelligence high enough when you speak to her?
Yusuke is the GOAT.
His lines are consistently amazing, easily one of the most entertaining squadmates in the entire series.
Spoilers for late August:
The freaking lobsters on the beach. Amazing.
What's amazing about Yusuke is that his humor is very subtle. He's actually very well written. Reminded me of certain comedy shows.
What's amazing about Yusuke is that his humor is very subtle. He's actually very well written. Reminded me of certain comedy shows.
Can we just appreciate how savage Makoto is if you don't have your Intelligence high enough when you speak to her?
Didn't like the final boss music that much at first, but after lots of listening to the soundtrack is becoming of my favorite tracks in the game. It's making me miss the game
Now that I finally finished the game I can say with certainty that it was waaay tooo long. I still think it's a great game, but there are only so many hours in a day and I'm the kind of person who prefers to play only one game at a time.
So it took me a month and a half to beat... As much as I enjoyed the last third I did so at the expense of fast forwarding confidant progression stories to keep things moving. I'll just read them later.
And the next game on the list is Nioh... Why can't days be 70 hours long?
I bought it at launch and am still at the third palace. I only wish I had the time to beat a game of this size in a month and a half.