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Peter Molyneux Talks Revolution

From G4 Interview:
G4: Now Peter, I wanna start off with breaking news. The Nintendo Revolution controller. That was unveiled last week. A few weeks ago, you had this quote about never underestimate Nintendo. So I assume you got to see it ahead of time right?

PM: I mean... :stutters: you know, I've heard rumors about it for a little while, and I can tell you it's a great great product, and that's exactly what I meant by never underestimate Nintendo. You know, this is a Revolution. It's what they, you know, it's not the hardware of the machine, it's not the speed of the machine, it's the fact that that device will enable games to be made unlike no other have ever been.

G4: So you already thinking of ideas? You think you're gonna do a game for it?

PM: Well, I mean, you know, absolutely. It, it's so exciting to actually, for the first time, feel that you can move something in a 3D space. I mean, you gotta remember Jeff, that, the controllers that we're currently using on the other consoles, really have their origin in platform games. They have no sympathy for moving around in a you know, a 3D world, and that's what makes Revolution so exciting. Yeah, I would love to be doing something for it.

after watching that interview, he obviously seems very excited about making games for it. dude couldn't stop stuttering.
 
Has Peter Molyneux made a good game since Populous? Alright, Syndicate was okay, but I don't think he was heavily involved in that. Can the journos stop taking glorified booth girls like him and Miyamoto seriously?
 
Populous: The Beginning is still one of my favorite games ever. It's the only game I have installed right now, actually.
 
i don't really dig any of the guys games myself, but i've always agreed with his views on the industry in general (and this is pre-revolution as well). i feel the same about will wright now that i think about it.
 
Mason said:
Populous: The Beginning is still one of my favorite games ever. It's the only game I have installed right now, actually.

He really didnt have anything to do with that beyond coming up w/ the first two Populous games.
 
Has Peter Molyneux made a good game since Populous? Alright, Syndicate was okay, but I don't think he was heavily involved in that. Can the journos stop taking glorified booth girls like him and Miyamoto seriously?

Fable was good. B&W2 is a hell of a lot better than its review scores too.

Also, Dungeon Keeper, Theme Hospital, etc etc. But i think you just put your yard stick in the wrong place.
 
Drinky Crow said:
Has Peter Molyneux made a good game since Populous? Alright, Syndicate was okay, but I don't think he was heavily involved in that. Can the journos stop taking glorified booth girls like him and Miyamoto seriously?
*stares blankly at screen*
 
Drinky Crow said:
Has Peter Molyneux made a good game since Populous? Alright, Syndicate was okay, but I don't think he was heavily involved in that. Can the journos stop taking glorified booth girls like him and Miyamoto seriously?
He took Fable and made it BETTER... that's about it, though.
In fact, I beat Fable:TLC twice while typing this sentence.
 
Drinky Crow said:
Was there a Populous 2, or do you mean Powermonger? Powermonger was pretty rad.

Yea Powermonger is Populous 2 and PM designed that. He did most of Bullfrogs games up to the first Dungeon Keeper, after that he left and formed Lionhead.
 
Fable was only as good as you let the hype make it be for you -- because in the end, it was really just a bunch of load screens between non-interactive corridors, the same shallow fights with the same limited set of monsters, and regular trips to the virtual barber. Like Shenmue, the game is probably better if you pretend that flipping the occasional character status flag suggests deeper mechanics and world simulation, although that still leaves you as a undiscerning idiot.
 
Drinky Crow said:
Was there a Populous 2, or do you mean Powermonger? Powermonger was pretty rad.

There was a Populous 2. It was on both computers and consoles, I think. It had a Greek god theme to it.

sc0116.JPG
 
Drinky Crow said:
Fable was only as good as you let the hype make it be for you -- because in the end, it was really just a bunch of load screens between non-interactive corridors, the same shallow fights with the same limited set of monsters, and regular trips to the virtual barber.

Yeah, thats the feeling I got from it. It was certainly no Zelda IMO.
 
"I would love to be do something for it" does not equal he is doing something for it, heh.

I mean, I'd love to sleep with Natalie Portman, but uhh, that doesn't mean Im going to.
 
Drinky Crow said:
Fable was only as good as you let the hype make it be for you -- because in the end, it was really just a bunch of load screens between non-interactive corridors, the same shallow fights with the same limited set of monsters, and regular trips to the virtual barber.



Oh i see, you're in idiot mode, i'll leave you to it.
 
:lol at Drinky taking shots at Molyneux just because he said something good about the controller.

Anyone who's actually gotten a chance to use the controller has raved about it.
 
John Harker said:
"I would love to be do something for it" does not equal he is doing something for it, heh.
what about "absolutely"?

i think it's safe to say, that you can add him to the batch of people on board. it's not like Nintendo would turn him away or anything.
 
PM: Well we have a new Fable remix coming out for Xbox and PC.
GAF: OMG I can't wait. Fable was so magical to me because it shows me possibilities.
PM: Thanks, it will contain a fraction of what we originally promised.
GAF: OMG PM make sweet love to my Xbox360 please.
PM: Sorry, can't do. But have you seen the new Revolution controller that will change the industry.
GAF: .......?!?
PM: For real. It's like um, great.
GAF: .....Fu(k Molyneaux he overhypes everything. When is the last good game he made anyways?
PM: *sigh*
 
KingJ2002 said:
Hmmm... im not too familiar with peter molyneux games... i hear his name here and there... but what has he created?

Fable: The Lost Chapters (2005), Microsoft Game Studios
Fable (2004), Microsoft Game Studios
Black & White (2001), Electronic Arts Inc.
Dungeon Keeper Gold (1998), Electronic Arts Inc.
Dungeon Keeper (1997), Electronic Arts Inc.
Dungeon Keeper: The Deeper Dungeons (1997), Electronic Arts Inc.
Theme Hospital (1997), Electronic Arts Inc.
Syndicate Wars (1996), Electronic Arts Inc.
Hi-Octane (1995), Bullfrog Productions, Ltd.
Magic Carpet (1994), Electronic Arts Inc.
Theme Park (1994), Electronic Arts Inc.
Syndicate (1993), Electronic Arts Inc.
Syndicate: American Revolt (1993), Electronic Arts Inc.
Populous II: Trials of the Olympian Gods (1992), Electronic Arts Inc.
Powermonger: World War 1 Edition (1991), Electronic Arts Inc.
Powermonger (1990), Electronic Arts Inc.
Populous (1989), Electronic Arts Inc.
Populous: The Promised Lands (1989), Electronic Arts Inc.

It's all shit after Dungeon Keeper (which itself failed to live up to his incredible hype).
 
he made Hi-Ocatane? i played the shit out of that way back in the day, because it was the only game that i could get my 75mhz P1 to play that was 3D.
 
- Popolous, Dungeon Keeper, Syndicate, Magic Carpet etc were all GREAT

- B&W was a bit.. too much work though.. felt overwhelming.. still I loved it..
will not try the second one unless it hits consoles..

- Fable had potential, but felt very smallscale and limited.. mostly because of technology.. a sequel could be great.. If you actually COULD make choices now..

that said, I still have faith in him.. he talks a bit much though :)
 
Not really interested in anything he's been involved with since the Amiga days, but he does mention the most interesting point of the controller - being able to feel like you are manipulating something in 3D space.

It's easy to imagine how games will use the controller as a pointer/lightgun, or to replace the mouse in a FPS, but it's harder to get your head round the way it will be used to manipulate an object in all 3 axis - X,Y and Z. If Nintendo have games that really make use of that, then that would be something genuinely different and not just a gimmick.

It's just hard to imagine what they would be at the moment. I wish they'd hurry up and show us something :)
 
Dracos said:
PM: Well we have a new Fable remix coming out for Xbox and PC.
GAF: OMG I can't wait. Fable was so magical to me because it shows me possibilities.
PM: Thanks, it will contain a fraction of what we originally promised.
GAF: OMG PM make sweet love to my Xbox360 please.
PM: Sorry, can't do. But have you seen the new Revolution controller that will change the industry.
GAF: .......?!?
PM: For real. It's like um, great.
GAF: .....Fu(k Molyneaux he overhypes everything. When is the last good game he made anyways?
PM: *sigh*

I think you have the wrong forum because only a small handful of people praise Molyneux while the rest of us still feel spurned by Black and White.
 
phantomile co. said:
he made Hi-Ocatane? i played the shit out of that way back in the day, because it was the only game that i could get my 75mhz P1 to play that was 3D.

I don't think he designed it or anything... I think he was just a Bullfrog exec. at the time.
 
Mrbob said:
I think you have the wrong forum because only a small handful of people praise Molyneux while the rest of us still feel spurned by Black and White.

Didn't hear you guys complaining when Fable came out.

All he's saying is something that should be obvious to anyone with half a brain -- Revolution is the first console controller that allows for manipulation of a game pad in 3D space, that will naturually open up new possibilities for basically every developer.

That's why every developer who's actually gotten a chance to use it has said good things about it.
 
Molyneux has made some great games in the past, and his past few games have been good, but the pre-hype to them has been more of their undoing. If he'd shut the hell up, and just put out his games, there wouldn't be so much back-lash against them.

That said, i'm interested in seeing how The Movies turns out.
 
I see... so just fable and black & white failed to live up to the hype.

well... he has a pretty good record IMO so if he were to create games like black & white on the revolution... it might exceed the hype thanks to the controller.

immersive games will always win people over... and ideas like fable mixed with the controller could be more than what people hoped for.
 
If I recall correctly, there was a thread just a few days ago with a few people highly praising Fable. Sure lots don't like what the final product contained based on early promises, but I never see anyone dissing PM on this board. Quite the opposite, for Fable at least.
 
phantomile co. said:
what about "absolutely"?

i think it's safe to say, that you can add him to the batch of people on board. it's not like Nintendo would turn him away or anything.

Yea, I'm not disagreeing with you. I think his games would be really good for the system - I'm just always leerly of what developers say as theyh dance around the subject. Particularly ones who stutter.

I mean, you can miscontrue what he says easily:


G4: So you already thinking of ideas? You think you're gonna do a game for it?

PM: Well, I mean, you know, absolutely. (He has ideas - who doesn't, everyone has ideas)It, it's so exciting to actually, for the first time, feel that you can move something in a 3D space. I mean, you gotta remember Jeff, that, the controllers that we're currently using on the other consoles, really have their origin in platform games. They have no sympathy for moving around in a you know, a 3D world, and that's what makes Revolution so exciting. Yeah, I would love to be doing something for it. (Again, I would love to be doing def. means he is not currently - and leaves it ambigous enough where if he doesnt, he can say he never said he was going to)
 
Kung Fu Jedi said:
Molyneux has made some great games in the past, and his past few games have been good, but the pre-hype to them has been more of their undoing. If he'd shut the hell up, and just put out his games, there wouldn't be so much back-lash against them.

That said, i'm interested in seeing how The Movies turns out.

I suspect he is learning his lesson, both B&W2 and The Movies has lacked his normal prerelease insanity.
 
Yeah I remember him glowing over the controller right after it was first announced. He's one of the most egotistical and overrated developers out there so I really don't have any interest in anything he brings to Revolution. If he boosts system sales then I'll be happy, but only in the same way that I'd be happy for a Halo or GTA game to come to a Nintendo system. I wouldn't enjoy it, but I'll be happy that it helps Nintendo's success.
 
Drinky Crow said:
Has Peter Molyneux made a good game since Populous?


well.. he did.. but that was before he started saying good things about the revolution. so no, peter molyneux doesnt make good games.


Unison said:
Fable: The Lost Chapters (2005), Microsoft Game Studios
Fable (2004), Microsoft Game Studios
Black & White (2001), Electronic Arts Inc.
Dungeon Keeper Gold (1998), Electronic Arts Inc.
Dungeon Keeper (1997), Electronic Arts Inc.
Dungeon Keeper: The Deeper Dungeons (1997), Electronic Arts Inc.
Theme Hospital (1997), Electronic Arts Inc.
Syndicate Wars (1996), Electronic Arts Inc.
Hi-Octane (1995), Bullfrog Productions, Ltd.
Magic Carpet (1994), Electronic Arts Inc.
Theme Park (1994), Electronic Arts Inc.
Syndicate (1993), Electronic Arts Inc.
Syndicate: American Revolt (1993), Electronic Arts Inc.
Populous II: Trials of the Olympian Gods (1992), Electronic Arts Inc.
Powermonger: World War 1 Edition (1991), Electronic Arts Inc.
Powermonger (1990), Electronic Arts Inc.
Populous (1989), Electronic Arts Inc.
Populous: The Promised Lands (1989), Electronic Arts Inc.

It's all shit after Dungeon Keeper (which itself failed to live up to his incredible hype).

its all shit after dungeon keeper. so um. two games of his you didnt like. ok.
 
Schafer said:
I suspect he is learning his lesson, both B&W2 and The Movies has lacked his normal prerelease insanity.

It would seem so. For the record, I enjoyed Fable for what it was, and didn't dwell on what it wasn't, and I enjoyed the first Black and White as well, until it sort of lost it's way half-way through.
 
John Harker said:
I'm just always leerly of what developers say as theyh dance around the subject. Particularly ones who stutter.
he didn't stutter from being nervous, he was stuttering out of excitement. see for yourself.

http://www.g4tv.com/mediaplayer/index.aspx?video_key=9557

but i see your point, sure, he's not making anything for it at the moment, but i bet he gets the ball rolling by march. it's not like he doesn't already have a dev kit anyways (note: you can use GameCube SDKs).
 
KingJ2002 said:
I see... so just fable and black & white failed to live up to the hype.

well... he has a pretty good record IMO so if he were to create games like black & white on the revolution... it might exceed the hype thanks to the controller.

immersive games will always win people over... and ideas like fable mixed with the controller could be more than what people hoped for.

Well, it's just that in the last 10 years, he's led design teams on 3 games, and each of them has suffered from massive, self-inflicted hype.

I'm sure Fable and Black and White are familiar stories around these parts, but the thing with Dungeon Keeper is that he promised that the game would allow you to design dungeons and set traps for other people playing online to enter and try to raid. The game shipped without any internet online component at all and it ended up nothing like what he talked about.

His design documents and the finished product invariably are two separate animals and after ten years of monstrous hype with very mediocre results (and only 3 games!) his reputation as an A-list game designer should be questioned. He's certainly good at self-promoting though!
 
The whole Dungeon Keeper thing was due to EA forcing its release before it was done, thats the whole reason why PM left Bullfrog to form Lionhead in the first place.
 
Schafer said:
The whole Dungeon Keeper thing was due to EA forcing its release before it was done, thats the whole reason why PM left Bullfrog to form Lionhead in the first place.

Well, obviously EA is horrible, but that doesn't make Dungeon Keeper what PM promised, does it? He just happened to have a scapegoat that time.
 
soundwave05 said:
Didn't hear you guys complaining when Fable came out.

All he's saying is something that should be obvious to anyone with half a brain -- Revolution is the first console controller that allows for manipulation of a game pad in 3D space, that will naturually open up new possibilities for basically every developer.

That's why every developer who's actually gotten a chance to use it has said good things about it.

Those of us with half a brain tend to put caution at anything he says nowadays.

Anyway, The Movies does look decent. Hope it turns out well.
 
Mrbob said:
Those of us with half a brain tend to put caution at anything he says nowadays.

Anyway, The Movies does look decent. Hope it turns out well.


He isn't the only developer thats said basically the exact same thing about the controller.
 
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