Games of Today
Member
Just wanted to make a quick little write up about a new and somewhat hidden feature that was added to Spiderman 2.
I highly suggest that anytime you boot up a new game that you comb through the menus for a few minutes to see what options you have available for gameplay, HUD icon visibility and audio options in order to maximize your experience.
If I hadn't done this with this game I wouldn't have found out that there is an option under Gameplay Settings called Swing Steering Assistance.
It's maxed out at 10 by default but if you put it all the way to 0 then swinging through NYC becomes fully physics based.
You can now hit the ground if you start your web too low and even smack straight into walls.
It also becomes extremely difficult to change direction while in mid air.
Combine this with turning on the Fall Damage setting and you have something much more challenging to play around with.
Here is an example video that I made last night. Pay attention to how I'm now forced to use web zip maneuvers to change direction harshly and how the webs even bend convincingly now in this game.
Here's a bonus video for those interested. When playing the first game I realized that you could trigger the "Raimi" style one handed wing.
To do this, firstly make sure you have enough height as it causes you to fall dramatically, after releasing a web, tap R2 once and let go then quickly follow up with holding R2. Once you hit the bottom of your swing arch, don't jump off with X, simply release R2 and press and hold it again. It's all timing based so it may take a few tries. You'll see it around 30 second mark of the clip.
I highly suggest that anytime you boot up a new game that you comb through the menus for a few minutes to see what options you have available for gameplay, HUD icon visibility and audio options in order to maximize your experience.
If I hadn't done this with this game I wouldn't have found out that there is an option under Gameplay Settings called Swing Steering Assistance.
It's maxed out at 10 by default but if you put it all the way to 0 then swinging through NYC becomes fully physics based.
You can now hit the ground if you start your web too low and even smack straight into walls.
It also becomes extremely difficult to change direction while in mid air.
Combine this with turning on the Fall Damage setting and you have something much more challenging to play around with.
Here is an example video that I made last night. Pay attention to how I'm now forced to use web zip maneuvers to change direction harshly and how the webs even bend convincingly now in this game.
Here's a bonus video for those interested. When playing the first game I realized that you could trigger the "Raimi" style one handed wing.
To do this, firstly make sure you have enough height as it causes you to fall dramatically, after releasing a web, tap R2 once and let go then quickly follow up with holding R2. Once you hit the bottom of your swing arch, don't jump off with X, simply release R2 and press and hold it again. It's all timing based so it may take a few tries. You'll see it around 30 second mark of the clip.
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