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Pixel art open-world action RPG Sea Fantasy announced for console, PC (due out in February 2025)

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire


Via Gematsu:

Japanese developer METASLA has announced pixel art open-world action RPG Sea Fantasy for console and PC (Steam). Specific consoles are to be announced. It will launch in February 2025 with English, Japanese, Korean, Simplified Chinese, and Traditional Chinese language support.​


ABOUT THIS GAME​

Save the world by fishing!
A new pixel open world action rpg!
This is the story of two young men who set out on an adventure to fish for the SeaAZ, the marine creatures of this world.

Fishing action.
When you find a fish shadow, match the marker and throw the rod. Match the timing of the gauge to reduce the health of the SeaAZ and catch the SeaAZ! Don't forget to strip the materials from the SeaAZ you caught.
Fishing-loop.gif
.

Adventure by ship.
Explore the vast pixel world freely by boat.
Ship-loop.gif
.

Dungeon Exploration.
There is more than just fishing. There may be dungeons on the islands you land on by boat. Explore them and get treasures! But beware of traps...
Cave-loop.gif
.

Craft
Create new fishing rods and hooks using materials obtained from the SeaAZ.
CradtEN.png
.

Epic Story.
This is not a peaceful fishing game. The destruction of the world is imminent...
Battle-min-loop.gif


 

Pejo

Member
I couldn't even take that text effect for a single trailer, can't imagine doing that for a whole 20 hour RPG. Hopefully there's an option to have text display instantly.

Anyways, interesting idea having fishing being the battle system, but it doesn't look like they implemented it in a fun way. Seems like 'battle' is entirely optional and otherwise it's just running around big empty simple zones looking for the way out. Assets are pretty RPGM-tier too.
 
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