I really hope future DMCs will take a hint or two from Bayo in many regards.
Playing Vergil in DMC 4 actually made me realize something that I love about Platinum's games that wasn't in DMC 4 originally (but V kinda puts it there). P* makes games that feel good to play even if you aren't that good at them - stringing together even basic combos in Bayo is just so fluid compared to how Dante feels in 4. Granted, I suck playing as him and that's my problem right there - but from my perspective as someone who really enjoys the genre despite not even hoping to actually git gud at it, Bayo is always enjoyable whereas DMC 4 sometimes feels awkward. Like it was designed for those actually skilled and just doesn't flow all that well if you don't know all the cancels and can't style switch a couple times a second.
I don't know if what I wrote makes any sense whatsoever, I just wanted to share my thoughts after a really tiring day I guess
And I really like both franchises (even if DMC1 will forever stay as the true DMC game in my heart), it's just that Bayo doesn't make me feel as... inadequate