For streamers it makes sense to keep playing aggressive and loud.
For the average player who's keen to win, PUBG is almost a stealth game. Positioning and slow strategy and "becoming a bush" is almost a prerequisite for surviving the last ten minutes of a match.
Look a few posts down what you quoted
For the average player who's keen to win, PUBG is almost a stealth game. Positioning and slow strategy and "becoming a bush" is almost a prerequisite for surviving the last ten minutes of a match.
PUBG and H1Z1 are most definitely not on the Arma engine. PUBG feels like it to a degree, but is not.
H1Z1 actually uses the same engine as Planetside 2.
Look a few posts down what you quoted