Apollo Helios
Member
I don't know the publisher but Kena on release as well.
So now that the Next-Gen chat has been locked ......
Been thinking about what Sony May still have to show us. This is what I came up with:
General
- UI features - create, activities, suspend/resume, etc
- backwards compatibility details
- VR improvements
Thanks, updated post.Dont forget details on PS-Now, PS-Plus and how PS-Store looks.
Saw this mentioned on Reddit.
Channel was updated yesterday but no new videos have surfaced yet but may be set to private in advance of the upcoming state of play.
So expect the announcement soon (as much as I hate the use of this now meaningless word)
doesn't that say..June 11th though?
Ohhhh. ThanksI think it was updated for preparation for the August announcement.
Nice, the spec thread has been successfully closed in a collective effort of the discord gang.
Have we seen this yet? (Me hoping that’s a hint from them about another game in the series)
Soony will drop dem bombs on the discord gang soonish. They might aswell disband after thatNice, the spec thread has been successfully closed in a collective effort of the discord gang.
It's for the best. The thread has run its course, and I got the impression mods were just using it to contain all toxicity in there.Nice, the spec thread has been successfully closed in a collective effort of the discord gang.
Insomniac like to post stuff such as artwork of games they worked on before on twitter, been doing that for a long time.Hopefully it isn’t Resistance.
It's for the best. The thread has run its course, and I got the impression mods were just using it to contain all toxicity in there.
Hopefully it isn’t Resistance.
Easy, they don't have billions of triangles in memory. If you want to look it up use the term micropolygons.FWIW I was wrong about that UE5 768mb number being for textures; it's for Nanite virtual geometry.
Would really like to know more about their techniques... how do 1 billion triangles fit in that memory footprint?
I think they are being sneaky with numbers and talking about source data and not what actually gets rendered but maybe I'm missing something.
On that I have to agree. Resistance 2 was amazingI liked resistance 2 especially the coop survival - it was under rated.
Well its your own fault.
Eastwood baiting everyone and arguing about ps5 graphics, only had PC versions of Halo and Flight sim as back up and still managed to hook every poster.
VFX veteran likes to argue about PC superiority over puny consoles based on his CGI offline background and has no background in gaming. NOT relevenat to a console next gen speculation thread he will change the discussion every time to DLSS 2.0 and CGI renders, but everybody argued with him again and could not help themselves.
Its like ground hog day.
Put those 2 on ignore and done as they just keep repeating the same stuff. If you reply, you are the problem.
I was many pages behind and just about to reply then boom locked grr..
I can't believe some were still pushing the hellblade2 angle. It being real time or in engine isn't that impressive.
He claimed it was on SX but 7 months later we never saw anything running on a SX so it's very unlikely.
Also people love to forget this bit...
Let's remember... Digital foundry said...
"But what if it were real-time? The raw specs of the trailer file itself are intriguing. If you look at the metadata of the video - it is mastered at just 24 frames per second and the actual resolution of the rendered frame between the cinematic black bars is 3840x1608: so a little more than 74 per cent of a 'real' 4K in spatial resolution and at 80 per cent of 30fps. All together, that is 60 per cent of the amount of pixels pushed per second compared to 4K30 - and something that's decidedly easier to render than you may expect."
Is the Senua's Saga: Hellblade 2 teaser truly a taste of next-gen power?
We've seen snippets of Halo Infinite over the last couple of years, but the recent reveal of Senua's Saga: Hellblade 2 …www.eurogamer.net
So they have presented something that was so early, given nothing was shown 7 months later on SX so that was likely on PC, at a res and framrate that helps get a huge performance boost out of, that presumably won't be available in the actual game as it surely won't run at 3840x1608 and 24fps.
So if the game runs at a standard 4K30 things will already have to look significantly worse that what they showed....
PS5 really hit home with that one line of all running on the actual console, Ratchet gameplay was pre alpha and still looked amazing. All this talk of early builds that was shown a month earlier than Halo and was meant to be shown beginning of June. So imagine it now
Just ignore or dont bite. Its easy. Or just troll back Cut scene Hedllblade 2 example
Gameplay expected
Well my point was aboit the metrics used to display that hellblade graphics.
Seeing as in the PS thread let's turn it around.
What could the PS5 have shown at 3840x1608 and 24fps? (60% of 4K30).
Horizon and othets looked amazing at 4K30 so imagine the huge boost to available performance in a trailer with black bars and 24fps.
The performance saved by doing it is huge.
But if games don't run like like its very misleading.
Still its a pointless discussion, great a 2080ti can run a trailer - I just dont care, fool me 1000 times and er something like that....
Until we see actual games running on actual hardware all this target crap is laughable. Only stufff worth talking about was Keno and Ratchet showed decent gameplay.
Hopefully we get something on actual consoles this month, cutting it short for console gameplay should be the point of discussion - are MS struggling time wise ?
Have we seen this yet? (Me hoping that’s a hint from them about another game in the series)
If the upscaling mechanism makes it look almost as good (to a level where I have to oom 400% to see the difference), then I wont mind what internal resolution its running at. But if its a blurry mess where I can notice the difference between it an native easily, then I would rather have 4K native.Do you guys actually want 4k resolution in your games ?
I dont mind next-gen games using checker-boarding or other upscaling methods and push the extra power somewhere else.
Do 4k/8k textures look degraded when upscaling resolution(1440p to 4K) as to native 4k?
Well its your own fault.
Eastwood baiting everyone and arguing about ps5 graphics, only had PC versions of Halo and Flight sim as back up and still managed to hook every poster.
VFX veteran likes to argue about PC superiority over puny consoles based on his CGI offline background and has no background in gaming. NOT relevenat to a console next gen speculation thread he will change the discussion every time to DLSS 2.0 and CGI renders, but everybody argued with him again and could not help themselves.
Its like ground hog day.
Put those 2 on ignore and done as they just keep repeating the same stuff. If you reply, you are the problem.
Do you guys actually want 4k resolution in your games ?
I dont mind next-gen games using checker-boarding or other upscaling methods and push the extra power somewhere else.
Do 4k/8k textures look degraded when upscaling resolution(1440p to 4K) as to native 4k?
Do you guys actually want 4k resolution in your games ?
I dont mind next-gen games using checker-boarding or other upscaling methods and push the extra power somewhere else.
Do 4k/8k textures look degraded when upscaling resolution(1440p to 4K) as to native 4k?
Do you guys actually want 4k resolution in your games ?
I dont mind next-gen games using checker-boarding or other upscaling methods and push the extra power somewhere else.
Do 4k/8k textures look degraded when upscaling resolution(1440p to 4K) as to native 4k?
What do you guys think Playstation 5's first year will look like, only counting games either developed or published by Sony?
2020
2021
- Nov: Spider-Man: Miles Morales and Astro's Playroom
- Dec:
I don't think the above is unrealistic. What do you guys think?
- Jan: Sackboy: A Big Adventure
- Feb: Demon's Souls
- Mar: MLB 21: The Show
- Apr: Ratchet & Clank: Rift Apart
- May: Destruction AllStars
- Jun: Returnal
- Jul: Untitled The Last of Us multiplayer game
- Aug: Horizon Forbidden West
- Sep:
- Oct: Gran Turismo 7
Nice, the spec thread has been successfully closed in a collective effort of the discord gang.
We'll find out soonish AMD's answer to DLSS 2.0. I think AMD has been R&Ding next gen upscaling tech alongside Sony as it's going to be a big thing for consoles and PC graphics cards going forward.
We'll find out soonish AMD's answer to DLSS 2.0. I think AMD has been R&Ding next gen upscaling tech alongside Sony as it's going to be a big thing for consoles and PC graphics cards going forward.
So the next gen thread is closed for 2 days?
Console wars is series business.
So the next gen thread is closed for 2 days?
Console wars is series business.
Well its your own fault.
Eastwood baiting everyone and arguing about ps5 graphics, only had PC versions of Halo and Flight sim as back up and still managed to hook every poster.
VFX veteran likes to argue about PC superiority over puny consoles based on his CGI offline background and has no background in gaming. NOT relevenat to a console next gen speculation thread he will change the discussion every time to DLSS 2.0 and CGI renders, but everybody argued with him again and could not help themselves.
Its like ground hog day.
Put those 2 on ignore and done as they just keep repeating the same stuff. If you reply, you are the problem.
But seriously geordiemp is right that we need to stop engaging with the trolls. Just report them and move on is the best way to deal with them. It's better to have several people reply banned then to have the whole thread locked down. There's still plenty of speculating left to do and the thread is a good source of discussions on rumors. But let's try and not lose it when we get it back.
geordiemp the ignore function isn't 100% foolproof though. I have Eastwood on ignore but I still see the effects of him detailing a thread. And when people post pictures of his comments I still see them. Just something to keep in mind if some people here use the ignore function.
I just post halo memes at Eastwood, he is never discussing any point worthy of discussion. Maybe we should all do that, would be funny.
But seriously geordiemp is right that we need to stop engaging with the trolls. Just report them and move on is the best way to deal with them. It's better to have several people reply banned then to have the whole thread locked down. There's still plenty of speculating left to do and the thread is a good source of discussions on rumors. But let's try and not lose it when we get it back.
geordiemp the ignore function isn't 100% foolproof though. I have Eastwood on ignore but I still see the effects of him detailing a thread. And when people post pictures of his comments I still see them. Just something to keep in mind if some people here use the ignore function.
Bro if you put them all on ignore they have no one to argue with, problem solved. I have like 100 Schills on ignore right now just do it.