Kresnik258
Member
My copy of Oreshika came from Buygame2, by the way. Looks like the game (and the site) are indeed legit for anyone interested.
My copy of Oreshika came from Buygame2, by the way. Looks like the game (and the site) are indeed legit for anyone interested.
how much did you spend in the end? :O and how long did it take altogether
Oh, I thought you were just asking in general. I don't believe they've said anything since then, no.
PS VitaのCPUは4コアあるのですが、現在の“Unity for PlayStation Vita”が1コアにしか作用しない仕様であることを事前調査の段階で把握をしていたものの、Unity開発に慣れていたスタッフの知見をもってしても、当時の“Unity for PlayStation Vita”のスペックでは、『聖剣伝説 RISE of MANA』を製品として世に出すクオリティーまでもっていくのはきびしい状況でした。
How does "might" need a source?
i'll ask here: I activated the 2 week ps+ trial, when I got my PS4.
that was almost 3 weeks ago, but I can still play online in Bloodborne.
did they extend my abo automatically?
where can I check my abo status and chancel it?
Did Square-Enix ever mention whatever the fuck happened to FF Agito?
lol, what? So were you just asking randomly or something? You don't go posting stuff like that unless there's a rumour or sign pointing to it, like a leaked store banner or something. That's what the guy wanted as a source. ANYTHING "might" happen.
Well, a few pages back someone did see a leaked store banner when everything was updating Tuesday but I'm not going pages back through this thread to find it. Anyway we shall see in a few hours. My wallet is ready in any case.
Also, Sony said a few months back that they intend to have a flash sale once a month and we haven't got one yet and there are only two weekends remaining so it feels about right.
Sega and Namco going completely different directions there. J-Stars Victory Vs+ is Vita DD-only in North America while Dengeki Bunko Fighting Climax is $30 retail Vita in North America.
Wait, Dengeki Bunko Fighting Climax is confirmed to get a physical release in North America.
I guess I now know which version of the game I will be getting.
Here's your rumor fuel. I'd say confirmed.
edit: And a pic from Wario64
really hoping there's nothing i want from this flash sale, i need to play ti safe for next month
Imo ur better off with you already gotPuyo Puyo Tetris is awesome, picked up a copy while I'm on holiday and just been loving it. Nice to have tetris on vita too - wasn't tetris ultimate supposed to come out a while back?
Here's your rumor fuel. I'd say confirmed.
edit: And a pic from Wario64
By default it is set to Auto renew.
https://support.us.playstation.com/...cancel-auto-renewal-for-subscription-services
That link should have what you need.
Is the Vita getting some love in this sale?
Also, these are all Japanese games, is this the Golden Week Sale? Going with a Flash Sale this year?
Is the Vita getting some love in this sale?
Also, these are all Japanese games, is this the Golden Week Sale? Going with a Flash Sale this year?
really hoping there's nothing i want from this flash sale, i need to play it safe for next month
Golden week is two weeks away.
I finally got off work and can now access Famitsu.
http://www.famitsu.com/news/201504/17076515.html#page02
I dunno if Agito also uses Unity, but...
Unity for PlayStation Vita could only use one core (LOLWUT) resulting in the game to not be in release-able quality.
In the end, they had to contact SCEJA, then Unity Technologies Japan, and had to do changes on the Unity Engine itself and optimize it. (They didn't explicitly mention if it now uses all available cores or not)
I wonder if this also has something to do with SCEJA unlocking that additional RAM for game use.
Man I wasn't interested at all in this game until this PV , this game might be big on vita. Its day one in na for me.New PV for the one true GotY 2015: https://www.youtube.com/watch?v=74JKbHb6tUMPersona 4 Dancing
amazing
Thanks for that! Probably going to preorder J-stars soon then.June 30th (NA), June 26th (EU) for J-Stars Victory VS+. No release date for Dengeki Bunko just yet.
Same. I'm mainly holding out for a possible golden week sale like last yearreally hoping there's nothing i want from this flash sale, i need to play it safe for next month
It looks like a PSP game honestly, but better than nothing i guess.Rise of Mana Vita trailer
https://youtu.be/La3DMtcApRk
That's F2P right? Not sure what to think, but some of the things definitely made me nostalgic for the Mana universe.
Definitions change over time. That doesn't make them irrelevant. Certainly as handhelds grow in power we expect more from them. But at the same time, consoles grow in power too so we expect more from them as well.
I still don't understand how you can say the bolded in one breath and then claim there is no distinction between handheld and console. I mean, you're effectively saying there -is- a distinction here, and you've said it before in other ways as well.
Technology gets better over time. For example, over time engines have gotten faster. But just because passenger cars can now go as fast as early race cars doesn't mean we get rid of the distinction altogether.
Of course you can put any game on a handheld if you change the inputs enough. Agreed. But you can also design 'touch' games like Flight Control that are inherently based on traditionally handheld features.
Entire genres of games were born due to touch controls (ios). Not recognizing this simply because you can also port a 'non-mobile' game to ios makes no sense. If someone says 'mobile game' I know exactly what they mean, even if a mobile device can also play FFVII or famous board games.
Bite sized levels aren't generally because of battery length. I've never said that and I'm not sure anyone did.
Bite sized levels in handheld games are due to two pressures:
1) Users are more likely to want to pick up and play a game (think doing a level or 3 of angry birds). This affects different genres to different degrees. It doesn't have to affect every game, but certainly, it does enough to make it a noticeable phenomena.
2) Memory/performance constraints. Again, you can design a platforming level that lasts 20 minutes and realize it performs at 15fps. You reduce texture quality and get it to 20fps. So finally you cut the level in half, and bang, you're at 35fps. So now you raise your texture level back up to what you originally wanted and lock it down.
Pretending #2 doesn't exist doesn't make it go away. Heck, the same thing can affect console games too -- the size and draw distance of open world games, for example, or the number of different cars in GTA at any one time. But they particularly affect handheld games because at any given time, the modern handheld is far less powerful than the modern console. Thus we 'notice' bite-sized decisions more.
You can't say a major distinction menas 'nothing'... it's why people make the distinction in the first place! And while I've never played MH, I have played SS... there is a reason you are in a relatively small arena with a bunch of mobs that look similar and a big boss.
I don't know how you reach this conclusion. The PS4 is fantastically more powerful than a Vita, and developers can do much more on a PS4 than they could ever do on a Vita -- from draw distance, to destructibility, to number of enemies, to diversity of textures, size of levels, etc.
It's silly not to recognize this, and once we do recognize it's silly not to call it what it is.
Well, of course you do your best to aim realistically. But you're acting as if it's one or the other, and it's both. No matter how much you plan, I guarantee you're still going to be "passing weeks trying to optimize it". In fact, it's more likely months. It's not like every game that performs badly had pie in the sky expectations -- it's just that once you're pushing pixels to the screen all those ideas you had on paper don't always work out, and it's not always your fault.
You're acting as if games that perform badly didn't have design periods. Of course they did. And of course 99% of the time the developers wanted the game to perform well... but either their skills or the platformwasn't up to it. But you can't just 'cancel' the game you just spent a year(s) on, and at some point you can't afford to keep working on it. That's the hard truth.both in combination is usually the answer
When tetris doesn't perform well on the Vita, yes, it's absolutely the developers fault. But some ambitious game that drops to 25 a lot? It gets a lot trickier to assign blame, since we don't know what calculations are causing the problem and what concessions the developer would have to make to fix it. They determined, based on either knowledge of the issue, or time and money, that it was time to release it. Some publishers abuse this (Ubi) but sometimes? It's just how it is.
Hyperdimension Neptunia PP - PlayStation Vita
is $15 in Amazon
New PV for the one true GotY 2015: https://www.youtube.com/watch?v=74JKbHb6tUMPersona 4 Dancing
As someone who's never played an Idolmaster-type game but appreciates music games, might this be worth checking out?
Hey guys how are The Walking Dead 1 and 2 ports for the Vita? is it necessary to watch the TV series to like the games? Do they ever go on sale on amazon?
Hey guys how are The Walking Dead 1 and 2 ports for the Vita? is it necessary to watch the TV series to like the games? Do they ever go on sale on amazon?
Different story from the show, just slightly related in a few occasions. The Vita ports are serviceable, I played both on my Vita just fine.
Unity for PlayStation Vita could only use one core (LOLWUT) resulting in the game to not be in release-able quality.
Hey guys how are The Walking Dead 1 and 2 ports for the Vita? is it necessary to watch the TV series to like the games? Do they ever go on sale on amazon?
Clearly not necessary to watch the show. I can't speak about the quality of the port since I played it on PC.
Different story from the show, just slightly related in a few occasions. The Vita ports are serviceable, I played both on my Vita just fine.
I played the vita port and I can confirm that it's good. The pc and ps4 are better, but aside from occasional stuttering the vita version is good. It's not necessary to watch the TV series, but it will obviously enhance the experience if you do. The games do go on sale at Amazon.
Is One Piece worth buying if I don't care about the franchise at all?
Is One Piece worth buying if I don't care about the franchise at all?
Maybe this has something to do with the fact that the Vita version of New 'n' Tasty is still TBA.Unity for PlayStation Vita could only use one core (LOLWUT) resulting in the game to not be in release-able quality.
Non-idol Kanamin is moe as fug.New PV for the one true GotY 2015: https://www.youtube.com/watch?v=74JKbHb6tUMPersona 4 Dancing
It looks like a mobile game, actually. And, well, it is.It looks like a PSP game honestly, but better than nothing i guess.
If it's Pirate Warriors, yes. If it's Unlimited World R, no.
Is UWR bad for gamplay reasons, performance reasons and/or story reasons? Just trying to figure out why people don't like it. I have no loyalty to or knowledge of the franchise.