I just wanted to advocate in this thread for a game that recently released, I believe some of you already played it in beta 'Honor And Duty D-Day'
For me in Canada this was $13.49 CAD and I believe in the States you can download it off the PSN store for $9.49 USD. Since I played the beta this game has come along way, yes its still simplistic in design, reminding me almost of something visually a step above Minecraft but once you get playing with others, the fun of this game is on par with Firewall and maybe a step beyond due to the map sizes and numbers of players on the map at one time.
If you haven't yet played Honor And Duty D-Day, it takes inspirations from Battlefield and Call of Duty and maybe the 'fun aspect' of Rec Room and throws them into a simplistic PSVR shooter with PS Aim controller support. There are a few different modes too, TDM, Capture points, there are even bars of gold to steal from the opposing team if you can make it across the map and then back to your crate to deposit the stolen gold. There are plenty of weapons to use, a few classes of character to unlock too.
It looks like the dev team (Strange Games Studios) plan to do a Battle Royale mode, although it doesn't seem to be a working thing just yet. The Training mode also seems to be abit void too at the moment, likely in favour of keeping on top of the multiplayer mode. Like the Firewall dev team, Strange Games Studios seems to be committed to their fanbase and evolving this community forward, through a series of patches and updates as I learned from another guy I played online with as he chatted with the games' developer during their spot on someone's you tube channel and was given a free code to download the game.
One of the big improvements I've noticed over the beta, the PS Aim support has been improved to where I've hardly had to readjust my sights in-game at all. This is especially true with sniping now, I just unlocked the Engineer class and tried out the M1 Garand with a scope, I sat in an abandoned building with the roof blown off facing a bridge where the enemy players were shooting from above, I picked them off one by one, and it felt SO rewarding in VR in this game. Vehicles have become more functional too, specifically tanks, although there is still work to be done and from what I researched on my own, they are currently in the process of working out the kinks with the tanks with the community's feeback.
This game isn't perfect, theres work to be done with a handful of bugs I've encountered myself but everything balances REALLY well when playing this with a bunch of people with teams the same size. I assume because of the simplistic style visuals, the frame rate doesn't drop, which means even though its full loco-motion and you're in complete control when you turn off the blinders and everything else, you can play for hours without feeling sick, if you're someone still getting their 'VR legs'
I like this game enough I messaged the dev team on social media to offer some praise, report a few bugs and ask a couple questions, we'll see if they get back to me.
If you have $10-$13 burning a hole in your virtual wallet, I don't think you'll find a better game for the price, its just too much fun and the people I've played with are normal and easy to chat with if you care to chat. I just see this as the barebone structure of what AAA Game Developers will do with VR shooters once they actually get their asses on board. Kinda like how Activision got ahold of the Battle Royale mode in Call of Duty and apparently made it alot better.
Heres a peek of Honor And Duty D-Day if you haven't seen it.