Wonko_C
Member
This looks awesome, but my money is already going to Zenith: The Last City tomorrow.
Not yet. I'm guessing they will have a full PSVR2 showcase for that.I didn't see anything on yesterday's SoP, but do we have any dates or prices or specs or any hard data on PSVR2 yet?
Really enjoyed it, would say it's bigger in overall scale and a bit more action focused. Would definitely say it's more spooky than scary in comparison to RE7I waited to play RE8 in VR. Knew it was coming, if not I was going PCVR mod(which might still be the case.)
How does RE8 compare to RE7 in terms of the actual game and content? Similar length and quality or better?
I can't wait to play RE8 in PSVR 2, I wonder if it will be a new release or an update and in this case if it will be free or not...
This was such a great moment. I can't wait to play it either.
I'm currently playing through Doom 3 VR right now and so far it's been great.and i still have the other 3 to try out today! very exciting.
whats IPD and how do i change it?I'm currently playing through Doom 3 VR right now and so far it's been great.
I should point out that it has an odd scaling issue and highly recommend changing the IPD to about half when playing. This will make the scaling be more accurate. Note to change this back when playing other games.
IPD is the distance between your pupils. In the settings for VR you can change this. It will have you take a picture of your face close up to the camera and adjust these markers to the center of your pupils.whats IPD and how do i change it?
IPD is the distance between your pupils. In the settings for VR you can change this. It will have you take a picture of your face close up to the camera and adjust these markers to the center of your pupils.
Here is the video I followed to get it to half:
Seems like you really don't want most of what VR offers. I love those things in VR, especially grabbing things, putting a new magazine in a weapon, etc.ugh, the aiming in doom 3 is ruining the game for me
it was going so great but i just hate using motion controls for aiming (using a DS4, and no im not getting an aim controller for this). i think im simply just not going to be able to go on. ill try, but its not looking good atm.
resident evil 7 did aiming beautifully. borderlands 2 felt amazing, skyrim works wonderfully, hell even doom vfr although a little weird how your weapon moved with your head so 1:1 felt pretty great too! but this setup in doom 3 does not work at all for me.
what do you guys think about motion controls? do you like waving your arms around? holding them up like its a real gun? having to actually pick things up in the game world? similarly, how do you feel about standing and playing vr?
personally, i like to lay back in my bed, pillows behind me so im like half way sitting up, with a controller in my lap. the same way i would game with flatscreen, in fact. i dont want to move at all, i dont want to stand, i dont want to pick things up and do all that. its kind of tedious and tiring, i dont know why this is a thing that people want.
Man I just have no desire for it. I hope they try to include controller options wherever possible. Although it’d be impossible for certain applications. And it doesn’t help that my experience with the PS move controllers was so abysmal I just hate the idea of using motion controls as a principle lol. Maybe PSVR2 will make me a believer.Seems like you really don't want most of what VR offers. I love those things in VR, especially grabbing things, putting a new magazine in a weapon, etc.
As for standing, it depends on the game. If the game has lots of movement then I prefer standing, if not then sitting is fine.
You could use a few more wires, feeding tube, poopin tube….you’re set!ugh, the aiming in doom 3 is ruining the game for me
it was going so great but i just hate using motion controls for aiming (using a DS4, and no im not getting an aim controller for this). i think im simply just not going to be able to go on. ill try, but its not looking good atm.
resident evil 7 did aiming beautifully. borderlands 2 felt amazing, skyrim works wonderfully, hell even doom vfr although a little weird how your weapon moved with your head so 1:1 felt pretty great too! but this setup in doom 3 does not work at all for me.
what do you guys think about motion controls? do you like waving your arms around? holding them up like its a real gun? having to actually pick things up in the game world? similarly, how do you feel about standing and playing vr?
personally, i like to lay back in my bed, pillows behind me so im like half way sitting up, with a controller in my lap. the same way i would game with flatscreen, in fact. i dont want to move at all, i dont want to stand, i dont want to pick things up and do all that. its kind of tedious and tiring, i dont know why this is a thing that people want.
now were talkin!You could use a few more wires, feeding tube, poopin tube….you’re set!
i am looking forward to some really interesting ways to watch movies in VR with friends. instead of theatres you could be ont he surface of the moon with a giant ass screen prjected in front of you, all your friends and family with you, etc. hell we could even have GAF VR events where we all get together to watch E3 (rip) or whatever.Anybody think psvr2 resolution will be good enough for a quality theatre experience, where you can play games at imax size etc?
Dual Shock 4 aiming is the worst, they should give you the option for head aiming. I do have a PS Aim Controller though.ugh, the aiming in doom 3 is ruining the game for me
it was going so great but i just hate using motion controls for aiming (using a DS4, and no im not getting an aim controller for this). i think im simply just not going to be able to go on. ill try, but its not looking good atm.
resident evil 7 did aiming beautifully. borderlands 2 felt amazing, skyrim works wonderfully, hell even doom vfr although a little weird how your weapon moved with your head so 1:1 felt pretty great too! but this setup in doom 3 does not work at all for me.
what do you guys think about motion controls? do you like waving your arms around? holding them up like its a real gun? having to actually pick things up in the game world? similarly, how do you feel about standing and playing vr?
personally, i like to lay back in my bed, pillows behind me so im like half way sitting up, with a controller in my lap. the same way i would game with flatscreen, in fact. i dont want to move at all, i dont want to stand, i dont want to pick things up and do all that. its kind of tedious and tiring, i dont know why this is a thing that people want.
With 2000x2040 panels it should be enough to project a large 1080p screen that can be seen all at once. That combined with OLED and HDR should be great for viewing full HD content.Anybody think psvr2 resolution will be good enough for a quality theatre experience, where you can play games at imax size etc?
sorry i keep blowing this thread up im on like a VR marathon rn lol
doom vfr is fucking great. like legit fucking fun as hell. its an absolute shame that they didnt VR-ify the whole game and Eternal as well. it would have been epic. my biggest turn off for eternal was how hectic and difficult it was. everything is so much easier in VR, i feel it could have alleviated those issues and been a perfect fit.
also with doom fvr, it could have been so much better if they had actual jumping instead of teleporting. at least you can move like normal, i was happy to discover that, and it feels great! but subbing the teleport gun in and taking jumping out was a bad call. it makes sense lore wise since your just a human, but it could have have been so much better if they kept it normal. *sigh*
despite all that tho, this game is fun as hell, and it includes a dozen or so classic maps that you can unlock!! finally i get to play the OG doom in VR. been something ive been wanting to do for a while now. but that also just pisses me off more because i would drop some cash on the OG doom 1 and 2 in PSVR. why havent they done these things!?!? (answer: money and not enough people want it yeah yeah yeah). but oh shit would that be amazing.
and that just gets me thinking about all the old games they could put in VR (if they can make it work, sometimes they dont translate to VR very well). there are so many classics that id pay for in VR.
i dont think theyve made any definitive statements yet. my guess is no since the tech is different in the headset and controllers compared to PSVR1. perhaps some games will work, and others wont. or maybe the developers will have the option to make a PSVR1 game work with the PSVR2 headset. but either way, there are so many great new VR2 games coming out that i personally wont feel the need to looks backStupid question... did Sony ever mention PSVR2 being backwards compatible?
Stupid question... did Sony ever mention PSVR2 being backwards compatible?
I reckon you will get re-ports of popular PSVR1 titles.Stupid question... did Sony ever mention PSVR2 being backwards compatible?
No and it's unlikely to be since they use completely different tracking methods and controllers.
Ah, man. Puzzling Places is fantastic! I need to play the additional puzzles they added.Don't think I've seen anyone mention Puzzling Places on this thread yet. It's a game where you lay 3D jigsaw puzzles. It might legit be one of the best games on the platform. Just a super chill experience. Highly recommend
This.Well yes, but if they have a common abstraction layer which simply returns player's location in the 3D space and the camera (= eyes) angle, then the tracking method shouldn't matter than much.
I've had this on pcvr forever. I've blown lots of minds with it. I setup the bedroom like my childhood best friends room for his first VR experience. It melted his brain and that was before he tried Alyx.
Sony’s next generation virtual reality headset is on the horizon, and with it the promise of a much-improved experience over its predecessor. As it happens, early play testers are singing its praises, and with exciting VR only launch titles such as Horizon Call of the Mountain ready to immerse players, it may be that for those who can afford to stump up the cash PSVR2 might just be hitting a home run.
Sony have pretty much upgraded everything for their next VR headset, so here’re 15 of the biggest differences before PSVR2’s launch on 22nd February.
I have a few hundred hours in VR and have written reviews on OpenCritic, if I were to make a recommendation to someone on launch games to buy, here is where I would go. I did not like Zenith at all when it launched, it was very bad. IDK what its like now.This looks awesome, but my money is already going to Zenith: The Last City tomorrow.
I have a few hundred hours in VR and have written reviews on OpenCritic, if I were to make a recommendation to someone on launch games to buy, here is where I would go. I did not like Zenith at all when it launched, it was very bad. IDK what its like now.
Horizon
Firewall
Resident Evil
Moss 1 & 2
Pistol Whip
Demeo
Walking Dead Saints and Sinners
Cities VR
GT7 (low on the list because I think its going to get a lot of people sick)
I have a few hundred hours in VR and have written reviews on OpenCritic, if I were to make a recommendation to someone on launch games to buy, here is where I would go. I did not like Zenith at all when it launched, it was very bad. IDK what its like now.
Horizon
Firewall
Resident Evil
Moss 1 & 2
Pistol Whip
Demeo
Walking Dead Saints and Sinners
Cities VR
GT7 (low on the list because I think its going to get a lot of people sick)
The speed and windowed view can cause it.How do you figure gt will make people sick?