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PlayStation: "When Worlds Collide" [Insomniac game, leaked as R&C: Into The Nexus]

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Metacritic:

Ratchet & Clank: Full Frontal Assault 63
Ratchet & Clank: All 4 One 7
0
Ratchet & Clank Future: A Crack in Time 87
Ratchet & Clank Future: Quest for Booty 76
Ratchet & Clank Future: Tools of Destruction 89

I think we know by now that 8byte is the biggest R&C fanboy here.
 

Loudninja

Member
OK this is officially garbage to me now.

The last few PS3 R&C efforts sucked.

At least a PS4 version would have promise, but PS3?

Utter crap. Seriously, Sony needs to leave PS3 to third parties at this point.

People defending this decision must be crazy. Look at Microsoft, do you see them making Xbox 360 games still? NOPE!

At the VERY LEAST they should have had Insomniac make this for the Vita. That game needs new software A HELL OF A LOT more than the PS3 does. If not PS4 then go Vita.
Is this suppose to be a good thing?
 

8byte

Banned
What makes sense to me (if I am Sony) is to have incredible exclusives lined up all throughout launch window and 2014 to convince people they need this system now.

Sure, you won't see immediate results, but in the long run it would prove more fruitful.

Explain to me how potentially losing money on an investment id more fruitful? Even if it is profitable, explain how having guaranteed lower profit margins would be more fruitful. They can invest less in this as the engine and art are very easy to swap around, and re-use, thus lowering development costs significantly, and significantly increasing profit margins.

It simply wouldn't be smart, at present, to launch PS4 with R&C, particularly if they're going to already have Knack available. This is smart, financially, for both Sony and Insomniac. It makes sense.

Metacritic:

Ratchet & Clank: Full Frontal Assault 63
Ratchet & Clank: All 4 One 7
0
Ratchet & Clank Future: A Crack in Time 87
Ratchet & Clank Future: Quest for Booty 76
Ratchet & Clank Future: Tools of Destruction 89

Okay? Read the reviews from ToD forward to ACiT. All of them repeat the exact same thing: We want new mechanics, new weapons, this is the same tried and true formula, need something fresh.

Then they develop something fresh, and it get's blasted for not being traditional R&C. That's what each and every one of those reviews will tell you, lol. Those scores for A4O and FFA are almost all lower because they complain very strongly about them not being "traditional" or not having the same "Ratchet feel" despite being very clear what they are from the gate.

I never think something is "reviewed wrong" but those reviews speak for themselves. They were good games.
 

Silky

Banned
I think some people should go play Resistance 3 if they're going to say that Insomniac hasn't done anything good in the past 4 years.

R3 came out in 2011. It's one of their strongest games in their catalogue next to Up Your Arsenal.

The way I see it, only AF1 was the only /bad/ Insomniac game. I genuinely liked FFA. Haven't played FUSE to give my opinion on it, but I can sure as hell tell you that I was impressed by the demo.

All of this "INSOMNIAC IS SHIT" hyperbole is downright silly. Even Naughty Dog had their blemishes, people. Need I remind you of their first two games
And the entirety of the Uncharted series. But that's my opinion.
 

Vire

Member
Explain to me how potentially losing money on an investment id more fruitful? Even if it is profitable, explain how having guaranteed lower profit margins would be more fruitful. They can invest less in this as the engine and art are very easy to swap around, and re-use, thus lowering development costs significantly, and significantly increasing profit margins.

It simply wouldn't be smart, at present, to launch PS4 with R&C, particularly if they're going to already have Knack available. This is smart, financially, for both Sony and Insomniac. It makes sense.



Okay? Read the reviews from ToD forward to ACiT. All of them repeat the exact same thing: We want new mechanics, new weapons, this is the same tried and true formula, need something fresh.

Then they develop something fresh, and it get's blasted for not being traditional R&C. That's what each and every one of those reviews will tell you, lol. Those scores for A4O and FFA are almost all lower because they complain very strongly about them not being "traditional" or not having the same "Ratchet feel" despite being very clear what they are from the gate.

I never think something is "reviewed wrong" but those reviews speak for themselves. They were good games.
How it will be fruitful for Sony?

Increased hardware sales through 2014 and may help Sony jump out to an early lead.

Software sells systems, not exactly rocket science here.
 

Facism

Member
A Crack in Time is one of my favourite ps3 games so I'm legitimately excited for the prospects of a new scratchit and wank.
 

Mifune

Mehmber
YES IT IS! It encourages people to move on to the new system and not keep the old one.

This is the same dumb decision Sony made in 2006/2007 with the PS3. Look how that turned out.

LOL. Like that had anything to do with why the PS3 stumbled out of the gate.
 

Joni

Member
Insomniac Games _is_ a third party... you could argue second party until they started releasing multiplatform games. They're definitely third party now... the R&C IP is Sony owned though.

I bet this ends up being not very hype-worthy. I didn't care for FUSE, or the last two R&C games. I liked Resistance 3 though.

It is a Sony published, Sony funded game in a Sony owned franchise. It is a first-party game.
 

Westlo

Member
People defending this decision must be crazy. Look at Microsoft, do you see them making Xbox 360 games still? NOPE!

lol @ using MS as an example, and this will sell way more on ps3 than it would on ps4, besides they would be smart to save a PS4 R&C for 2015 when the movie comes out.
 

RoadHazard

Gold Member
Anyone else think Insomniacs next gen games are all X1now?

Nope, because during an interview about Sunset Overdrive at E3 Ted Price was very careful to explicitly point out that that is just one thing they're doing, and that they will still be making games for Sony as well.

But yeah, a new R&C game for PS3 doesn't really interest me at all. I want to see that franchise on PS4. Damn, that's gonna look great.
 

Haint

Member
The PS3 R&C's looked like Vaseline smeared shit (IQ wise) from day 1. Tools of Destruction was before Sub-HD was really a well known, recognized, and documented concept and it was the first game I personally remember wide spread complaints about (though no one knew why at the time, most people just blamed Quincunx AA). I have less than zero interest in playing another on PS3, Sony/Insomniac can go to hell.
 

Silky

Banned
Resistance 3 was only good in Single player, the multiplayer was still rubbish like R2.

Single player is the only reason to play Resistance 3. This is from a R1-R3 multiplayer faithful. That single player easily outweighs it, and the added replayability only justifies the value more.

The PS3 R&C looked like Vaseline smeared shit (IQ wise) from day 1. Tools of Destruction was before Sub-HD was really a well known, recognized, and documented concept and it was the first game I personally remember wide spread complaints about (though no one knew why at the time, most people just blamed Quincunx AA). I have less than zero interest in playing another on PS3.

Ok.
 
How it will be fruitful for Sony?

Increased hardware sales through 2014 and may help Sony jump out to an early lead.

Software sells systems, not exactly rocket science here.
So now you are starting to go all "I'm making sense" on me. Oh good, something else you can annoy me with...



Insomniac Games _is_ a third party... you could argue second party until they started releasing multiplatform games. They're definitely third party now... the R&C IP is Sony owned though.

I bet this ends up being not very hype-worthy. I didn't care for FUSE, or the last two R&C games. I liked Resistance 3 though.
No, they are second party to Sony period as soon as they make another exclusive funded and published by them.
 
Yeah, that's why they had problems with the ps3 at launch. /sarcasm

"PS3 has no games" wasn't a huge meme for no reason

The price/developing on the cell certainly didn't help, but it's not a binary either/or situation here. You want people to buy your console, you need games people want.
 

ascii42

Member
YES IT IS! It encourages people to move on to the new system and not keep the old one.

This is the same dumb decision Sony made in 2006/2007 with the PS3. Look how that turned out.

And in 2000-2001 with the PSone, look how the PS2 turned out.

I'm not sure if you're aware of this, but there are actually people who will buy a PS3 today. Those people aren't buying a PS4 this year. You want to have new PS3 software for them to purchase, because otherwise they'd probably mostly buy older stuff, and a lot of it probably used.
 

Vire

Member
I really don't understand how a studio goes from something as excellent as A Crack in Time was to the steaming turd that Fuse is in a span of 4 years.

What happened? :/
So now you are starting to go all "I'm making sense" on me. Oh good, something else you can annoy me with...




No, they are second party to Sony period as soon as they make another exclusive funded and published by them.

<3

I'm not saying it makes sense for Insomniac, but that it would be beneficial for Sony. Which I'm assuming they are paying Insomniac royalties for exclusivity.
 

8byte

Banned
How it will be fruitful for Sony?

Increased hardware sales through 2014 and may help Sony jump out to an early lead.

Software sells systems, not exactly rocket science here.
You believe R&C is a sound investment to sell systems? I don't...
 

Mifune

Mehmber
The PS3 R&C's looked like Vaseline smeared shit (IQ wise) from day 1. Tools of Destruction was before Sub-HD was really a well known, recognized, and documented concept and it was the first game I personally remember wide spread complaints about (though no one knew why at the time, most people just blamed Quincunx AA). I have less than zero interest in playing another on PS3.

Funny. I remember everyone here and in the press PRAISING ToD's visuals from Day 1.
 
I wish it was a PS4 Rachet, but i'm still excited for another installment regardless. I've loved every mainline game in the series (excluding deadlocked, all4one, etc.) and hope this is going to be a return to form, picking up where ACIT left off.
 

Haint

Member
Funny. I remember everyone here and in the press PRAISING ToD's visuals from Day 1.

There was praise for the "Pixar quality" assets (apparently no one had played Kameo), not the image quality. If you looked deeper there were a lot of complaints about the blur and the letter boxing.
 
If it's like A Crack in Time, then i'm in. Insomniac have been on a sharp downward trajectory of late. Resistance 3 was good, but All 4 One, that spin-off for Vita and Fuse have been abysmal. Sunset Overdrive looks hot though.
 
How it will be fruitful for Sony?

Increased hardware sales through 2014 and may help Sony jump out to an early lead.

Software sells systems, not exactly rocket science here.

The simple idea that Sony are making more money of PS3 than they will off PS4 this year or next. Furthermore the software will sell much better. Thanks to the install base GT6 and TLOU will definitely do much better than if they came out on PS4.
 

krae_man

Member
Explain to me how potentially losing money on an investment id more fruitful? Even if it is profitable, explain how having guaranteed lower profit margins would be more fruitful. They can invest less in this as the engine and art are very easy to swap around, and re-use, thus lowering development costs significantly, and significantly increasing profit margins.

It simply wouldn't be smart, at present, to launch PS4 with R&C, particularly if they're going to already have Knack available. This is smart, financially, for both Sony and Insomniac. It makes sense.



Okay? Read the reviews from ToD forward to ACiT. All of them repeat the exact same thing: We want new mechanics, new weapons, this is the same tried and true formula, need something fresh.

Then they develop something fresh, and it get's blasted for not being traditional R&C. That's what each and every one of those reviews will tell you, lol. Those scores for A4O and FFA are almost all lower because they complain very strongly about them not being "traditional" or not having the same "Ratchet feel" despite being very clear what they are from the gate.

I never think something is "reviewed wrong" but those reviews speak for themselves. They were good games.

No they were not. They were both poorly executed. When the reviewers said "We want something different" they didn't mean "We'll take anything different even if it sucks over the same thing again"
 

Averon

Member
So it's a PS3 game? Meh. I knew not to get my hopes up. Sony wouldn't reveal a new PS4 game to IGN, especially when Gamescom is just several weeks away.
 
Yes. I mean it's cool and all but they got Vita already out with little games and PS4 coming.
But do you think a Ratchet and Clank game would be the one to turn Vita's fortunes around? PS4 already has Knack too.

Um, yes.

I'm of the opinion that they need to put as much content on their new platform as possible.
I don't see Ratchet as a system seller. Makes no sense to me to forsake that 80+ million PS3 userbase for a system that hasn't come out yet.
 

Vire

Member
The simple idea that Sony are making more money of PS3 than they will off PS4 this year or next. Furthermore the software will sell much better. Thanks to the install base GT6 and TLOU will definitely do much better than if they came out on PS4.

Of course, of course the software would do better.

That's not what I was saying at all, what I am saying is that it will give the hardware a boost. (Meaning more sales for games in the future since the install base is larger).
Wii U suffered from the cyclical problem of having no games which led to poor hardware sales, which led to poor future software sales because the install base is small.

I'm not saying the PS4 is in trouble without Ratchet and Clank, but it certainly wouldn't hurt.
 
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