64bitmodels
Reverse groomer.
taking the "safe route" is not guaranteed to be "safe" forever. Eventually the fatigue sets in. Then what?What does Disney have to do with this?
Is that the go-to argument?
Should Sony just keep pumping God of War and TLOU forever when both those franchises are decades old? It's not like they're consistently reinventing and changing their gameplay a la Mario, the last reboot GOW had was 6 years ago and TLOU hasn't even recieved any major change to its style or formula ever.
If Sony's so immune, why did Spiderman 2 cost 300 million? why do they feel the sudden need to pivot to GaaS? why the PC ports? Why're they abandoning PSVR2? Nintendo's never had such drastic changes in their strategy and they still can't seem to stop printing Switch money.It's really just Xbox dying. The rest is doing fine and will do so as well next-gen.
No one here is saying Nintendo or Valve or Meta or whatever is crumbling. Hell no one here's even saying Sony's crumbling- they're simply responding to market trends and increasing costs of development accordingly.
A great games series will EVENTUALLY get attention. Even if it has no advertisements. Even if the first few entries don't sell well.Great point, that I also have been saying. Recent example for Sony: Helldivers 2. The first game wasn't a blockbuster hit. Smaller games can and would turn into major franchises, if companies wasn't so hell bent on chasing every gaas dollar.
If you've got gold on your hands, it's only a matter of time before people find out. Again Animal Crossing. First game on GC didn't sell all that hot. If they followed the Sony/Killjoy (very good name) mentality the franchise would've been shelved right there and then.
they gave it another chance on DS and Wii, sold 15 million between both versions. Then again with 3DS, sold 13 million.
Now we're in 2024, and New Horizons on Switch is one of the most successful games of the past decade. Imagine how far Gravity Rush could've gotten with that mentality.
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