Princess Skittles said:
So does anybody think the Portal 2 DLC will give the game some sort of replayability boost? Given Valve's talks of games as content providers and the current (assumed) uselessness of Portal 2's hat system (which are now part of the trade system), I'm thinking whatever they have in store will be more than just new puzzles that once you are done with.. you're done with.
Although WHAT that could be with the Portal gameplay evades me.
But as always, In Valve We Trust.
I really, really think they should make a race mode. 4 players, 2 teams.
The maps would be a known quantity; the goal wouldn't be to solve puzzles, but to speed run through the map as a team in a race against other players.
You'd be able to see the other team through glass, like at the beginning of the co-op campaign, but not interact with them. Could also have certain parts of the race track projected on a huge jumbo tron screen.
You could either give both players portal guns, or, if you wanted to go the extra mile, re-introduce the paint gun, exclusive to this mode. Players would have to co-operate extensively to navigate the track.
If you really wanted to get crazy you could even re-introduce the green paint and allow for walking on walls.
Beyond that, you could even make the tracks partially randomly-generated, constructed out of basic components in different orders, sorta like F-Zero X on N64.
Something like that could have near endless replayability.