Possible problem with dead pixels on PSP's. Also pricing info....

Jr.

Banned
Here is some info from NCSX's website which stated the following info:

Please note that a limitation that suppliers have imposed on the launch of the PSP is that they will not accept any returns on PSPs that have dead pixel problems due to the supply shortages. We are not sure why they made a point to stipulate this particular issue but there may be rumors of excessive dead pixel problems on PSP machines amongst the distros. We just don't know at this time. We will clarify this policy to all of our customers in an email that we will send out on Monday once we have had time to digest and sift through the first reports from Japan that will be sent to us on Saturday.

What is up with this??? Is this just to cover themselves after the NDS outcry's??

I myself don't really care too much, my Turbo Express has them, allways did! I have only had two lcd devises ever not have them, my NDS and my current flat pannel monitor.

Also, they said this on pricing:

If PSP prices get out of hand next week as we suspect, we will have to limit our participation until the speculative froth settles down. Please understand that we do not want to buy/sell PSP units at potentially double the retail price in Japan, only to watch prices plummet 4-7 days later when additional supplies reach market. We've experienced that sinking feeling in the past when the value of our high-priced inventory dropped by 60-80% overnight - the worst was in 96 with the Nintendo 64 where we ate massive losses. We will keep our customers updated once we have further details but we do not have any new information at this time other than these rumors.
 
PSP has only ~33% more pixels than the DS, so it shouldn't be that much of an problem. But i guess production of two smaller screens is easier than production of a big one?
 
mumu said:
PSP has only ~33% more pixels than the DS, so it shouldn't be that much of an problem. But i guess production of two smaller screens is easier than production of a big one?
the dimension of LCD PSP uses is probably very new, any dimension of LCD has to design a dedicated machine for it's production, it's not like you could take a 15" LCD and cut it into 4 parts. Since new machines has to be created for that screen size, then risk of having problems' much higher than nintendo DS, since DS probably uses the same LCD as GBA.
 
Have you even played GBA games on the DS? Both screens are a little bigger than the GBA screen as evidenced by the border around the play screen.
 
I've only seen dead pixels on really cheap looking LCD TV's at Best Buy. But I've heard that even the $3k LCD TV's can have this problem.
 
$3k LCD TV w/ dead pixels = return IMO

$3000 for faulty image quality :/

Though I'm sure the manuf. wouldn't let me.
 
Sony are used to selling high end LCD products (monitors, projectors etc) and so are likely following a similar policy for PSP - that may mean tighter restrictions on returns, or it may just be distributors tightening the screw. I'd expect them to take returns once volume picks up, so if you get a duff one just sit on it for a while.
 
Mr. Lemming said:
Could screen quality control be a potential reason for the PSP shortage rumors?

Not suprised. Battery issues will probably be the next fly in the PSP ointment as soon as the handheld is released. The laser will probably crap out after the warranty period.
 
-SRV- said:
Not suprised. Battery issues will probably be the next fly in the PSP ointment as soon as the handheld is released. The laser will probably crap out after the warranty period.
and the analog nub will fall off, etc, i can see where this is going :lol
 
The Faceless Master said:
and the analog nub will fall off, etc, i can see where this is going :lol

I heard that after the warranty peiod expires the PSP will give you an advanced form of lung cancer.
 
All devices with LCD screens suffer from Dead Pixels. It's a flaw that cannot be fixed. It is the nature of the LCD screen, unless the LCD screen is manufactured by the hand of Jesus himself.
 
Lemurnator said:
All devices with LCD screens suffer from Dead Pixels. It's a flaw that cannot be fixed. It is the nature of the LCD screen, unless the LCD screen is manufactured by the hand of Jesus himself.

Jesus must have made all my Dell LCD monitors.
 
Why not take it a step further? Lets say, PSP explodes after the warranty is out. Yeah, I got my sources, its true! *points to rectum*
 
I was going for a more of a the reason they are having supply issues is because they want the quality of the machines to be high but hey the PSP's UMD drive assembly causes explosive diarrhea so buyer beware.
 
Gek54 said:
Jesus must have made all my Dell LCD monitors.

I didn't mean that literally every device with an LCD screen has dead pixels, I'm just saying it's a problem that no manufacturer really has any control over.
 
I heard the PSP gets its power from the souls of your dead pets. The loading times are the pets crying before the slave driver puts them back to work.
 
well, i know how everyone hates 3rd hand info, but my friend has heard from his friend (who shall remain unnamed) that Sony's policy is that there must be 5 or more dead pixels before they allow a return of the unit.
 
from the official psp thread:

timlot said:
Having a case of insomnia. So here's some info I looked about the lcd screen used on PSP.

Both DS and PSP use Sharp for lcd panels, but the two lcd technologies are different. Back in October sony announced they were going to Sharp's high quality ASV line of lcd panel witch are featured in their Aquos lcd tv line up. I don't doubt there may be some quality issuses, but I'm sure the lcd panel Sony's using will have better yields.

Sony's ASV announcement.

For info on ASV:

ASV (Advanced Super View) technology is the foundation for Sharp's next generation of LCD displays. Developed for flat panel TVs, it has improved contrast ratios and response times of less than 25 milliseconds. The ASV structure opens the door for using LCDs for multimedia and outdoor applications.
The viewing angle performance is dramatically improved to U/D>170 L/R>170 degrees.
Finally, the ASV structure is normally black, so there are no bright dot defects.

That should calm worries about dead pixels, we shall see.

http://www.sharpsma.com/sma/Product.../ASVDisplay.htm

so psps won't have any of those pixels that brightly, irritatingly, and permanently display one particular color. presumably "dead pixels" on psps will simply be black. although i don't really know what circumstances produce bright dot defects, or what exactly those circumstances would produce on the psp's display. i guess we'll see.
 
drohne said:
from the official psp thread:



so psps won't have any of those pixels that brightly, irritatingly, and permanently display one particular color. presumably "dead pixels" on psps will simply be black. although i don't really know what circumstances produce bright dot defects, or what exactly those circumstances would produce on the psp's display. i guess we'll see.

With the brightness of some games on the PSP, I think black would be more obvious.
 
possibly so. i've owned lots of lcd devices and seen lots of dead pixels, but they've always been of the "bright dot defect" variety.
 
Dead pixels are just a part of LCDs. Sometimes you luck out and get one without any, sometimes not. The problem doesn't seem to be as bad as it used to, but the problem certainly isn't limited to solely 'cheaper' LCDs. On something that's going to be close to your face, say, a handheld, yeah, I'd be pretty pissed to and probably try to return it if I spotted an obvious dead pixel. On a large LCD TV of monitor, you're going to have a hard time noticing dead/stuck pixels unless you're really looking. I've got two stuck pixel on my laptop's 14.1" LCD and I literally have to strain to try to spot them. Certainly it also depends on the location of the burned out pixels. It's simply an acknowledged limitation of the technology.
 
"Could screen quality control be a potential reason for the PSP shortage rumors?"

no - apparently this is down to one of two things :

1. having to fix the late hardware bug , then start producing PSPs from scratch again
2. "problems" with their PSP production figures.
 
DCharlie said:
"Could screen quality control be a potential reason for the PSP shortage rumors?"

no - apparently this is down to one of two things :

1. having to fix the late hardware bug , then start producing PSPs from scratch again
2. "problems" with their PSP production figures.

Well couldn't "problems" be problems with dead pixels or whatnot? Or are the "problems" known and won't be revealed for whatever reason?
 
Dead (unlit) pixels aren't nearly as bad a problem as stuck (permanently lit) pixels. If this new Sharp screen takes care of stuck pixels, then I'll be a happy camper. I've had problems with almost every single LCD screen I've ever owned, mainly with stuck pixels (since they stand out so much more than dead ones). Cost had nothing to do with quality either; I went through three 20.1" Dell LCD panels before giving up in disgust due to the amount of stuck pixels on every screen.
 
This was also in the NCS post:

Severe shortages are expected as we have mentioned in our updates but part of the problem is being caused by speculators who have entered the retail market to buy up preorders. This practice is known as "hand carrying" in the trade. There also appears to be a few bigger speculators who are buying units up at the distribution level at inflated prices to limit the supply that reaches the market at launch.

The Nintendo Street Team is being taken to a whole new level. :lol
 
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