Maximum speed seems to be achieved by pulling your players indeed. It gives an edge to players using full "play maker" controls.Delodax said:Is this double-click method the only way to make players "free run", otherwise they always "jog"? The only time I know for certain that I've managed to make a player run is by using control stick+'Z' and by "pull running"
Delodax said:I also lack the knowledge of how to react in a messy situation when lots of players are around the ball and it is bouncing everywhere, I have a total lack of control of what I am doing
marc^o^ said:To make up for it, I'll post another gameplay video by tomorrow.
fabprems said:2 things piss me off :
- the damn last pass in front of the goalkeeper
- the passivity of the goalkeepers
Yeah, I know that, but it often make things worst :/Ushojax said:If you point at the keeper and press A he will come off his line and try to win the ball. It helps when someone is through on goal.
marc^o^ said:Just watch this great goal I just scored:
http://www.youtube.com/watch?v=nzeJB8Oqd_8
Se how I could set up this long pass, 100% manually?
This kind of control is in essence why I love this game .
Yeah me too, I scored some amazing goals following +20 passes sequences. I wanted to record and post a full match this morning but I ended up selecting the best moments. What do you guys prefer for next time: a full match or highlights?Gamecocks625 said:I wish I would have recorded some goals I made in PES 2008. Man, I had some good ones.
How do you hide it?Datschge said:When playing online this version also allows one to hide the controls (man marking, arrows etc.) of the opponents. I've started using this since a week and think while it's harder this way it's also much more satisfying. Anyone else tried this already?
It's the last option on the screen before starting a game against a friend/rival or before searching for a free match (the screen where you also confirm your stadium selection, your control setting, custom team and mixed play style etc.).marc^o^ said:How do you hide it?
Datschge said:Sorry to hear you have a hard time finding people online in NA (you already set the connection quality setting to the lowest level, right?). Exchanging FCs might be the only solution there.
jlevel13 said:Really my only disappointment (and it's a BIG one) is with the online. Other than that one laggy time, I've yet to be able to even get into a game & I've probably spent at least half an hour just sitting on that searching for an opponent screen over various tries and times (I even set it to any control scheme to increase my odds). Is it different for you all out in Europe - are you still able to get into ranked online games? I'd be curious to see the North American sales numbers - I'm starting to feel like I'm the only person over here to pick this up
Once you think the CPU at the highest difficulty is rather easy the online matches are far more fun. In 2011 the CPU AI is improved compared to 2010 (which was waaay too easy) but compared to real people it's still very predictable (especially the build up). Local multiplayer (as in two playmaker players) is also great.Little Green Yoda said:I've never played any of the Wii PES games; how much offline stuff should I play before heading online?
Datschge said:You can disable such custom teams, just set the second last setting "Match data" to "don't use". I agree that they can be quite annoying as most of the weaker players seem to like to use that feature for just exploiting high stats instead trying to play better.
Edit: Updated the OP with a screen of that setting page along with short descriptions.
Actually it wont take any longer with it set to off as it doesn't filter players while searching, both sides just won't be able to select a custom team.jlevel13 said:Will definitely set that to off, even if that means it will take longer to find games.
Doesn't mention pay to play anywhere but I'm assuming the bolded is a warning that the servers for the 2011 version could be taken down once next year's version hits?While the Network Service for this game is provided free of charge, you will need to pay separate connection charges to your Internet Service Provider. There may come a time in the future when the network service is terminated after a notice period of some length owing to various reasons. Please note that in such circumstances, some features of the game will become unavailable. The network service may be unavailable under certain conditions.