This is in addition to other big changes for the Emulator in the past year, like the removal of the plugin system (leaving only N64 emulation that actively uses it). There's also been various other improvements, for blending, frame pacing, input lacing as well as fixing longstanding issues in games of course (Hype, Primal, Shadow Man 2, Burnout for example)
Download here:
And finally the Backends author Stenzek (Dolphin/Duckstation) is in the process of creating a new UI for PCSX2. (Not yet finished)
Pics here: https://www.neogaf.com/threads/ps2-...pcsx2-new-gui-incoming.1627284/post-265511608
Edit: Also texture replacement incoming
Download here:
PCSX2 - Downloads - Moved!
pcsx2.github.io
And finally the Backends author Stenzek (Dolphin/Duckstation) is in the process of creating a new UI for PCSX2. (Not yet finished)
Pics here: https://www.neogaf.com/threads/ps2-...pcsx2-new-gui-incoming.1627284/post-265511608
Edit: Also texture replacement incoming
GS: Add texture dumping and replacement system by stenzek · Pull Request #5547 · PCSX2/pcsx2
Description of Changes Something that many have requested and others have done very poorly and hackily. This one is (in my opinion) clean and mergeable. Rough TODO: Basic texture dumping. Basic ...
github.com
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